------------------------------------------------------------------- Mon Jan 1 07:50:41 UTC 2018 - avindra@opensuse.org - Update to new upstream release 0.11.3: * allows building from source using deutex 5.0 ------------------------------------------------------------------- Tue Jul 4 13:25:28 UTC 2017 - jengelh@inai.de - Update to new upstream release 0.11 (2017-02-16) * Lots of new music. * New levels, including C1M1 kicking off Phase 1. * Aquatex: over 200 new textures for mappers to use. * New intermission screens. * Some new weapon sprites: new pistol, new pickups. * New medkit and armor pickup sprites. - Update to new upstream release 0.11.1 (2017-02-22) * 1% armor bonus pickups are recolored from red to green. * New textures compatible with TNT: Evilution * New pain bringer and pain lord sprites, replacing old concept art-derived ones. * A few map errors are fixed, including misaligned textures, leftover Boom specials, and it should no longer be possible to get stuck between a rock and a tree in Phase 1 C1M1. * Brand new Phase 1 C3M1, replacing an old Doom-inspired level. * Widescreen statusbar for ZDoom was removed. This created incompatibility with some mods. * Fixed intermission text after using the secret exit in Phase 2 MAP31, where obituary texts were incorrectly displayed instead. - Update to new upstream release 0.11.2 (2017-03-15) * Missing multiplayer starts have been added to several levels. No map should be lacking anymore. * A few mapping errors were repaired by changing sector heights. * Par times for Phase 1 have been added. ------------------------------------------------------------------- Tue Jul 26 10:46:36 UTC 2016 - jengelh@inai.de - Update description for dropped recommendation. ------------------------------------------------------------------- Sat May 07 17:46:35 UTC 2016 - mailaender@opensuse.org - Drop recommends for a Doom engine ------------------------------------------------------------------- Sat Mar 26 08:01:04 UTC 2016 - mailaender@opensuse.org - Update to new upstream release 0.10.1 * Brand new status bar. * New sprites for the serpent and orb monster. * New HUD graphics for the single- and double-barrel shotguns, missile launcher, and SKAG. * New pain sounds for many monsters and the player. * New maps in Phase 1 and Phase 2. * New file names no longer conflict with Doom's * FreeDM and Phase 1 have grown out of the shadows of the project and have seen rapid advances. * New text font to replace the old one in all menus, in-game text, and status-bar HUD. * New zombie, shotgun zombie, and assault tripod sprites by a skilled pixel artist. * New sounds for the dark soldier. * More complete support for Final Doom mods, adding many more textures missing to support mods for both TNT: Evilution and The Plutonia Experiment. ------------------------------------------------------------------- Fri Jan 3 02:53:54 UTC 2014 - jengelh@inai.de - Update to new upstream release 0.8 * Ultimate Freedoom's episode 4 is now the Cacoward-winning Double Impact. Many maps have been updated, and a few sprites and sounds have been upgraded as well. - Remove signature verification as sig files are no longer provided ------------------------------------------------------------------- Wed May 1 05:55:10 UTC 2013 - jengelh@inai.de - Update to new upstream release 0.8~beta1 * Various map, sprite and texture updates - Package freedoom-ultimate as well - Do not hard-require prboom; freedoom works with any engine - Signature verification - Wrap description at 70 cols ------------------------------------------------------------------- Tue May 3 17:55:24 UTC 2011 - claes.backstrom@opensuse.org - updated to 0.7 ------------------------------------------------------------------- Mon Feb 15 14:29:51 CET 2010 - prusnak@suse.cz - updated to 0.6.4 ------------------------------------------------------------------- Tue Jul 1 23:05:52 CEST 2008 - claes.backstrom@fsfe.org - New upstream version 0.6.2 ------------------------------------------------------------------- Thu Nov 22 00:03:00 CET 2007 - claes.backstrom@fsfe.org - Initial package built from Fedora package (0.5-4)