571 lines
22 KiB
RPMSpec
571 lines
22 KiB
RPMSpec
#
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# spec file for package freeciv (Version 2.1.5)
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#
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# Copyright (c) 2008 SUSE LINUX Products GmbH, Nuernberg, Germany.
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# This file and all modifications and additions to the pristine
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# package are under the same license as the package itself.
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#
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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# norootforbuild
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Name: freeciv
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BuildRequires: audiofile-devel gtk2-devel imlib-config imlib-devel readline-devel update-desktop-files
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BuildRequires: SDL_mixer-devel
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Url: http://www.freeciv.org
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License: GPL v2 or later
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Group: Amusements/Games/Strategy/Turn Based
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AutoReqProv: on
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Summary: Free Civilization Clone
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Version: 2.1.5
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Release: 1
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Source0: %{name}-%{version}.tar.bz2
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Source5: freeciv.desktop
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Source6: freeciv.png
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Source9: manual-1.13.0-1.tar.bz2
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Source10: manual-1.13.0-de.tar.bz2
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Source11: freeciv-manual
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Source14: freeciv-manual.desktop
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Source15: freeciv-manual.png
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Patch5: freeciv-%{version}-no-nb.diff
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%description
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A clone of the well known game Civilization by Microprose.
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Every player is the leader of an imaginary nation. The aim of the game
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can be to create a prospering civilization with commerce and knowledge
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exchange or (more often) the extinction of all other civilizations.
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To start a new game, first start the server 'civserver,' then start the
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client 'civclient'. Have fun!
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Authors:
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--------
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Allan Ove Kjeldbjerg <allan@daimi.aau.dk>
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Claus Leth Gregersen <leth@daimi.aau.dk>
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Peter Joachim Unold <pjunold@daimi.aau.dk>
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%prep
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%setup -q -n %{name}-%{version}
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%patch5
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echo "X-SuSE-translate=false" >> bootstrap/freeciv-server.desktop.in
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%build
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autoreconf -fi
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CFLAGS="$RPM_OPT_FLAGS -fno-strict-aliasing" ./configure \
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--prefix=/usr \
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--datadir=/usr/share \
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--datarootdir=/usr/share \
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--localedir=/usr/share/locale \
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--enable-client=gtk2 \
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--disable-esd \
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--with-zlib --with-readline \
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--mandir=%{_mandir}
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grep '^#define SDL 1$' config.h
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make
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%install
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make install DESTDIR=$RPM_BUILD_ROOT
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install -m 755 $RPM_SOURCE_DIR/freeciv-manual $RPM_BUILD_ROOT/usr/bin
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mv manual manual.orig
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mkdir -p manual manual.de
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tar xf $RPM_SOURCE_DIR/manual-1.13.0-1.tar.bz2 -C manual
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tar xf $RPM_SOURCE_DIR/manual-1.13.0-de.tar.bz2 -C manual.de
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mv manual.de/manual/* manual.de/
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rmdir manual.de/manual
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find manual* -type f | xargs chmod 644
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find manual* -type d | xargs chmod 755
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mkdir -p $RPM_BUILD_ROOT/usr/share/pixmaps/
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install -m 644 $RPM_SOURCE_DIR/*.png $RPM_BUILD_ROOT/usr/share/pixmaps
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%suse_update_desktop_file -i %name Game StrategyGame
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%suse_update_desktop_file -i freeciv-manual Game StrategyGame
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rm -f $RPM_BUILD_ROOT/usr/share/applications/freecivserver.desktop
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rm -f $RPM_BUILD_ROOT/usr/share/pixmaps/freeciv-manual
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# make rpmlint happy
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find doc -name "Makefile*" | xargs rm -f
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%find_lang %name
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%files -f %name.lang
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%defattr(-,root,root)
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%doc ABOUT-NLS COPYING ChangeLog NEWS doc manual manual.de
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%{_mandir}/man6/civclient.6.gz
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%{_mandir}/man6/civserver.6.gz
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/usr/bin/civclient
