fillets-ng/fillets-ng.changes
Lars Vogdt 4e43b0aee3 - update to 1.0.0:
+ Disallowed a move, to be consistent with the original Fish 
    Fillets. Pushing of partially supported objects is disallowed. 
    The object has to be supported by wall or by a fish who isn't 
    directly under it. You could switch back to the less restrictive 
    rules by using "strict_rules=0" config option.
  + Provided music looping without fading

- Set the correct datadir so it works again with fillets-ng-data

- Update to 0.9.3:
  + Fixed compilation with the newer fribidi-0.19.2 

- update to 0.9.2
 * Fixed undefined behavior in the last levels. The outgoing 
   objects could be stopped by obstacle
 * Fixed strange background colors on the F10 and F1 screens. 
   SDL-1.2.14 would fix these too.
 * Used sound frequency 44100 to prevent crackles

- updated to 0.9.0
  * Level 'linux' (by Mirek Olsak).
  * Level 'electromagnet' (by Stephan Barth).
  * Embedded intro video (thanks to Mirek Olsak).
  * Faster undo (hold -) (thanks to Mirek Olsak).
  * Redo (hold +).
  * Czech spoken dialogs for level 'keys' (thanks to Mirek Olsak).
  * Updated Bulgarian translation (by Damyan Ivanov).
  * Updated Swedish translation (by Olov Gustavsson).
  * Enhanced graphics for the NG levels (by Fank Skalicky).

OBS-URL: https://build.opensuse.org/package/show/games/fillets-ng?expand=0&rev=21
2011-02-07 20:33:00 +00:00

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-------------------------------------------------------------------
Mon Feb 7 20:18:42 UTC 2011 - lars@linux-schulserver.de
- update to 1.0.0:
+ Disallowed a move, to be consistent with the original Fish
Fillets. Pushing of partially supported objects is disallowed.
The object has to be supported by wall or by a fish who isn't
directly under it. You could switch back to the less restrictive
rules by using "strict_rules=0" config option.
+ Provided music looping without fading
-------------------------------------------------------------------
Sat May 1 18:49:15 UTC 2010 - cmorve69@yahoo.es
- Set the correct datadir so it works again with fillets-ng-data
-------------------------------------------------------------------
Fri Mar 12 13:58:12 UTC 2010 - dimstar@opensuse.org
- Update to 0.9.3:
+ Fixed compilation with the newer fribidi-0.19.2
-------------------------------------------------------------------
Thu Dec 10 14:49:47 CET 2009 - anicka@suse.cz
- update to 0.9.2
* Fixed undefined behavior in the last levels. The outgoing
objects could be stopped by obstacle
* Fixed strange background colors on the F10 and F1 screens.
SDL-1.2.14 would fix these too.
* Used sound frequency 44100 to prevent crackles
-------------------------------------------------------------------
Tue Jun 16 17:54:28 CEST 2009 - prusnak@suse.cz
- updated to 0.9.0
* Level 'linux' (by Mirek Olsak).
* Level 'electromagnet' (by Stephan Barth).
* Embedded intro video (thanks to Mirek Olsak).
* Faster undo (hold -) (thanks to Mirek Olsak).
* Redo (hold +).
* Czech spoken dialogs for level 'keys' (thanks to Mirek Olsak).
* Updated Bulgarian translation (by Damyan Ivanov).
* Updated Swedish translation (by Olov Gustavsson).
* Enhanced graphics for the NG levels (by Fank Skalicky).
-------------------------------------------------------------------
Fri Jan 23 16:19:42 CET 2009 - anicka@suse.cz
- update to 0.8.1
* Two extra levels (by Stephan Barth and Mirek Olsak).
* Added support for translated images (by Leonid Myravjev).
* Prevented music restart on undo.
* Fixed checking for solvable room before undo saving.
* Fixed checking for second dead fish.
-------------------------------------------------------------------
Tue Jan 29 20:01:50 CET 2008 - lrupp@suse.de
- update to 0.8.0:
+ Undo (on key '-')
+ Five extra levels (by Mirek Olsak)
+ Slovenian translation (by Marko Burjek)
+ Brazilian Portuguese translation (by Ricardo Faria)
+ Russian translation
(by Leonid Myravjev, Maria Antropova, Gregory Bonik)
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Thu Oct 25 18:14:35 CEST 2007 - anicka@suse.cz
- fix for gcc 4.3
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Tue Jul 3 09:00:10 CEST 2007 - anicka@suse.cz
- fix dependency on SDL_ttf-devel
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Mon Feb 19 13:56:08 CET 2007 - anicka@suse.cz
- update to 0.7.4
* fixes for new version of lua
- update fixes #246724
- remove last patch (fixed in upstream)
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Fri Oct 20 01:39:02 CEST 2006 - ro@suse.de
- fix build with current lua
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Tue Aug 15 18:06:04 CEST 2006 - anicka@suse.cz
- add desktop file and icon (#198287)
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Thu Mar 16 13:04:14 CET 2006 - anicka@suse.cz
- fix dependencies (#158267)
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Mon Jan 30 12:22:30 CET 2006 - ro@suse.de
- added gcc-c++ to BuildRequires
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Wed Jan 25 21:35:53 CET 2006 - mls@suse.de
- converted neededforbuild to BuildRequires
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Thu Jan 5 15:18:19 CET 2006 - anicka@suse.cz
- update to 0.7.3
- require fribidi
- add -ldl to LDFLAGS
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Fri Sep 9 00:50:32 CEST 2005 - ro@suse.de
- fix configure to find liblua
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Wed Jul 20 14:07:05 CEST 2005 - anicka@suse.cz
- update to 0.7.1
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Mon Jun 20 14:24:20 CEST 2005 - anicka@suse.cz
- update to 0.7.0
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Wed Oct 13 12:53:03 CEST 2004 - mcihar@suse.cz
- update to 0.6.0
- versioned dependancy on fillets-ng-data
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Thu Aug 12 12:43:15 CEST 2004 - mcihar@suse.cz
- version 0.5.0 doesn't require boost
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Thu Aug 12 11:16:50 CEST 2004 - mcihar@suse.cz
- update to 0.5.0
- split data to noarch package
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Wed Aug 04 14:42:32 CEST 2004 - mcihar@suse.cz
- update to 0.4.1
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Mon May 10 16:03:32 CEST 2004 - mcihar@suse.cz
- updated to 0.3.0:
   * game world map
   * save/load (F2/F3)
   * two new levels
   * two animated videos
   * optional controls with spacebar and arrow keys
   * How to Play manual
-------------------------------------------------------------------
Fri Apr 23 16:21:35 CEST 2004 - mcihar@suse.cz
- initial packaging