From f68087d3dd68abc71e7dcbf10ba2dd7d49c35b2c478126057933c953dafa3e95 Mon Sep 17 00:00:00 2001 From: Marcus Meissner Date: Sat, 5 Sep 2020 17:49:52 +0000 Subject: [PATCH] - updated to 1.7.1 - fixes and Improvements - VK_EXT_4444_formats is now used on supported drivers to resolve potential issues with sampler border colors on Intel hardware. - VK_EXT_extended_dynamic_state is now used on supported drivers to implement out-of-bounds vertex buffer access behaviour correctly. - Minor performance improvements. - Implemented NV12 video format support for D3D9. This should make the GeForce Now app usable with DXVK. - Implemented missing shader instruction for D3D9 to fix shadow rendering in a number of games. - Anarchy Online: Fixed an out-of-memory error. - Metro Exodus: Added missing DXGI entry points required to run the game. - Observation: Work around a game bug causing rendering issues on RADV. - Resident Evil 7: Disabled relaxedBarriers option again due to rendering issues. - Serious Sam 2 and others: Fixed incorrect water reflections. - SpellForce 2: Work around black water ripples. - Timeshift: Fixed shadows - TrackMania: Fixed water and other rendering issues. - Work around performance issues in Darksiders: Warmastered Edition (#1719) and Monster Hunter World on AMD and recent Nvidia drivers. - Work around Z-fighting issues in Borderlands 3, Halo, Halo CE, Mafia III: Definitive Edition, Terminator: Resistance. - Compatibility notes VK_EXT_transform_feedback is now a hard requirement for D3D10 and D3D11. This extension is supported by all Nvidia and Mesa drivers released in early 2019 or later, as well as recent AMDVLK releases and the proprietary AMD driver. OBS-URL: https://build.opensuse.org/package/show/Emulators:Wine/dxvk?expand=0&rev=2 --- _service | 1 + dxvk.changes | 30 ++++++++++++++++++++++++++++++ dxvk.spec | 2 +- 3 files changed, 32 insertions(+), 1 deletion(-) diff --git a/_service b/_service index 31c5fa0..fa38e3e 100644 --- a/_service +++ b/_service @@ -5,6 +5,7 @@ master @PARENT_TAG@+@TAG_OFFSET@~git%ci v(.*) + refs/tags/v1.7.1 disable diff --git a/dxvk.changes b/dxvk.changes index 598ea91..ebfd04e 100644 --- a/dxvk.changes +++ b/dxvk.changes @@ -1,3 +1,33 @@ +------------------------------------------------------------------- +Sat Sep 5 17:49:06 UTC 2020 - Marcus Meissner + +- updated to 1.7.1 + +- fixes and Improvements + + - VK_EXT_4444_formats is now used on supported drivers to resolve potential issues with sampler border colors on Intel hardware. + - VK_EXT_extended_dynamic_state is now used on supported drivers to implement out-of-bounds vertex buffer access behaviour correctly. + - Minor performance improvements. + - Implemented NV12 video format support for D3D9. This should make the GeForce Now app usable with DXVK. + - Implemented missing shader instruction for D3D9 to fix shadow rendering in a number of games. + - Anarchy Online: Fixed an out-of-memory error. + - Metro Exodus: Added missing DXGI entry points required to run the game. + - Observation: Work around a game bug causing rendering issues on RADV. + - Resident Evil 7: Disabled relaxedBarriers option again due to rendering issues. + - Serious Sam 2 and others: Fixed incorrect water reflections. + - SpellForce 2: Work around black water ripples. + - Timeshift: Fixed shadows + - TrackMania: Fixed water and other rendering issues. + - Work around performance issues in Darksiders: Warmastered Edition (#1719) and Monster Hunter World on AMD and recent Nvidia drivers. + - Work around Z-fighting issues in Borderlands 3, Halo, Halo CE, Mafia III: Definitive Edition, Terminator: Resistance. + +- Compatibility notes + + VK_EXT_transform_feedback is now a hard requirement for D3D10 and + D3D11. This extension is supported by all Nvidia and Mesa drivers + released in early 2019 or later, as well as recent AMDVLK releases + and the proprietary AMD driver. + ------------------------------------------------------------------- Thu Apr 09 17:25:31 UTC 2020 - pousaduarte@gmail.com diff --git a/dxvk.spec b/dxvk.spec index 3a616c6..657bbf9 100644 --- a/dxvk.spec +++ b/dxvk.spec @@ -17,7 +17,7 @@ Name: dxvk -Version: 1.7.1+6~git20200824T101020 +Version: 1.7.1+0~git20200813T191020 Release: 0 Summary: Vulkan-based D3D11 implementation for Linux / Wine License: zlib-acknowledgement