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/usr/bin/civserver
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/usr/bin/civmanual
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/usr/bin/freeciv-manual
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/usr/share/applications/%name.desktop
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/usr/share/applications/freeciv-manual.desktop
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/usr/share/applications/freeciv-server.desktop
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/usr/share/icons/hicolor/128x128/apps/freeciv-client.png
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/usr/share/icons/hicolor/128x128/apps/freeciv-server.png
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/usr/share/icons/hicolor/16x16/apps/freeciv-client.png
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/usr/share/icons/hicolor/16x16/apps/freeciv-server.png
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/usr/share/icons/hicolor/32x32/apps/freeciv-client.png
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/usr/share/icons/hicolor/32x32/apps/freeciv-server.png
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/usr/share/icons/hicolor/48x48/apps/freeciv-client.png
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/usr/share/icons/hicolor/48x48/apps/freeciv-server.png
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/usr/share/icons/hicolor/64x64/apps/freeciv-client.png
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/usr/share/icons/hicolor/64x64/apps/freeciv-server.png
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/usr/share/pixmaps/%name.png
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/usr/share/pixmaps/freeciv-client.png
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/usr/share/pixmaps/freeciv-manual.png
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/usr/share/freeciv/
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%changelog
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* Sun Jul 20 2008 sndirsch@suse.de
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- update to release 2.1.5
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* Fixes for bootstrap and compilation issues.
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* Fixes for rulesets, for example making Civ1 ruleset playable
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* Fixes for several bugs concerning player handling and game
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loading
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* Fixes for a number of corner case crashers.
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* Fix a memory leak in the readline code.
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* Fix for bug that prevented the adding of items to the top of
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global worklists.
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* Fix citybar view options.
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* Updates to Estonian, Korean, Greek, Turkish, Catalan, Swedish,
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Spanish, and German translations.
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* Sun Apr 27 2008 sndirsch@suse.de
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- update to release 2.1.4
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* gui-sdl Fix crash when trying to bribe a unit
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* Fixes for UTF-8 and local encoding mismatch
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* Fixed crash when unit is killed by the breaking of a treaty
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* gui-gtk2 Theme had checkbox images reversed in some situations
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* Improvements to server authentication backend
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* Check that there is no acinclude.m4 left from old builds in
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the source tree
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* Fixes to strings and i18n
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* Fixed pathfinding crash when ferry is forced to leave path
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* Fixed warnings and crashes caused by AI trying to updgrade
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allied units
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* Fixed "take -" crash when there is no free player slots
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* Fixed crash in citizen governor
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* Avoid overwriting player name given as /create parameter
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* Fixed AI crash when city destroyed during trade negotiation
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* Send /cut and /cmdlevel commands correctly to server
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* Fixed handling of quoted command parameters
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* Tue Jan 29 2008 sndirsch@suse.de
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- update to release 2.1.3
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* Prevent server crash during explore.
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* Improve client robustness and error logging.
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* More GTK2 client support for saving server settings, add
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buttons on dialogs.
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* Updated sentence fragments, plurals, text, and translations;
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specifically Catalan, Czech, Estonian, Finnish, German,
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Lithuanian, Russian, Swedish, and Turkish.
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* Mon Jan 28 2008 sndirsch@suse.de
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- make rpmlint happy
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* Fri Dec 28 2007 sndirsch@suse.de
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- update to release 2.1.2
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* Improved support for GGZ Gaming Zone.
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* Fix support for Leave and Load in the same client session.
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* Add GTK2 client support for saving server settings.
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* Add realistic terrain requirements for three default wonders,
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as well a number of missing ones to civ1 and civ2.
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* Improve startup speed, reducing duplicate internal messages
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sent.
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* Updated GTK2 hotkeys, menus, text, and translations, especially
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Catalan, Finnish, Korean, Lithuanian, Turkish, and Ukrainian.
