- Update to version 1.4 * Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension. * Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode. * gamemoded will now automatically reload the configuration file when it is changed and update optimisations on current clients. * Add support for using the client library inside Flatpak by communicating with the daemon via a portal. * Client library now uses libdbus rather than sd-bus. * Fix gamemoderun to use the correct library path depending on whether the app is 32-bit or 64-bit. * Support the GAMEMODERUNEXEC environment variable to specify an extra wrapper command for games launched with gamemoderun (e.g. a hybrid GPU wrapper such as optirun). * Various other fixes and improvements. - Removed gpuctl-fixes.patch already included in 1.4 - Added "BuildRequires: pkgconfig(dbus-1)" to spec file which is needed by version 1.4 OBS-URL: https://build.opensuse.org/request/show/717879 OBS-URL: https://build.opensuse.org/package/show/games:tools/gamemode?expand=0&rev=15
Launching the GameMode Daemon ============================= The GameMode daemon is activated via D-Bus launch automatically on access by the first client. Reloading the GameMode configuration file ========================================= Although activated via D-Bus. The daemon is run using Systemd and can easily be restarted via systemctl. systemctl --user restart gamemoded
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