# # spec file for package ftgl # # Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: ftgl BuildRequires: doxygen BuildRequires: freeglut-devel BuildRequires: freetype2-devel BuildRequires: gcc-c++ BuildRequires: libdrm-devel BuildRequires: libtool BuildRequires: pkgconfig(glu) Version: 2.1.2.99.5 Release: 0 %define _version 2.1.3-rc5 %define __version 2.1.3~rc5 Url: http://ftgl.wiki.sourceforge.net/ Summary: Library for Using Arbitrary Fonts in OpenGL Applications License: LGPL-2.1+ Group: System/Libraries Source: %{name}-%{_version}.tar.bz2 Patch: %{name}-autoreconf.patch Patch1: ftgl-pkgconfig.patch Patch2: ftgl-fix-no-add-needed.patch BuildRoot: %{_tmppath}/%{name}-%{version}-build %define debug_package_requires libftgl2 = %{version}-%{release} %description FTGL is a free open source library that enables developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries, FTGL uses standard font file formats, so there is no need of a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format that is most efficient for OpenGL rendering. The supported rendering modes are: - Bit maps - Antialiased Pix maps - Outlines - Polygon meshes - Extruded polygon meshes - Texture maps - Buffer maps Authors: -------- Henry Maddocks Jed Soane G�rard Lanois Matthias Kretz Andrew Ellerton Max Rheiner S�bastien Barr� Marcelo E. Magallon Robert Bell Sam Hocevar �ric Beets Christopher Sean Morrison Jeff Myers (JeffM2501) Daniel Remenak %package -n libftgl2 Summary: Library for Using Arbitrary Fonts in OpenGL Applications Group: System/Libraries Provides: ftgl:/usr/%_lib/libftgl.so.0 %description -n libftgl2 FTGL is a free open source library that enables developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries, FTGL uses standard font file formats, so there is no need of a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format that is most efficient for OpenGL rendering. The supported rendering modes are: - Bit maps - Antialiased Pix maps - Outlines - Polygon meshes - Extruded polygon meshes - Texture maps - Buffer maps Authors: -------- Henry Maddocks Jed Soane G�rard Lanois Matthias Kretz Andrew Ellerton Max Rheiner S�bastien Barr� Marcelo E. Magallon Robert Bell Sam Hocevar �ric Beets Christopher Sean Morrison Jeff Myers (JeffM2501) Daniel Remenak %package devel Summary: Library for Using Arbitrary Fonts in OpenGL Applications Group: Development/Libraries/C and C++ Requires: Mesa-devel Requires: freetype2-devel Requires: libftgl2 = %{version} %description devel FTGL is a free open source library that enables developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries, FTGL uses standard font file formats, so there is no need of a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format that is most efficient for OpenGL rendering. The supported rendering modes are: - Bit maps - Antialiased Pix maps - Texture maps - Outlines - Polygon meshes - Extruded polygon meshes FTGL is designed to be used in commercial quality software. It has been written with a focus on performance, robustness, and simplicity. Authors: -------- Henry Maddocks Jed Soane G�rard Lanois Matthias Kretz Andrew Ellerton Max Rheiner S�bastien Barr� Marcelo E. Magallon Robert Bell Sam Hocevar �ric Beets Christopher Sean Morrison Jeff Myers (JeffM2501) Daniel Remenak %package demo Summary: Library for Using Arbitrary Fonts in OpenGL Applications Group: System/Libraries # Up to openSUSE 11.0 and SLED 10, %%{_bindir}/FTGLDemo was part of ftgl-devel: Conflicts: %{name}-devel <= 2.1.2 %description demo FTGL is a free open source library that enables developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries, FTGL uses standard font file formats, so there is no need of a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format that is most efficient for OpenGL rendering. The supported rendering modes are: - Bit maps - Antialiased Pix maps - Outlines - Polygon meshes - Extruded polygon meshes - Texture maps - Buffer maps Authors: -------- Henry Maddocks Jed Soane G�rard Lanois Matthias Kretz Andrew Ellerton Max Rheiner S�bastien Barr� Marcelo E. Magallon Robert Bell Sam Hocevar �ric Beets Christopher Sean Morrison Jeff Myers (JeffM2501) Daniel Remenak %prep %setup -q -n %{name}-%{__version} %patch %patch1 %patch2 %build autoreconf -f -i -v %configure --with-pic \ --disable-static make %{?jobs:-j%jobs} documentationdir=%{_docdir}/%{name} %install %makeinstall documentationdir=%{_docdir}/%{name} mkdir -p $RPM_BUILD_ROOT%{_defaultdocdir}/libftgl2 cp -pr AUTHORS BUGS COPYING ChangeLog NEWS README TODO $RPM_BUILD_ROOT%{_defaultdocdir}/libftgl2 mkdir -p $RPM_BUILD_ROOT%{_bindir} cd demo /bin/sh ../libtool --mode=install /usr/bin/install -c FTGLDemo $RPM_BUILD_ROOT%{_bindir}/FTGLDemo /bin/sh ../libtool --mode=install /usr/bin/install -c FTGLMFontDemo $RPM_BUILD_ROOT%{_bindir}/FTGLMFontDemo /bin/sh ../libtool --mode=install /usr/bin/install -c c-demo $RPM_BUILD_ROOT%{_bindir}/FTGL-c-demo /bin/sh ../libtool --mode=install /usr/bin/install -c simple $RPM_BUILD_ROOT%{_bindir}/FTGL-simple-demo mkdir -p $RPM_BUILD_ROOT%{_defaultdocdir}/%{name}-demo cp -pr *.cpp *.c *.h $RPM_BUILD_ROOT%{_defaultdocdir}/%{name}-demo cd .. %{__rm} -f %{buildroot}%{_libdir}/*.la grep -r include %{buildroot}%{_includedir} | awk -F: '{print $2}' %clean rm -rf $RPM_BUILD_ROOT %post -n libftgl2 -p /sbin/ldconfig %postun -n libftgl2 -p /sbin/ldconfig %files -n libftgl2 %defattr (-, root, root) %doc %dir %{_defaultdocdir}/libftgl2 %doc %{_defaultdocdir}/libftgl2/[ABCNRT]* %{_libdir}/*.so.* %files devel %defattr (-, root, root) %doc %dir %{_defaultdocdir}/%{name} %doc %{_defaultdocdir}/%{name}/html %doc %{_defaultdocdir}/%{name}/*.txt %{_includedir}/FTGL %{_libdir}/*.so %{_libdir}/pkgconfig/*.pc %files demo %defattr (-, root, root) %doc %dir %{_defaultdocdir}/%{name} %doc %{_defaultdocdir}/%{name}-demo %{_bindir}/FTGLDemo %{_bindir}/FTGLMFontDemo %{_bindir}/FTGL-c-demo %{_bindir}/FTGL-simple-demo %changelog