469ff3aec4
- Update to version 1.2.1 Gameplay * Gharbad not having to go out of vision before progressing his quest * Diablo: Items with negative AC morphing in multiplayer * Diablo: Griswold and Wirt selling unusually expensive items * Diablo: Gold not going directly to inventory * Hellfire: Some monsters having lower than intended HP * Hellfire: Auric Amulet not taking effect in most scenarios Stability / Performance / System * Quest panel crashing the game for some quests Bugfixes for original Hellfire bugs Gameplay * Rage/Search/Lightningwall not factoring in the hero level for the first player * Sparkling Shrine dealing an incorrect amount of damage * Items with negative AC morphing in multiplayer
Dirk Stoecker2021-04-13 14:59:42 +00:00
6eb5168813
Accepting request 883286 from games
Richard Brown
2021-04-08 19:00:21 +00:00
11d390f748
Windows changelog
Ferdinand Thiessen
2021-04-06 11:58:10 +00:00
0a8a016427
- Update to version 1.2.0 Gameplay * Hellfire support * Shareware support * Fully migrate saves between Diablo and Hellfire * Gold picked goes to stack even when inventory is open * Pepin automatically heals * Show other players on the map * Preserve list position when buying and selling items in stores * Preserve hotkeys and active spell across games * Set default active spell for new heroes * Experience bar (off by default) * Monster health bar (off by default) * Auto equip all item types on pickup or purchase (off by default) * Auto pickup gold (off by default) * Run in town (off by default) (also in multiplayer) * Disable friendly fire from arrows an spells (off by default) * Disable quest randomization (off by default) * Adria refills mana (off by default) * Barbarian and Bard heroes in Diablo (off by default) Controls * Use belt via the numpad * Close panels when pressing ESC * Shift-click to spend all stat points * Shift-click to clear readied spell * Shift-click consumables to move them between the belt and inventory * Shift-click equipment equip/unequip them * Controller mapping * D-Pad / Left stick navigation now works in all menus and is
Ferdinand Thiessen
2021-04-06 11:53:07 +00:00
6e35e0bea2
- Update to version 1.1.0 Features * Proper widescreen (and other aspects) support. * Select difficulty in single player (remembered in the save game). * Adjustable game speed in-game. * V-sync can now be disabled in the ini. * Better line drawing function used for the automap. * Support for loading custom Hell level maps. * Make all objects and monsters available to custom maps. * Added support for joining a game via hostname instead of IP Bugfixes * You can now enter and exit fullscreen also when the game is paused. Original Diablo bugs * Fix some monsters AC and to-hit values on Nightmare/Hell ending up as 0. * Fix player base block resetting to 0 after loading a save game. * Correctly render trees in front of the player. * Fully render sprites that are larger than the floor tiles. * Fix objects disappearing when walking on the opposite wall. * Dupping via belt has been fixed. * Correctly detect if the mouse is clicking the world or UI in some areas. * Minor typography corrections. * Corrected name of Chamber of Bones in automap. * Correctly align the inventory slots.
Dirk Stoecker2020-10-11 09:36:55 +00:00
04970658e1
- Update to version 1.0.2 Features * Support for integer scaling. * Controller: Map Start + L1/R1 to char/inventory. * Added --save-dir to allow for specifying the save game folder. * Correctly scale the game on systems with a non-standard DPI setting. Bugfixes * Some cave levels were generated with an incorrect layout. * Firebolt mana cost is now correct. * Allow players to join Nightmare/Hell games without first creating a game. * Correctly load the full white color. * Correct navigation in the difficulty select screen. * The window can now be resized after exiting fullscreen mode. * Fix memory leak in audio code. * Fix hanging for 20 sec on the error screen.
Dirk Stoecker2020-10-10 19:00:03 +00:00
0991ef2c83
- Clarify licenses for used 3rdParty libraries
Martin Hauke2020-05-07 15:39:43 +00:00
62697b60a4
- Update to version 1.0.1 Features * Toggle fullscreen at any point by hitting alt+enter (mouse grab can be disabled in diablo.ini) * Controller: B button closes the currently active panel. * Added a navigation menu for controllers * Focus on the exit item before quitting. * Minor performance improvements (save/load time and main menu). Bugfixes * Game crashing on systems that do not report monitor refresh rate. * Fixed belt not working correctly when holding shift on us keyboard layouts * Always keep track of the latest hero level when selecting difficulty. * Correct screenshot path * Turn the screen red for 200ms when taking screenshots. * Fix town load screen missing on the first load for 32bit systems. * Fix minor HOM issue at some houses in town. * Allow for space as text input * Fixed a couple of typos in error messages Original Diablo bugs * Fix belt not working correctly when holding shift on *non-*us keyboard layouts * Fix one more rare crash.
Michael Vetter2020-03-09 09:54:24 +00:00
3ab9e042e5
- Update to version 1.0.0 Features * FPS no longer capped at 20hz; smoother mouse and transitions * Full-featured gamepad support * All movies can now be skipped via ESC * Implement --help, --version and --data-dir * Implement FPS counter (-f) * Force windowed mode with -x * Skip startup movies with -n * Implement scroll wheel navigation * Implement touch support * Load assets from the same folder as the mpq * Faster loading Bugfixes * Fixed random missing sounds * Fixed NPCs not talking about the right quest * Error messages implemented in GUI * Fixed having to restart the game between network sessions * Fixed game not working on Radeon on some GPUs * Fixed panel missing after minimizing game is upscaling is disabled * Fixed clicks in the left letterbox being incorrectly handled * Fixed end movie not looping Original Diablo bugs * Fixed a large number of rare stability issues from the original game * Correctly take open panels into account when casting spells * Fix sound some times being muted after Diablo dies - Drop not longer needed patch: * devilutionx-fix-build.patch
Michael Vetter2020-01-03 08:13:07 +00:00
56741297ce
- Mention baselibs.conf in the spec file
Martin Hauke2019-10-23 14:25:27 +00:00
57d75733bd
- Update to version 0.5.0 Features * Sound is now accurate to the original * All in-game issues fixed * Delete hero, inline dialogs and scrollbars are now implemented * Screenshots now have different names * Multiple simultaneous dialogs fixed * All builds are now 64bit (except for Windows and Raspberry Pi) * Memory leaks and crashes fixed * All keys are now mapped * UI text now has correct shadows * Much lower CPU usage Known issues * Error dialogs not implemented in main UI * The game must restart after hosting multiplayer
Ferdinand Thiessen
2019-10-23 09:17:34 +00:00
55dec614db
- Update to version 0.4.0 * Fixed flickering mouse in caves * Included font for rendering credits and progress screen * Upscaling can be disabled in diablo.ini * Direct file access implemented (mods don't won't need to pack their files in an MPQ) * Music and speech memory leaks fixed
Michael Vetter2019-05-22 07:40:40 +00:00
3fcc155f4c
- Update to version 0.3.1 * Fix dialog volume * Fix crash in town in multiplayer * Screenshot implemented - Adjust required cmake version
Michael Vetter2019-03-21 08:11:43 +00:00
ae317e08ff
Initial package for devilutionx
Matthias Mailänder
2019-03-03 16:32:00 +00:00