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3 Commits
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00d092be3e | |||
fe753e3e5a | |||
b2956866ab |
@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:14a2edbb509cb3e51a9a53e3f5e435dbf5971604b4b833e63e6076e8c0a997b5
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size 3842427
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BIN
15.1.0.tar.gz
(Stored with Git LFS)
Normal file
BIN
15.1.0.tar.gz
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1 +1 @@
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libglslang14
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libglslang15
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@ -1,3 +1,38 @@
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-------------------------------------------------------------------
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Sun Dec 15 21:51:35 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 15.1
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* Add Vulkan 1.4 target and client
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* Implement GLSL_NV_cooperative_matrix2
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* Emit OpModfStruct instead of depracated OpModf
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-------------------------------------------------------------------
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Thu Sep 26 19:29:05 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 15
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* Add setResourceSetBinding method to the API
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* Add interface to get the GLSL IO mapper and resolver
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* Allow compute derivative modes when the workgroup dimensions
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are spec constants
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* Merge ancillary libraries into main glslang library and stub
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originals
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* Add public setSourceFile and addSourceText methods to TShader
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class
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* Add types and functions for IO mapping to API
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* Add function to set preprocessed code to API
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* Add set/get version functions to API
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-------------------------------------------------------------------
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Wed Jun 26 00:22:03 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 14.3
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* Generate vector constructions more efficiently when sizes match
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* Skip identity conversions for 8-bit and 16-bit types
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* Emit debug info for buffer references
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* Add support for OpExtInstWithForwardRefsKHR
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* Generate SPV_EXT_replicated_compisites when requested by pragma
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* Add back layoutLocation to public API
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-------------------------------------------------------------------
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Thu May 2 22:40:16 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
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20
glslang.spec
20
glslang.spec
@ -16,9 +16,9 @@
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#
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%define lname libglslang14
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%define lname libglslang15
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Name: glslang
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Version: 14.2.0
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Version: 15.1.0
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Release: 0
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Summary: OpenGL and OpenGL ES shader front end and validator
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License: BSD-3-Clause
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@ -31,9 +31,9 @@ BuildRequires: bison
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BuildRequires: cmake >= 3.14.0
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BuildRequires: fdupes
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BuildRequires: python3-base
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BuildRequires: spirv-tools-devel >= 2024.1~rc1
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BuildRequires: spirv-tools-devel >= 2024.4~rc2
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%if 0%{?suse_version} && 0%{?suse_version} < 1599
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BuildRequires: gcc11-c++
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BuildRequires: gcc12-c++
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%else
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BuildRequires: c++_compiler
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%endif
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@ -89,10 +89,11 @@ but which some downstream packages rely on.
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%build
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%global _lto_cflags %{?_lto_cflags} -ffat-lto-objects
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# ABI keeps on breaking (gh#3052 #3311 #3312 #3593)
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echo "V_%version { global: *; };" >/tmp/z.sym
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# (gh#3052 #3311 #3312 #3593) -- supposedly handled better in
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# glslang-15 and onwards, do watch for ABI breaks
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#echo "V_%version { global: *; };" >/tmp/z.sym
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%if 0%{?suse_version} && 0%{?suse_version} < 1599
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export CC=gcc-11 CXX=g++-11
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export CC=gcc-12 CXX=g++-12
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%endif
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# Trim -Wl,--no-undefined for now (https://github.com/KhronosGroup/glslang/issues/1484)
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%cmake -DCMAKE_SHARED_LINKER_FLAGS="-Wl,--as-needed -Wl,-z,now" \
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@ -141,11 +142,10 @@ done
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%fdupes %buildroot/%_prefix
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%post -n %lname -p /sbin/ldconfig
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%postun -n %lname -p /sbin/ldconfig
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%ldconfig_scriptlets -n %lname
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%files -n %lname
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%_libdir/*.so.14*
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%_libdir/*.so.15*
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%files devel -f devel.files
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%_bindir/gls*
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