Update to 3.15.14 #7

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ateixeira wants to merge 1 commits from ateixeira/gamescope:factory into factory
5 changed files with 33 additions and 4 deletions

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<services> <services>
<service name="tar_scm" mode="disabled"> <service name="tar_scm" mode="disabled">
<param name="url">https://github.com/Plagman/gamescope.git</param> <param name="url">https://github.com/Plagman/gamescope.git</param>
<param name="revision">refs/tags/3.15.14</param>
<param name="versionformat">@PARENT_TAG@</param> <param name="versionformat">@PARENT_TAG@</param>
<param name="scm">git</param> <param name="scm">git</param>
<param name="versionrewrite-pattern">([\.\d]+)</param> <param name="versionrewrite-pattern">([\.\d]+)</param>

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gamescope-3.15.14.tar.xz (Stored with Git LFS) Normal file

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gamescope-3.15.9.tar.xz (Stored with Git LFS)

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-------------------------------------------------------------------
Mon Dec 02 18:17:00 UTC 2024 - antonio.teixeira@suse.com
- Update to version 3.15.14:
* Fix a CVulkanCmdBuffer leak that could result in screenshot request failures
* Fixed conversion from RGB to full range BT.709 YCbCr
* Use the correct colorspace for YUV capture
* Removed GAMESCOPE_NV12_COLORSPACE default
* Add clipboard support from SDL backend
* Fix how reshade effects are cleared
* WaylandResource: Fix deleting resource
* layer: Print application info at instance creation time
* steamcompmgr: Fix crash when using magnifier and game recording
* layer: Add hacks for Talos Principle and Serious Sam's bad swapchain usage
* steamcompmgr: Ensure forward progress for surfaces without windows when we discard commits
* steamcompmgr: Disregard XWayland commits if we have an override surface and there was no damage
* build: fix meson compiler warning
* steamcompmgr: Add some logic for picking commits if we have an override w/ WSI layer
* layer: Send VK_ERROR_OUT_OF_DATE when window size changes on X11
* steamcompmgr: Add logging for when pipewire focus appid changes
* pipewire: Fix truncation of SPA_FORMAT_VIDEO_gamescope_focus_appid
* backend, rendervulkan: Use DRM format for output format on backend
* Add gamescope-reshade Wayland interface (#1495)
* build: add compiler information to gamescope_version
* drm: fix wrong degamma/shaper TFs on NV12
* steamcompmgr: Advertise UTF8_STRING in clipboard TARGETS.
* pipewire: cmpxchng in_buffer + out_buffer to nullptr if they equal to buffer
------------------------------------------------------------------- -------------------------------------------------------------------
Fri Sep 13 13:56:01 UTC 2024 - llyyr@yukari.in Fri Sep 13 13:56:01 UTC 2024 - llyyr@yukari.in

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%bcond_without intree_libs %bcond_without intree_libs
Name: gamescope Name: gamescope
Version: 3.15.9 Version: 3.15.14
Release: 0 Release: 0
Summary: Micro-compositor optimized for running video games on Wayland Summary: Micro-compositor optimized for running video games on Wayland
License: BSD-2-Clause License: BSD-2-Clause