diff --git a/dxvk.changes b/dxvk.changes index 8bab50a..eff0f34 100644 --- a/dxvk.changes +++ b/dxvk.changes @@ -1,3 +1,14 @@ +------------------------------------------------------------------- +Tue Mar 2 06:25:09 UTC 2021 - Marcus Meissner + +- updated to 1.8.1 + ## Bug fixes and Improvements + - Fixed a regression that would cause a number of D3D9 games to crash when changing the resolution or during startup. + - Improved performance in many D3D9 games when using MSAA on RADV. + - Improved presentation logic for MSAA swap chains, which are common in older D3D9 games. + - **Mafia II**: Work around shadows being broken when the game thinks it's running on an AMD GPU. (#1294) + - **Warhammer Online**: Work around the game trying to use unsupported image formats. (#1296) + ------------------------------------------------------------------- Fri Feb 19 06:38:59 UTC 2021 - Marcus Meissner