67 lines
2.2 KiB
Diff
67 lines
2.2 KiB
Diff
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From 4a8b9d62c98539972cf553fa8101567ce37d73c4 Mon Sep 17 00:00:00 2001
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From: Aaron Plattner <aplattner@nvidia.com>
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Date: Fri, 18 Mar 2016 16:00:05 -0700
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Subject: [PATCH] st: Fix offscreen leak if cogl_framebuffer_allocate fails
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X-NVConfidentiality: public
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If cogl_framebuffer_allocate fails in _st_create_shadow_pipeline_from_actor, the
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CoglOffscreen* that was allocated earlier in the function is leaked.
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https://bugzilla.gnome.org/show_bug.cgi?id=735705
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Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
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---
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src/st/st-private.c | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/st/st-private.c b/src/st/st-private.c
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index 559336c42d15..d40eceb86c78 100644
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--- a/src/st/st-private.c
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+++ b/src/st/st-private.c
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@@ -425,40 +425,41 @@ _st_create_shadow_pipeline_from_actor (StShadow *shadow_spec,
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clutter_actor_get_allocation_box (actor, &box);
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clutter_actor_box_get_size (&box, &width, &height);
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if (width == 0 || height == 0)
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return NULL;
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buffer = cogl_texture_new_with_size (width,
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height,
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COGL_TEXTURE_NO_SLICING,
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COGL_PIXEL_FORMAT_ANY);
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if (buffer == NULL)
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return NULL;
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offscreen = cogl_offscreen_new_with_texture (buffer);
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fb = COGL_FRAMEBUFFER (offscreen);
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if (!cogl_framebuffer_allocate (fb, &catch_error))
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{
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cogl_error_free (catch_error);
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+ cogl_object_unref (offscreen);
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cogl_object_unref (buffer);
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return NULL;
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}
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cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
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/* XXX: There's no way to render a ClutterActor to an offscreen
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* as it uses the implicit API. */
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G_GNUC_BEGIN_IGNORE_DEPRECATIONS;
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cogl_push_framebuffer (fb);
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G_GNUC_END_IGNORE_DEPRECATIONS;
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cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR, &clear_color);
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cogl_framebuffer_translate (fb, -box.x1, -box.y1, 0);
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cogl_framebuffer_orthographic (fb, 0, 0, width, height, 0, 1.0);
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clutter_actor_set_opacity_override (actor, 255);
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clutter_actor_paint (actor);
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clutter_actor_set_opacity_override (actor, -1);
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--
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2.7.4
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