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* Thu Nov 29 2007 sndirsch@suse.de
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- update to release 2.1.1
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* Turn off full screen mode by default. (PR#12119)
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* Fix city dialog. (PR#39825)
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* Fix goto and patrol. (PR#3980, PR#39817, PR#39852, PR#39868)
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* Fix reported border and vision bugs. (PR#39828, PR#39829,
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PR#39830, PR#39858)
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* Modified Eiffel Tower. (PR#39826, PR#39874)
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* SDL client much improved and usable. (PR#39859)
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* Improved support for GGZ Gaming Zone. (PR#39611)
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* Updated menus, text, and translations. (PR#9347, PR#23078,
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PR#39541, PR#39723, PR#39748, PR#39818, PR#39884)
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* Sat Nov 03 2007 sndirsch@suse.de
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- update to final release 2.1.0. Changes since 2.0.9:
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* Significantly improved features for modmakers.
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* New default tileset: Amplio.
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* Hex-2 overhead hexagonal tileset.
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* Flags rendered from SVG vector images.
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* High-res building and wonder icons plus brand new tech icon
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set.
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* New city tab on main map.
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* City outlines.
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* Added lua as scripting language. New tutorial scenario.
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* Many new nations, flags and nation information and options.
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* New /surrender command to yield in multiplayer games.
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* Score now shown in player dialog.
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* Reputation removed from the game.
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* New borders rules. Borders are static, fortresses expand
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borders and cities expand more borders with city size growth.
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* New diplomacy rules. Neutral state replaced with Armistice.
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You now start in War state, and cannot cross borders with
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military units except in War or Alliance states.
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* SDL client much improved and usable.
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* GTK+ 1.2 clients removed.
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* Votes need over 50%% of votes to pass. Voting is now only during
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game.
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* First player to join becomes game organizer and sets all
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options.
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* Many AI changes. Improved AI diplomacy. Novice AI easier to
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beat.
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* Palace has a production bonus of +75%% under Despotism and +50%
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under Monarchy.
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* New animated cursors.
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* Support for GGZ Gaming Zone.
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* Multiple units may be moved at once as a battlegroup.
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* Built-in theme support. GTK+ and SDL clients shipped with
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unique Freeciv themes.
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* As usual, tons of changes under the hood.
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* Mon Sep 24 2007 sndirsch@suse.de
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- disabled workaround for gcc optimization bug, which meanwhile has
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been fixed (Bug #300410)
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* Wed Sep 12 2007 sndirsch@suse.de
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- only compile client/gui-gtk-2.0/wldlg.c with "-O1" (Bug #300410)
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* Wed Sep 12 2007 sndirsch@suse.de
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- use "-O1" on %%ix86 to workaround segfault when building cities
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(Bug #300410)
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* Mon Sep 10 2007 sndirsch@suse.de
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- reverted use of %%fdupes, which does not work due to the magic
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%%doc line (which copies doc files after %%install) (Bug #200911)
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* Sun Jul 08 2007 sndirsch@suse.de
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- removed dupes (Bug #200911)
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* Thu Jun 21 2007 adrian@suse.de
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- fix changelog entry order
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* Fri May 11 2007 sndirsch@suse.de
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- updated to release 2.1.0-beta4
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* Don't bounce land units from ocean cities when loading saved
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game.
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* Fix bug that walls get drawn when city has no walls but has
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other defence bonuses.
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* Allow air units to goto into unsafe terrain.
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* Forbid military units from entering through the borders of
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another nation that you are at peace with.
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* Fix crash when AI is unable to build any kind of attacker units.
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* Fix crash when city cannot build any kind of defending unit.
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* GTK2: Tweaked colors in the technology report.
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* SDL: Corrected a number of dialogs that didn't close properly.
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* SDL: Remapped some keyboard shortcuts to be more intuitive:
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right-clicking on the minimap moves the map; change the options
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menu shortcut to ESC and the chatline shortcut to TAB; change
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the "turn done" shortcut to Shift+Return; assign the help dialog
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popup in the research dialog to the middle mouse button.
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* SDL: Show scores in the player dialog.
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* SDL: Fix many crashes and inconsistencies in the GUI.
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* The new "Golden Globe" design of program and window manager icons.
