From cd7d8323b9fa2443ecb63ffb16277f35d465beb9454196d826bb7691326f4b14 Mon Sep 17 00:00:00 2001 From: Jan Engelhardt Date: Mon, 29 Jan 2024 23:59:09 +0000 Subject: [PATCH] - Update to release 0.13.0 OBS-URL: https://build.opensuse.org/package/show/games/freedoom?expand=0&rev=33 --- freedoom-0.12.1.zip | 3 --- freedoom-v0.13.0.zip | 3 +++ freedoom.changes | 27 +++++++++++++++++++++++++++ freedoom.spec | 13 +++++++------ 4 files changed, 37 insertions(+), 9 deletions(-) delete mode 100644 freedoom-0.12.1.zip create mode 100644 freedoom-v0.13.0.zip diff --git a/freedoom-0.12.1.zip b/freedoom-0.12.1.zip deleted file mode 100644 index 7119d44..0000000 --- a/freedoom-0.12.1.zip +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:f42c6810fc89b0282de1466c2c9c7c9818031a8d556256a6db1b69f6a77b5806 -size 21996221 diff --git a/freedoom-v0.13.0.zip b/freedoom-v0.13.0.zip new file mode 100644 index 0000000..3743d97 --- /dev/null +++ b/freedoom-v0.13.0.zip @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cfc9971d5b6777e998a64b61c4ec1c4e883ab9210a20bbde585fbd8adf74f0c6 +size 24144433 diff --git a/freedoom.changes b/freedoom.changes index a686639..098382d 100644 --- a/freedoom.changes +++ b/freedoom.changes @@ -1,3 +1,30 @@ +------------------------------------------------------------------- +Mon Jan 29 23:48:55 UTC 2024 - Jan Engelhardt + +- Update to release 0.13.0 + * Boom features were removed + * Hall of mirror effects greatly reduced / visplane overflows + fixed. + * New levels: E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07, + MAP21 and MAP27. + * Lots of new music including most of FreeDM music. + * New boss brain sounds. + * Colorblind-friendly keys and key indicators. + * Various revisions to sprites and textures. + * Improved kerning for menu text. + * Improved weapon sprites generally. + * SSG replacement restored to updated take on older version. + * Revised polaric energy weapon. + * Double-barreled shotgun flash timing bug fixed in built-in + DeHackEd. + * Esa Repo (Espi)'s old STAR* textures are now included under + ESPI*. + * A STARBR1 texture is now included as a counterpart to STARBR2. + * Numerous additional grey and METAL2-based textures also + available. + * Boss brain wall was re-done. + * Wolfenstein replacements completely redone. + ------------------------------------------------------------------- Fri Nov 1 10:48:12 UTC 2019 - Markus S diff --git a/freedoom.spec b/freedoom.spec index 8eb1ad7..9cd20c6 100644 --- a/freedoom.spec +++ b/freedoom.spec @@ -1,7 +1,7 @@ # # spec file for package freedoom # -# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,16 +17,16 @@ Name: freedoom -Version: 0.12.1 +Version: 0.13.0 Release: 0 Summary: Replacement game files for Doom game engines License: BSD-3-Clause Group: Amusements/Games/3D/Shoot -Url: https://freedoom.github.io/ +URL: https://freedoom.github.io/ #Git-Web: http://github.com/freedoom/freedoom #Git-Clone: git://github.com/freedoom/freedoom -Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip +Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-v%version.zip BuildArch: noarch BuildRequires: unzip @@ -37,7 +37,7 @@ that can be used with a Doom engine, such as prboom-plus, chocolate-doom or gzdoom, to form a free Doom-based game. %prep -%setup -q +%autosetup -n %name-v%version %build # Game data files. Nothing to build! @@ -50,7 +50,8 @@ install -Dpm0644 freedoom2.wad %buildroot/%_datadir/doom/freedoom2.wad echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you may need to explicitly specify them now when starting a Doom engine." %files -%doc COPYING.txt CREDITS.txt freedoom-manual.pdf README.html +%doc CREDITS.txt freedoom-manual*.pdf README.html +%license COPYING.txt %_datadir/doom/ %changelog