# # spec file for package freedoom # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: freedoom Version: 0.10.1 Release: 0 Summary: Replacement game files for Doom game engines License: BSD-3-Clause Group: Amusements/Games/3D/Shoot Url: https://freedoom.github.io/ #Git-Web: http://github.com/freedoom/freedoom #Git-Clone: git://github.com/freedoom/freedoom Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildArch: noarch BuildRequires: unzip %description A set of game resources for the DOOM game engine. While the Doom source code is free/libre, you currently still need one of the proprietary IWAD files from id in order to play Doom. Freedoom aims to create a free alternative. Combined with the GPL-licensed Doom source code, this will result in a completely free Doom-based game. %prep %setup -q %build # Game data files. Nothing to build! %install install -Dpm0644 freedoom1.wad %buildroot/%_datadir/doom/freedoom1.wad install -Dpm0644 freedoom2.wad %buildroot/%_datadir/doom/freedoom2.wad %post echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you may need to explicitly specify them now when starting a Doom engine." %files %defattr(-,root,root) %doc COPYING CREDITS README.html %_datadir/doom/ %changelog