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* Medium size of the Hex2t tileset shipped with the game.
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* New high-res wonder and building icon set for the Amplio tileset.
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* Updates to fi.po by Sini Ruohomaa
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* Updates to da.po by Joe Hansen
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* Updates to lt.po by Andrius Štikonas
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* The tutorial is now translatable
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* Fixed autogen.sh to handle multiple installed versions of the same tool.
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* Sun Feb 18 2007 sndirsch@suse.de
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- updated to release 2.1.0-beta3
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* Fri Sep 08 2006 sndirsch@suse.de
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- fixed build for SUSE 9.3
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* Tue Sep 05 2006 sndirsch@suse.de
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- updated to release 2.1.0-beta2
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- fixed data/locale dir
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- cleanup
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* Sat Apr 15 2006 sndirsch@suse.de
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- update to bugfix release 2.0.8
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* obsoletes patch.CVE-2006-0047.freeciv
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* allow loading of saved games from freeciv 2.1
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* allow client goto into unknown tiles
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* several other bugfixes
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* Fri Mar 10 2006 bk@suse.de
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- replace esound-devel with audiofile-devel and check ALSA and SDL
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* Thu Mar 09 2006 bk@suse.de
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- Add esound-devel to BuildRequires (was implicily by SDL-devel)
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* Mon Mar 06 2006 sndirsch@suse.de
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- patch.CVE-2006-0047.freeciv:
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* fix for denial of service condition (Bug #155347,CVE-2006-0047)
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* Wed Jan 25 2006 mls@suse.de
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- converted neededforbuild to BuildRequires
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* Sun Nov 13 2005 sndirsch@suse.de
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- update to bugfix release 2.0.7
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* Sat Oct 22 2005 sndirsch@suse.de
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- added flac to neededforbuild (required by oggenc)
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* Wed Sep 28 2005 sndirsch@suse.de
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- update to bugfix release 2.0.6
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* Tue Sep 27 2005 sndirsch@suse.de
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- fixed build with gcc 4.1
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* Sat Sep 03 2005 sndirsch@suse.de
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- fixed sound support (Bug #114982)
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- update to bugfix release 2.0.5
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* Fix bugs with government setting of new civs (barbarians and
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civil war nations).
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* Fix a bug where some mapgen settings would create more
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continents than the server could handle.
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* Fix a bug that allowed free changing of techs after finding a
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tech other than the one currently being researched.
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* Fix a bug where removing and creating a new player would give
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the new player the old one's team.
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* When the player disconnects in a normal game, make a savegame
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and exit immediately rather than continuing to run. (This fixes
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the bug where savegames made after a client crash would reveal
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the entire map.)
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* Fix a bug in the "endyear" setting.
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* Don't send server-only settings to the client (to be shown in
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the settings dialog).
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* Send a unit's info to the client when its transporter is
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disbanded.
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* Fix several bugs where crashes could happen if an invalid
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connection was left in the lists.
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* Better fallbacks when starting positions can't be placed
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(previously the server would crash in this situation).
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* Fix several bugs in the detection of multiple servers on the
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LAN.
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* Make sure units in combat are not in the hidden (focus unit)
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state.
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* Update menus for the focus unit when a transporter becomes
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available for it.
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* Fix a bug in the GTK2 client where diplomat actions would sometimes
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become impossible.
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* Clicking on the focus unit in the panel will center it.
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* Set aifill values for several scenarios.
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* Sat Jul 30 2005 sndirsch@suse.de
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- update to bugfix release 2.0.4
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* Wed Jul 13 2005 sndirsch@suse.de
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- update to bugfix release 2.0.3
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* Fri Jun 24 2005 sndirsch@suse.de
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- update to bugfix release 2.0.2
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* Wed Apr 27 2005 sndirsch@suse.de
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- update to bugfix release 2.0.1
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* Fix a bug causing easy and novice AIs to be much harder than
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they were supposed to be.
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* New behavior of the /start command in multi-player mode.
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* Minor translation updates.
