firefox-esr/mozilla-bmo849632.patch
Manfred Hollstein d9c3f594b3 - Firefox Extended Support Release 128.7.0 ESR
* Fixed: Various security fixes.
- Mozilla Firefox ESR 128.7.0
  https://www.mozilla.org/security/advisories/mfsa2025-09
  MFSA 2025-09 (boo#1236539)
  * CVE-2025-1009 (bmo#1936613)
    Use-after-free in XSLT
  * CVE-2025-1010 (bmo#1936982)
    Use-after-free in Custom Highlight
  * CVE-2025-1011 (bmo#1936454)
    A bug in WebAssembly code generation could result in a crash
  * CVE-2025-1012 (bmo#1939710)
    Use-after-free during concurrent delazification
  * CVE-2024-11704 (bmo#1899402)
    Potential double-free vulnerability in PKCS#7 decryption
    handling
  * CVE-2025-1013 (bmo#1932555)
    Potential opening of private browsing tabs in normal browsing
    windows
  * CVE-2025-1014 (bmo#1940804)
    Certificate length was not properly checked
  * CVE-2025-1016 (bmo#1936601, bmo#1936844, bmo#1937694,
    bmo#1938469, bmo#1939583, bmo#1940994)
    Memory safety bugs fixed in Firefox 135, Thunderbird 135,
    Firefox ESR 115.20, Firefox ESR 128.7, Thunderbird 115.20,
    and Thunderbird 128.7
  * CVE-2025-1017 (bmo#1926256, bmo#1935471, bmo#1935984)
    Memory safety bugs fixed in Firefox 135, Thunderbird 135,
    Firefox ESR 128.7, and Thunderbird 128.7

OBS-URL: https://build.opensuse.org/package/show/mozilla:Factory/firefox-esr?expand=0&rev=34
2025-02-04 14:30:57 +00:00

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Diff

# HG changeset patch
# Parent 3de59fe1b8708c01e134ce698c4232b8a854f617
Problem: webGL sites are displayed in the wrong color (usually blue-ish)
Solution: Problem is with skia once again. Output of webgl seems endian-correct, but skia only
knows how to deal with little endian.
So we swizzle the output of webgl after reading it from readpixels()
Note: This does not fix all webGL sites, but is a step in the right direction
Index: firefox-115.0/gfx/gl/GLContext.h
===================================================================
--- firefox-115.0.orig/gfx/gl/GLContext.h
+++ firefox-115.0/gfx/gl/GLContext.h
@@ -1560,6 +1560,13 @@ class GLContext : public GenericAtomicRe
BEFORE_GL_CALL;
mSymbols.fReadPixels(x, y, width, height, format, type, pixels);
OnSyncCall();
+#if MOZ_BIG_ENDIAN()
+ uint8_t* itr = (uint8_t*)pixels;
+ for (GLsizei i = 0; i < width * height; i++) {
+ NativeEndian::swapToLittleEndianInPlace((uint32_t*)itr, 1);
+ itr += 4;
+ }
+#endif
AFTER_GL_CALL;
mHeavyGLCallsSinceLastFlush = true;
}