Update to 3.15.14 #7
1
_service
1
_service
@ -2,6 +2,7 @@
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<services>
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<services>
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<service name="tar_scm" mode="disabled">
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<service name="tar_scm" mode="disabled">
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<param name="url">https://github.com/Plagman/gamescope.git</param>
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<param name="url">https://github.com/Plagman/gamescope.git</param>
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<param name="revision">refs/tags/3.15.14</param>
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<param name="versionformat">@PARENT_TAG@</param>
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<param name="versionformat">@PARENT_TAG@</param>
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<param name="scm">git</param>
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<param name="scm">git</param>
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<param name="versionrewrite-pattern">([\.\d]+)</param>
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<param name="versionrewrite-pattern">([\.\d]+)</param>
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BIN
gamescope-3.15.14.tar.xz
(Stored with Git LFS)
Normal file
BIN
gamescope-3.15.14.tar.xz
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
gamescope-3.15.9.tar.xz
(Stored with Git LFS)
BIN
gamescope-3.15.9.tar.xz
(Stored with Git LFS)
Binary file not shown.
@ -1,3 +1,31 @@
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-------------------------------------------------------------------
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Mon Dec 02 18:17:00 UTC 2024 - antonio.teixeira@suse.com
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- Update to version 3.15.14:
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* Fix a CVulkanCmdBuffer leak that could result in screenshot request failures
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* Fixed conversion from RGB to full range BT.709 YCbCr
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* Use the correct colorspace for YUV capture
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* Removed GAMESCOPE_NV12_COLORSPACE default
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* Add clipboard support from SDL backend
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* Fix how reshade effects are cleared
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* WaylandResource: Fix deleting resource
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* layer: Print application info at instance creation time
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* steamcompmgr: Fix crash when using magnifier and game recording
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* layer: Add hacks for Talos Principle and Serious Sam's bad swapchain usage
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* steamcompmgr: Ensure forward progress for surfaces without windows when we discard commits
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* steamcompmgr: Disregard XWayland commits if we have an override surface and there was no damage
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* build: fix meson compiler warning
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* steamcompmgr: Add some logic for picking commits if we have an override w/ WSI layer
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* layer: Send VK_ERROR_OUT_OF_DATE when window size changes on X11
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* steamcompmgr: Add logging for when pipewire focus appid changes
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* pipewire: Fix truncation of SPA_FORMAT_VIDEO_gamescope_focus_appid
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* backend, rendervulkan: Use DRM format for output format on backend
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* Add gamescope-reshade Wayland interface (#1495)
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* build: add compiler information to gamescope_version
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* drm: fix wrong degamma/shaper TFs on NV12
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* steamcompmgr: Advertise UTF8_STRING in clipboard TARGETS.
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* pipewire: cmpxchng in_buffer + out_buffer to nullptr if they equal to buffer
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Fri Sep 13 13:56:01 UTC 2024 - llyyr@yukari.in
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Fri Sep 13 13:56:01 UTC 2024 - llyyr@yukari.in
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@ -18,7 +18,7 @@
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%bcond_without intree_libs
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%bcond_without intree_libs
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Name: gamescope
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Name: gamescope
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Version: 3.15.9
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Version: 3.15.14
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Release: 0
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Release: 0
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Summary: Micro-compositor optimized for running video games on Wayland
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Summary: Micro-compositor optimized for running video games on Wayland
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License: BSD-2-Clause
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License: BSD-2-Clause
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