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* Other minor bugfixes.
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* Tue Apr 19 2005 sndirsch@suse.de
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- update to final release 2.0.0
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* Sat Apr 16 2005 sndirsch@suse.de
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- update to release 2.0.0 RC2
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* Sat Apr 02 2005 sndirsch@suse.de
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- update to release 2.0.0 RC1
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* Thu Feb 24 2005 sndirsch@suse.de
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- update to release 2.0.0 Beta 8
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* AI diplomacy bug fixes.
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* Fix for team-mode research.
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* Fix for infinite recursion in autoexplorers.
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* Fix for SDL mixer freeze during exit.
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* Fix for when the default username isn't a valid one.
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* Fix for when we can't make a temp file when querying the
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metaserver.
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* Change some default client option values.
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* Fix some client refresh problems.
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* Fix some out-of-sync city dialog problems.
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* Fix a crash when a nation flag isn't available.
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* Fix a potential CMA crash.
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* Rewrite some of the CMA dialog (gtk2 client).
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* Some startscreen fixes.
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* Many gui-win32 fixes.
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* Fix some bugs with unloading of units.
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* Fix some bugs with seeing subs when you shouldn't.
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* Thu Feb 17 2005 sndirsch@suse.de
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- fixed build
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* Fri Jan 21 2005 sndirsch@suse.de
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- update to release 2.0.0 Beta 7
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* Fix for using "nb" as the Norwegian translation (as well as
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"no").
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* Some portability fixes to the compilation code.
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* AI doesn't overvalue techs so much.
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* Fix a potential crash when bribing cities.
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* Fix a potential crash in the AI ferry code.
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* Fix a potential crash when an exploring unit dies.
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* Don't show empty helptext for techs.
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* Fix some compilation problems on C99 compilers.
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* Fix a bug when transferring embassies.
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* Fix a bug with fog-of-war code in the GTK-2.0 client on
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windows.
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* Fix numerous bugs in the win32 client.
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* Fix a crash when researching future techs.
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* Make some server commands have different access levels during
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pregame.
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* Fix some bugs when breaking alliances.
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* Fix some bugs with observers.
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* Fix some major bugs with autosettlers (the new autosettlers
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should be a lot more usable).
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* Wed Jan 05 2005 sndirsch@suse.de
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- updated to release 2.0.0 Beta6
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* Speed up AI calculations by recalculating some things only
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every few turms.
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* Fix a bug with long-distance exploring.
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* Fix some bugs with out-of-sync cities.
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* Change client-side goto to take the path with the lowest
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"best time" rather than the one with the lowest "worst time".
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* Add a new method for drawing fog of war (gtk2-client and
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win32-client only). Change the trident tileset to use this new
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method.
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* Remove veteran status from the panel unit info string.
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* Improve some keyboard controls in the gtk2 client.
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* Fix a bug when cross-compiling the XAW client.
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* Improve server citizen placement when a city's minimums cannot
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be met.
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* Change novice and "away" AIs to not cheat by having instant
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revolutions.
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* Fix a bug when loading old/invalid savegames that have
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invalid alliances.
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* Fix some bugs with voting (more may remain).
