42c5ea7ca5
OBS-URL: https://build.opensuse.org/package/show/multimedia:libs/ftgl?expand=0&rev=0ec5b7338d8990d4df45ca26694256ae
300 lines
8.5 KiB
RPMSpec
300 lines
8.5 KiB
RPMSpec
#
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# spec file for package ftgl
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#
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# Copyright (c) 2011 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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# norootforbuild
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Name: ftgl
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BuildRequires: doxygen freeglut-devel freetype2-devel gcc-c++ libdrm-devel
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Version: 2.1.2.99.5
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Release: 19
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%define _version 2.1.3-rc5
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%define __version 2.1.3~rc5
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Url: http://ftgl.wiki.sourceforge.net/
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Group: System/Libraries
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License: LGPLv2.1+
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Summary: Library for Using Arbitrary Fonts in OpenGL Applications
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Source: %{name}-%{_version}.tar.bz2
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Patch: %{name}-autoreconf.patch
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Patch1: ftgl-pkgconfig.patch
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Patch2: ftgl-fix-no-add-needed.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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%define debug_package_requires libftgl2 = %{version}-%{release}
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%description
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FTGL is a free open source library that enables developers to use
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arbitrary fonts in their OpenGL (www.opengl.org) applications.
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Unlike other OpenGL font libraries, FTGL uses standard font file
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formats, so there is no need of a preprocessing step to convert the
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high quality font data into a lesser quality, proprietary format.
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FTGL uses the Freetype (www.freetype.org) font library to open and
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'decode' the fonts. It then takes that output and stores it in a format
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that is most efficient for OpenGL rendering.
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The supported rendering modes are:
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- Bit maps
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- Antialiased Pix maps
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- Outlines
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- Polygon meshes
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- Extruded polygon meshes
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- Texture maps
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- Buffer maps
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Authors:
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--------
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Henry Maddocks <ftgl@opengl.geek.nz>
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Jed Soane
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G<EFBFBD>rard Lanois
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Matthias Kretz
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Andrew Ellerton
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Max Rheiner
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S<EFBFBD>bastien Barr<EFBFBD>
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Marcelo E. Magallon <mmagallo@debian.org>
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Robert Bell
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Sam Hocevar <sam@zoy.org>
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<EFBFBD>ric Beets <ericbeets@free.fr>
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Christopher Sean Morrison <learner@brlcad.org>
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Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
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Daniel Remenak <dtremenak@users.sourceforge.net>
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%package -n libftgl2
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License: LGPLv2.1+
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Group: System/Libraries
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Summary: Library for Using Arbitrary Fonts in OpenGL Applications
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Provides: ftgl:/usr/%_lib/libftgl.so.0
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%description -n libftgl2
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FTGL is a free open source library that enables developers to use
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arbitrary fonts in their OpenGL (www.opengl.org) applications.
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Unlike other OpenGL font libraries, FTGL uses standard font file
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formats, so there is no need of a preprocessing step to convert the
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high quality font data into a lesser quality, proprietary format.
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FTGL uses the Freetype (www.freetype.org) font library to open and
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'decode' the fonts. It then takes that output and stores it in a format
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that is most efficient for OpenGL rendering.
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The supported rendering modes are:
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- Bit maps
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- Antialiased Pix maps
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- Outlines
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- Polygon meshes
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- Extruded polygon meshes
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- Texture maps
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- Buffer maps
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Authors:
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--------
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Henry Maddocks <ftgl@opengl.geek.nz>
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Jed Soane
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G<EFBFBD>rard Lanois
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Matthias Kretz
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Andrew Ellerton
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Max Rheiner
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S<EFBFBD>bastien Barr<EFBFBD>
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Marcelo E. Magallon <mmagallo@debian.org>
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Robert Bell
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Sam Hocevar <sam@zoy.org>
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<EFBFBD>ric Beets <ericbeets@free.fr>
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Christopher Sean Morrison <learner@brlcad.org>
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Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
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Daniel Remenak <dtremenak@users.sourceforge.net>
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%package devel
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License: LGPLv2.1+
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Group: Development/Libraries/C and C++
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Summary: Library for Using Arbitrary Fonts in OpenGL Applications
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Requires: libftgl2 = %{version} Mesa-devel freetype2-devel
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%description devel
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FTGL is a free open source library that enables developers to use
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arbitrary fonts in their OpenGL (www.opengl.org) applications.
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Unlike other OpenGL font libraries, FTGL uses standard font file
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formats, so there is no need of a preprocessing step to convert
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the high quality font data into a lesser quality, proprietary
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format. FTGL uses the Freetype (www.freetype.org) font library to
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open and 'decode' the fonts. It then takes that output and stores
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it in a format that is most efficient for OpenGL rendering. The
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supported rendering modes are: - Bit maps
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- Antialiased Pix maps
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- Texture maps
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- Outlines
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- Polygon meshes
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- Extruded polygon meshes FTGL is designed to be used in commercial
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quality software. It has been written with a focus on performance,
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robustness, and simplicity.
