From 29b9f28e3eb7ec76ce32bacdcd72bc006089d4334e810f3c5c819c4e13ef4f96 Mon Sep 17 00:00:00 2001 From: Marcus Meissner Date: Tue, 2 Mar 2021 06:25:47 +0000 Subject: [PATCH] - updated to 1.8.1 ## Bug fixes and Improvements - Fixed a regression that would cause a number of D3D9 games to crash when changing the resolution or during startup. - Improved performance in many D3D9 games when using MSAA on RADV. - Improved presentation logic for MSAA swap chains, which are common in older D3D9 games. - **Mafia II**: Work around shadows being broken when the game thinks it's running on an AMD GPU. (#1294) - **Warhammer Online**: Work around the game trying to use unsupported image formats. (#1296) OBS-URL: https://build.opensuse.org/package/show/Emulators:Wine/dxvk?expand=0&rev=21 --- dxvk.changes | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/dxvk.changes b/dxvk.changes index 8bab50a..eff0f34 100644 --- a/dxvk.changes +++ b/dxvk.changes @@ -1,3 +1,14 @@ +------------------------------------------------------------------- +Tue Mar 2 06:25:09 UTC 2021 - Marcus Meissner + +- updated to 1.8.1 + ## Bug fixes and Improvements + - Fixed a regression that would cause a number of D3D9 games to crash when changing the resolution or during startup. + - Improved performance in many D3D9 games when using MSAA on RADV. + - Improved presentation logic for MSAA swap chains, which are common in older D3D9 games. + - **Mafia II**: Work around shadows being broken when the game thinks it's running on an AMD GPU. (#1294) + - **Warhammer Online**: Work around the game trying to use unsupported image formats. (#1296) + ------------------------------------------------------------------- Fri Feb 19 06:38:59 UTC 2021 - Marcus Meissner