- Update to release 0.13.0
OBS-URL: https://build.opensuse.org/package/show/games/freedoom?expand=0&rev=33
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version https://git-lfs.github.com/spec/v1
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oid sha256:f42c6810fc89b0282de1466c2c9c7c9818031a8d556256a6db1b69f6a77b5806
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size 21996221
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freedoom-v0.13.0.zip
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freedoom-v0.13.0.zip
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version https://git-lfs.github.com/spec/v1
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oid sha256:cfc9971d5b6777e998a64b61c4ec1c4e883ab9210a20bbde585fbd8adf74f0c6
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size 24144433
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-------------------------------------------------------------------
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Mon Jan 29 23:48:55 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 0.13.0
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* Boom features were removed
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* Hall of mirror effects greatly reduced / visplane overflows
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fixed.
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* New levels: E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07,
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MAP21 and MAP27.
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* Lots of new music including most of FreeDM music.
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* New boss brain sounds.
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* Colorblind-friendly keys and key indicators.
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* Various revisions to sprites and textures.
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* Improved kerning for menu text.
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* Improved weapon sprites generally.
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* SSG replacement restored to updated take on older version.
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* Revised polaric energy weapon.
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* Double-barreled shotgun flash timing bug fixed in built-in
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DeHackEd.
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* Esa Repo (Espi)'s old STAR* textures are now included under
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ESPI*.
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* A STARBR1 texture is now included as a counterpart to STARBR2.
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* Numerous additional grey and METAL2-based textures also
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available.
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* Boss brain wall was re-done.
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* Wolfenstein replacements completely redone.
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-------------------------------------------------------------------
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Fri Nov 1 10:48:12 UTC 2019 - Markus S <kamikazow@opensuse.org>
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#
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# spec file for package freedoom
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#
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# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
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# Copyright (c) 2024 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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@ -17,16 +17,16 @@
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Name: freedoom
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Version: 0.12.1
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Version: 0.13.0
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Release: 0
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Summary: Replacement game files for Doom game engines
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License: BSD-3-Clause
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Group: Amusements/Games/3D/Shoot
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Url: https://freedoom.github.io/
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URL: https://freedoom.github.io/
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#Git-Web: http://github.com/freedoom/freedoom
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#Git-Clone: git://github.com/freedoom/freedoom
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Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip
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Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-v%version.zip
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BuildArch: noarch
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BuildRequires: unzip
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@ -37,7 +37,7 @@ that can be used with a Doom engine, such as prboom-plus,
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chocolate-doom or gzdoom, to form a free Doom-based game.
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%prep
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%setup -q
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%autosetup -n %name-v%version
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%build
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# Game data files. Nothing to build!
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@ -50,7 +50,8 @@ install -Dpm0644 freedoom2.wad %buildroot/%_datadir/doom/freedoom2.wad
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echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you may need to explicitly specify them now when starting a Doom engine."
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%files
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%doc COPYING.txt CREDITS.txt freedoom-manual.pdf README.html
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%doc CREDITS.txt freedoom-manual*.pdf README.html
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%license COPYING.txt
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%_datadir/doom/
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%changelog
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