From b5d693d8d947a07ef08266035a24798277549f1c664f387ba76c0b84eeacc3a5 Mon Sep 17 00:00:00 2001 From: Marcus Meissner Date: Thu, 8 Oct 2020 06:44:41 +0000 Subject: [PATCH] - updated to 1.7.2 - Fixed a major D3D9 regression that would cause crashes in many games. - Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742). - Work around stack overflows in some 32-bit D3D9 games. - Added workarounds for rendering issues on AMD drivers in some Unity Engine games. - Work around Unicode support on Windows being garbage (PR #1761). - Log file creation can now be disabled by setting `DXVK_LOG_PATH=none`, but logs will still be printed to stderr (#1743). - **Age of Empires II HD**: Fixed video playback (#1726). - **Baldur's Gate 3**: Fixed crash after character selection screen in D3D11 mode. - **Final Fantasy XIV**: Improved stability on recent Nvidia drivers. - **Just Cause 3**: Work around a game bug causing flickering terrain on RADV (#1553). - **Marvel's Avengers**: Fixed spurious crashes due to invalid resource copies. - **Need for Speed Heat**: Fixed some Vulkan validation errors. - **PGA TOUR 2K21**: Fixed Vulkan validation errors and potential crashes. - **Trails in the Sky SC**: Fixed fog rendering (#1771). OBS-URL: https://build.opensuse.org/package/show/Emulators:Wine/dxvk?expand=0&rev=9 --- dxvk.changes | 19 +++++++++++++++++++ dxvk.spec | 2 +- v1.7.1.tar.gz | 3 --- v1.7.2.tar.gz | 3 +++ 4 files changed, 23 insertions(+), 4 deletions(-) delete mode 100644 v1.7.1.tar.gz create mode 100644 v1.7.2.tar.gz diff --git a/dxvk.changes b/dxvk.changes index 52ddb79..de8e207 100644 --- a/dxvk.changes +++ b/dxvk.changes @@ -1,3 +1,22 @@ +------------------------------------------------------------------- +Thu Oct 8 06:44:06 UTC 2020 - Marcus Meissner + +- updated to 1.7.2 + - Fixed a major D3D9 regression that would cause crashes in many games. + - Fixed D3D9 crashes on AMDVLK due to invalid Vulkan API usage (#1742). + - Work around stack overflows in some 32-bit D3D9 games. + - Added workarounds for rendering issues on AMD drivers in some Unity Engine games. + - Work around Unicode support on Windows being garbage (PR #1761). + - Log file creation can now be disabled by setting `DXVK_LOG_PATH=none`, but logs will still be printed to stderr (#1743). + - **Age of Empires II HD**: Fixed video playback (#1726). + - **Baldur's Gate 3**: Fixed crash after character selection screen in D3D11 mode. + - **Final Fantasy XIV**: Improved stability on recent Nvidia drivers. + - **Just Cause 3**: Work around a game bug causing flickering terrain on RADV (#1553). + - **Marvel's Avengers**: Fixed spurious crashes due to invalid resource copies. + - **Need for Speed Heat**: Fixed some Vulkan validation errors. + - **PGA TOUR 2K21**: Fixed Vulkan validation errors and potential crashes. + - **Trails in the Sky SC**: Fixed fog rendering (#1771). + ------------------------------------------------------------------- Sat Sep 5 17:49:06 UTC 2020 - Marcus Meissner diff --git a/dxvk.spec b/dxvk.spec index 08924eb..b904012 100644 --- a/dxvk.spec +++ b/dxvk.spec @@ -17,7 +17,7 @@ Name: dxvk -Version: 1.7.1 +Version: 1.7.2 Release: 0 Summary: Vulkan-based D3D11 implementation for Linux / Wine License: zlib-acknowledgement diff --git a/v1.7.1.tar.gz b/v1.7.1.tar.gz deleted file mode 100644 index 59113e4..0000000 --- a/v1.7.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:0904d816394b378e21da50a74e1d11f68eaeee1526deae5e54949248c54fafbc -size 1076712 diff --git a/v1.7.2.tar.gz b/v1.7.2.tar.gz new file mode 100644 index 0000000..a4d9e43 --- /dev/null +++ b/v1.7.2.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7bc882c1f80aed9507078f68606e36267cd281ee53719678e01dadff8363d756 +size 1078632