- Update to release 14

OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/glslang?expand=0&rev=129
This commit is contained in:
Jan Engelhardt 2023-12-22 20:15:48 +00:00 committed by Git OBS Bridge
parent 254a4fe6cc
commit 0841a0dd54
5 changed files with 27 additions and 7 deletions

View File

@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:1c4d0a5a38c8aaf89a2d7e6093be734320599f5a6775b2726beeb05b0c054e66
size 3763210

3
14.0.0.tar.gz Normal file
View File

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:80bbb916a23e94ea9cbfb1acb5d1a44a7e0c9613bcf5b5947c03f2273bdc92b0
size 3770344

View File

@ -1 +1 @@
libglslang13
libglslang14

View File

@ -1,3 +1,23 @@
-------------------------------------------------------------------
Fri Dec 22 19:11:49 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 14
* The legacy libraries named HLSL and OGLCompiler have been
removed. To avoid future disruptions, please use cmake's
find_package mechanism rather than hardcoding library
dependencies.
* Only the headers that are part of glslang's public interface
are included in the install target.
* Overflow/underflow out-of-range floats to infinity/0.0
respectively
* Support SV_ViewID keywords for HLSL
* Implement relaxed rule for opaque struct members
* Fix GLSL parsing of '#' when not preceded by space or tab
* Support GL_EXT_draw_instanced & GL_EXT_texture_array extension
* Fix conversion of 64-bit unsigned integer constants to bool
* Output 8-bit and 16-bit capabilities when appropriate for
OpSpecConstant
-------------------------------------------------------------------
Sun Nov 5 07:33:58 UTC 2023 - Jan Engelhardt <jengelh@inai.de>

View File

@ -16,9 +16,9 @@
#
%define lname libglslang13
%define lname libglslang14
Name: glslang
Version: 13.1.1
Version: 14.0.0
Release: 0
Summary: OpenGL and OpenGL ES shader front end and validator
License: BSD-3-Clause
@ -140,7 +140,7 @@ done
%postun -n %lname -p /sbin/ldconfig
%files -n %lname
%_libdir/*.so.13*
%_libdir/*.so.14*
%files devel -f devel.files
%_bindir/gls*