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* Tue Dec 14 2004 sndirsch@suse.de
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- updated to release 2.0.0 Beta5
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- move no.po to nb.po instead of patching it (with a maybe outdated
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version)
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* Fri Nov 19 2004 sndirsch@suse.de
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- updated to release 2.0.0 Beta4
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* obsoletes freeciv-da_DK.diff
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* Thu Nov 18 2004 sndirsch@suse.de
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- freeciv-da_DK.diff:
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* fixes start with da_DK/da_DK.UTF-8 locale (Bug #48341)
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* Wed Nov 17 2004 sndirsch@suse.de
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- updated to release 2.0.0 Beta3
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* adjusted freeciv-2.0.0-no-nb.diff
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* Fri Oct 29 2004 sndirsch@suse.de
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- some cleanup in specfile
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* Fri Oct 29 2004 sndirsch@suse.de
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- updated to release 2.0.0 Beta2
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* removed obsolete patches (autoconf.diff, code_cleanup.diff)
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* removed wrapper script, which started both civserver and
|
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civclient; obsolete as the server can now be started by the
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client (freeciv,freeciv.info,freeciv.info.de,
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gxmessage-2.0.8.tar.gz)
|
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* civworld (map editor) disabled for now; patch for 2.0.0 is not
|
|
available yet
|
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* Tue Oct 19 2004 sndirsch@suse.de
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- freeciv-1.14.2-no-nb.diff
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* norwegian locale has changed: no --> nb
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|
* Thu Sep 09 2004 sndirsch@suse.de
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|
- updated to release 1.14.2
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|
* important compile fixes for some platforms
|
|
* game balance adjustments:
|
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- all buildings except wonders and space parts 30%% cheaper
|
|
- some wonders cheaper: Colossus, Copernicus, Isaac Newton's,
|
|
King Richard's, Oracle and Shakespeare's
|
|
- submarine has more attack and movement, and costs less
|
|
* reputation recovery bug fixed (now much slower)
|
|
* a few other minor bugfixes
|
|
- adjusted autoconf.diff
|
|
* Mon Jul 05 2004 sndirsch@suse.de
|
|
- freeciv.serv:
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|
use "set aifill 2" instead of "create tux" to create a game;
|
|
otherwise the game runs as a demo without any opponents if
|
|
username is "tux" (Bug #42751)
|
|
* Mon Mar 15 2004 sndirsch@suse.de
|
|
- store savegames in $HOME/.freeciv
|
|
* Sun Mar 14 2004 sndirsch@suse.de
|
|
- use gxmessage (gtk2 xmessage) instead of xmessage for information
|
|
window during start
|
|
* Thu Mar 11 2004 sndirsch@suse.de
|
|
- fixed for 'check_if_valid_source_dir' use :-)
|
|
* Thu Mar 11 2004 sndirsch@suse.de
|
|
- moved manuals to doc directory
|
|
* Thu Mar 11 2004 sndirsch@suse.de
|
|
- better desktop icons
|
|
* Sat Mar 06 2004 sndirsch@suse.de
|
|
- added freeciv manual and desktop file (including icon) for it
|
|
- added german translation for freeciv wrapper info
|
|
- use rules similar to civ2 for freeciv wrapper
|
|
* Sun Feb 29 2004 sndirsch@suse.de
|
|
- reencode wav files to ogg to save some space (and maybe add later
|
|
a more complete soundset); removed esd support as it doesn't
|
|
support ogg files
|
|
- added wrapper for easy use (starts server + client preconfigured)
|
|
- added desktop files (including icons) for wrapper and map editor
|
|
* Sun Feb 29 2004 sndirsch@suse.de
|
|
- fixed sound (sound specfile needs to be called .soundspec)
|
|
* Sat Feb 28 2004 sndirsch@suse.de
|
|
- use GTK 2.x GUI for civclient now; civworld map editor still uses
|
|
old GTK 1.x GUI
|
|
* Sat Feb 28 2004 sndirsch@suse.de
|
|
- updated to release 1.14.1
|
|
* Fri Jan 23 2004 ro@suse.de
|
|
- remove old automake stuff
|
|
* Sat Jan 10 2004 adrian@suse.de
|
|
- build as user
|
|
* Sat Aug 16 2003 adrian@suse.de
|
|
- install desktop files from kappfinder
|
|
* Mon Jul 14 2003 sbrabec@suse.cz
|
|
- GNOME prefix change to /opt/gnome.
|
|
* Fri Jun 20 2003 ro@suse.de
|
|
- build with current gettext
|
|
* Thu Nov 21 2002 ro@suse.de
|
|
- fixed neededforbuild "libvorbis_devel" is "libvorbis-devel"
|
|
* Wed Nov 20 2002 pthomas@suse.de
|
|
- Remove spurious '+' from civworld-1.13.0.diff-against-freeciv.
|
|
- Fix up the autoconf stuff to reduce warnings.