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Authors:
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--------
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Henry Maddocks <ftgl@opengl.geek.nz>
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Jed Soane
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G<EFBFBD>rard Lanois
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Matthias Kretz
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Andrew Ellerton
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Max Rheiner
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S<EFBFBD>bastien Barr<EFBFBD>
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Marcelo E. Magallon <mmagallo@debian.org>
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Robert Bell
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Sam Hocevar <sam@zoy.org>
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<EFBFBD>ric Beets <ericbeets@free.fr>
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Christopher Sean Morrison <learner@brlcad.org>
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Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
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Daniel Remenak <dtremenak@users.sourceforge.net>
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%package demo
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License: LGPLv2.1+
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Group: System/Libraries
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Summary: Library for Using Arbitrary Fonts in OpenGL Applications
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# Up to openSUSE 11.0 and SLED 10, %%{_bindir}/FTGLDemo was part of ftgl-devel:
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Conflicts: %{name}-devel <= 2.1.2
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%description demo
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FTGL is a free open source library that enables developers to use
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arbitrary fonts in their OpenGL (www.opengl.org) applications.
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Unlike other OpenGL font libraries, FTGL uses standard font file
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formats, so there is no need of a preprocessing step to convert the
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high quality font data into a lesser quality, proprietary format.
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FTGL uses the Freetype (www.freetype.org) font library to open and
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'decode' the fonts. It then takes that output and stores it in a format
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that is most efficient for OpenGL rendering.
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The supported rendering modes are:
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- Bit maps
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- Antialiased Pix maps
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- Outlines
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- Polygon meshes
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- Extruded polygon meshes
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- Texture maps
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- Buffer maps
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Authors:
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--------
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Henry Maddocks <ftgl@opengl.geek.nz>
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Jed Soane
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G<EFBFBD>rard Lanois
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Matthias Kretz
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Andrew Ellerton
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Max Rheiner
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S<EFBFBD>bastien Barr<EFBFBD>
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Marcelo E. Magallon <mmagallo@debian.org>
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Robert Bell
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Sam Hocevar <sam@zoy.org>
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<EFBFBD>ric Beets <ericbeets@free.fr>
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Christopher Sean Morrison <learner@brlcad.org>
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Jeff Myers (JeffM2501) <JeffM2501@users.sourceforge.net>
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Daniel Remenak <dtremenak@users.sourceforge.net>
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%prep
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%setup -q -n %{name}-%{__version}
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%patch
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%patch1
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%patch2
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%build
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autoreconf -f -i -v
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%configure --with-pic \
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--disable-static
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make %{?jobs:-j%jobs} documentationdir=%{_docdir}/%{name}
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%install
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%makeinstall documentationdir=%{_docdir}/%{name}
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mkdir -p $RPM_BUILD_ROOT%{_defaultdocdir}/libftgl2
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cp -pr AUTHORS BUGS COPYING ChangeLog NEWS README TODO $RPM_BUILD_ROOT%{_defaultdocdir}/libftgl2
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mkdir -p $RPM_BUILD_ROOT%{_bindir}
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cd demo
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/bin/sh ../libtool --mode=install /usr/bin/install -c FTGLDemo $RPM_BUILD_ROOT%{_bindir}/FTGLDemo
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/bin/sh ../libtool --mode=install /usr/bin/install -c FTGLMFontDemo $RPM_BUILD_ROOT%{_bindir}/FTGLMFontDemo
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/bin/sh ../libtool --mode=install /usr/bin/install -c c-demo $RPM_BUILD_ROOT%{_bindir}/FTGL-c-demo
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/bin/sh ../libtool --mode=install /usr/bin/install -c simple $RPM_BUILD_ROOT%{_bindir}/FTGL-simple-demo
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mkdir -p $RPM_BUILD_ROOT%{_defaultdocdir}/%{name}-demo
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cp -pr *.cpp *.c *.h $RPM_BUILD_ROOT%{_defaultdocdir}/%{name}-demo
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cd ..
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%{__rm} -f %{buildroot}%{_libdir}/*.la
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grep -r include %{buildroot}%{_includedir} | awk -F: '{print $2}'
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%clean
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rm -rf $RPM_BUILD_ROOT
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%post -n libftgl2 -p /sbin/ldconfig
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%postun -n libftgl2 -p /sbin/ldconfig
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%files -n libftgl2
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%defattr (-, root, root)
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%doc %dir %{_defaultdocdir}/libftgl2
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%doc %{_defaultdocdir}/libftgl2/[ABCNRT]*
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%{_libdir}/*.so.*
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%files devel
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%defattr (-, root, root)
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%doc %dir %{_defaultdocdir}/%{name}
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%doc %{_defaultdocdir}/%{name}/html
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%doc %{_defaultdocdir}/%{name}/*.txt
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%{_includedir}/FTGL
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%{_libdir}/*.so
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%{_libdir}/pkgconfig/*.pc
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%files demo
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%defattr (-, root, root)
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%doc %dir %{_defaultdocdir}/%{name}
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%doc %{_defaultdocdir}/%{name}-demo
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%{_bindir}/FTGLDemo
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%{_bindir}/FTGLMFontDemo
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%{_bindir}/FTGL-c-demo
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%{_bindir}/FTGL-simple-demo
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%changelog
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