Michal Seben 9c4c560039 - renamed client/server binaries to freeciv-gtk2 freeciv-server
- update to 2.2.0 : changes since 2.1.x
    * Built-in editor
    * Expanded ruleset format: 
        * Unit classes
        * Movement restrictions 
            * Can limit which terrains a unit can enter
            * River-boats
            * Wheeled units
            * Which units another unit can transport 
        * Migration
        * Plague
        * Bases
        * Calendar effects 
    * Changes to gameplay with default ruleset: 
        * New terrains:
              o Deep Ocean (as Ocean but no specials and cannot be transformed)
              o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake) 
        * Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles; they now cannot even attempt to enter unsafe tiles
        * Triremes no longer get the +1 movement bonus from Nuclear Power that other sea units get
        * Triremes and Carriers can no longer attack land units
        * Submarine attack strength reduced from 15 to 12 (to make it easier to defend against them with escorts)
        * New base type buoy, which can be built by Engineers on water tiles with the Radio advance, and gives vision.
        * Ruins (left behind by destroyed cities, no effect on gameplay currently)
        * New advance Environmentalism and Solar Plant improvement, which can eliminate pollution from production
        * Trade route value now depends on size of cities, not on trade generated in them
        * New national borders system
        * Coastal Defense now available earlier (requires Gunpowder instead of Metallurgy)
        * No restrictions on specialists in small cities

OBS-URL: https://build.opensuse.org/package/show/games/freeciv?expand=0&rev=10
2010-07-15 12:42:13 +00:00
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