|
|
- Add AM_GNU_GETTEXT_VERSION.
|
|
* Tue Sep 17 2002 ro@suse.de
|
|
- removed bogus self-provides
|
|
* Mon Sep 16 2002 uli@suse.de
|
|
- update -> 1.13.0 (usability improvements, sound, rules extended,
|
|
gameplay fine-tuned, cleanups and bugfixes)
|
|
- known problem: client segfaults when doing revolution on x86-64,
|
|
fine on i386
|
|
* Sat Jul 27 2002 adrian@suse.de
|
|
- fix neededforbuild
|
|
* Tue Jul 02 2002 meissner@suse.de
|
|
- buildrootet, rerun auto* tools.
|
|
* Wed Nov 14 2001 ro@suse.de
|
|
- fix for automake 1.5
|
|
* Tue Aug 21 2001 uli@suse.de
|
|
- added scenario editor civworld
|
|
* Mon Aug 13 2001 uli@suse.de
|
|
- update -> 1.12.0
|
|
* Thu Aug 09 2001 uli@suse.de
|
|
- update -> 1.11.12
|
|
* Fri Aug 03 2001 uli@suse.de
|
|
- update -> 1.11.8
|
|
* Mon Jul 23 2001 uli@suse.de
|
|
- update -> 1.11.6
|
|
* Tue May 08 2001 mfabian@suse.de
|
|
- bzip2 sources
|
|
* Fri Feb 23 2001 ro@suse.de
|
|
- added readline/readline-devel to neededforbuild (split from bash)
|
|
* Wed Jan 31 2001 ro@suse.de
|
|
- changed neededforbuild <imlibcfe> to <imlib-config>
|
|
* Mon Nov 06 2000 ro@suse.de
|
|
- fixed neededforbuild
|
|
* Thu Aug 10 2000 uli@suse.de
|
|
- update -> 1.11.4
|
|
* Mon Jun 05 2000 uli@suse.de
|
|
- moved docs to %%{_docdir}
|
|
* Tue Feb 22 2000 uli@suse.de
|
|
- update -> 1.10.0
|
|
- switched client from Xaw to GTK
|
|
* Wed Oct 20 1999 uli@suse.de
|
|
- New version 1.9.0
|
|
* Fri Sep 17 1999 kettner@suse.de
|
|
- Reinserted old # Commandline: line.
|
|
* Mon Sep 13 1999 bs@suse.de
|
|
- ran old prepare_spec on spec file to switch to new prepare_spec.
|
|
* Wed Aug 25 1999 uli@suse.de
|
|
- New version 1.8.1
|
|
* Fri Jun 18 1999 uli@suse.de
|
|
- Spec file created from freeciv-1.8.0.tar.gz by autospec
|
|
* Tue Jan 05 1999 rb@suse.de
|
|
- update to version 1.7.2
|
|
* Mon Nov 02 1998 rb@suse.de
|
|
- update to version 1.7.1
|
|
* Tue Aug 11 1998 rb@suse.de
|
|
- update to version 1.7.0
|
|
* Tue Jul 21 1998 rb@suse.de
|
|
- Corrected Copyright-notice in spec file
|
|
* Wed Jul 01 1998 rb@suse.de
|
|
- update to version 1.6.3
|
|
- added new README.SuSE
|
|
- civserver became ser
|
|
- civclient and civserver both reside in /usr/games/freeciv
|
|
* Tue Mar 03 1998 rb@suse.de
|
|
- copied man-pages civserver.6 and civclient.6 to /usr/X11R6/man/man6
|
|
- made /usr/X11R6/bin/ the home of 'civserver' in order to have a
|
|
consistent place for 'civserver' and 'civ'. civclient still resides
|
|
in /usr/games/freeciv since it requires an environment variable to
|
|
be set. It is startet by 'civ' which also sets the variable.
|
|
* Fri Feb 27 1998 rb@suse.de
|
|
- first S.u.S.E. version 1.5.1
|
|
- copied additional info files to /usr/doc/packages/freeciv
|