Commit Graph

  • 2275bc08f6 Accepting request 1269036 from games factory Ana Guerrero 2025-04-14 10:58:40 +00:00
  • 3f34d085eb - Add BuildRequires pkgconfig(x11) to fix building Mia Herkt 2025-04-13 19:42:12 +00:00
  • 6728b9716f Accepting request 1193783 from games leap-16.1 leap-16.0 Dominique Leuenberger 2024-08-15 07:57:43 +00:00
  • 248f922051 - Update to version 1.5.4 * dhewm3-mods now contains game libs for several new mods: * Blood Mod v1.5 * Perfected Doom3 (ROE) v7 * Sikkmod v1.2 and Sikkmod RoE v1.1 * A brand new settings menu that uses Dear ImGui. * "Soft" Particles (that don't "cut" into geometry but fade smoothly), based on code from The Dark Mod 2.04. * r_enableDepthCapture: Enable capturing depth buffer to texture, needed for the soft particles. * Replaced dependency on (external) zlib with integrated miniz. * HighDPI/Retina support. * Allow inverted mouse look (horizontally, vertically or both) with m_invertLook. * CVar to allow always run in single player (still drains stamina though!): in_allowAlwaysRunInSP. * VSync can be enabled/disabled on the fly, without restarting the renderer (still with r_swapInterval or in the menu, of course; needs SDL2). * Allow enabling/disabling HRTF with s_alHRTF. * s_alOutputLimiter: Configure OpenAL's output-limiter which temporarily reduces the overall volume when too many too loud sounds play at once, to avoid issues like clipping. * s_scaleDownAndClamp: Clamp and reduce volume of all sound to prevent clipping or temporary downscaling by OpenAL's output limiter. * If r_windowResizable is set, the dhewm3 window (when in windowed mode..) can be freely resized. * Fixed screenshots when using native Wayland (SDL_VIDEODRIVER=wayland). Mia Herkt 2024-08-13 22:14:52 +00:00
  • a05b151ccf Accepting request 1163530 from games Ana Guerrero 2024-04-02 14:40:14 +00:00
  • 56434e000a Accepting request 1163529 from home:mnhauke:games Mia Herkt 2024-03-29 12:38:08 +00:00
  • 5b177e2672 Accepting request 1163527 from home:mnhauke:games Mia Herkt 2024-03-29 12:33:11 +00:00
  • 8a447894c3 Accepting request 982864 from games Dominique Leuenberger 2022-06-16 16:20:55 +00:00
  • e513df81d8 - Update to 1.5.2: * Gamma and Brightness are now applied in the shaders instead of by setting hardware gamma. Can be disabled (so hardware gamma is used again) with r_gammaInShaders 0 * Cycle through multiple Quicksave slots instead of immediately overwriting the last Quicksave. The com_numQuicksaves CVar allows setting the number of QuickSaves (gh#dhewm/dhewm3#392) * Make r_locksurfaces work It doesn't do exactly what its description and name suggests: it renders everything that is *currently* visible from the position/view the player had when setting r_locksurfaces 1. Originally it was supposed to render exactly the surfaces that *were* visible then, but I couldn't get that to work. This is pretty similar, but there may be differences with opened doors and such. (gh#dhewm/dhewm3#357) * Keyboard input improvements (mostly SDL2-only): - Support (hopefully) all keyboard keys on all kinds of keyboard layouts by using scancodes for otherwise unknown keys - Support typing in non-ASCII characters, if supported by Doom3 (it supports ISO-8859-1) - Support the clipboard also on non-Windows platforms You can paste text from the clipboard into the console or other edit fields with Shift+Insert - Explicit support for Right Ctrl, Alt and Shift keys (can be bound to different actions than their left counterparts) - Added in_grabKeyboard CVar to make sure dhewm3 gets *all* keyboard input Mia Herkt 2022-06-15 16:55:28 +00:00
  • de935d9c26 Accepting request 878971 from games Dominique Leuenberger 2021-03-15 09:55:55 +00:00
  • c81cc2335d Accepting request 878932 from home:mnhauke:games Mia Herkt 2021-03-14 18:52:49 +00:00
  • 5b42e4a5fc Accepting request 740601 from home:RBrownSUSE:branches:games Mia Herkt 2019-10-17 22:51:17 +00:00
  • 9e3c3d62cc Accepting request 678323 from games Stephan Kulow 2019-02-24 16:20:33 +00:00
  • 187d7e6990 - Update to 1.5.0 (no changelog) - Drop 0002-Lower-release-build-optimizations-to-O2.patch Mia Herkt 2019-02-23 02:24:03 +00:00
  • 3d89154a01 Accepting request 620518 from games Dominique Leuenberger 2018-07-04 21:55:52 +00:00
  • 20d713b67c - Use %license macro Mia Herkt 2018-07-03 17:34:19 +00:00
  • 159a70190a - Add 0002-Lower-release-build-optimizations-to-O2.patch * Fixes some undefined behavior caused by higher optimization levels. Picked from git master. Mia Herkt 2018-07-03 17:33:40 +00:00
  • c2193774f8 Accepting request 506780 from games Dominique Leuenberger 2017-08-24 16:32:02 +00:00
  • a106a97808 Accepting request 506613 from home:jengelh:branches:games Mia Herkt 2017-06-28 12:15:57 +00:00
  • 9206d444bc OBS-URL: https://build.opensuse.org/package/show/games/dhewm3?expand=0&rev=3 Mia Herkt 2017-06-27 09:41:24 +00:00
  • c9d8d1b636 - Build on Leap/SLE12 - Disable source service Mia Herkt 2017-06-27 09:35:19 +00:00
  • 131de32c3c Accepting request 505979 from home:lachs0r Matthias Mailänder 2017-06-24 15:31:53 +00:00