+ Fix taking interactive screenshots via D-Bus. + Fix pointer scaling glitches in magnifier. + Fix drawing glitch in sliders in RTL locales. + Misc. bug fixes and cleanups. + Updated translations. OBS-URL: https://build.opensuse.org/package/show/GNOME:Factory/gnome-shell?expand=0&rev=619
137 lines
4.8 KiB
Diff
137 lines
4.8 KiB
Diff
Index: gnome-shell-48.rc/data/gnome-shell-theme.gresource.xml
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===================================================================
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--- gnome-shell-48.rc.orig/data/gnome-shell-theme.gresource.xml
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+++ gnome-shell-48.rc/data/gnome-shell-theme.gresource.xml
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@@ -7,6 +7,7 @@
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<file>gnome-shell-light.css</file>
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<file>gnome-shell-high-contrast.css</file>
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<file>gnome-shell-start.svg</file>
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+ <file>noise-texture.png</file>
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<file>pad-osd.css</file>
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<file>workspace-placeholder.svg</file>
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</gresource>
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Index: gnome-shell-48.rc/js/ui/screenShield.js
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===================================================================
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--- gnome-shell-48.rc.orig/js/ui/screenShield.js
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+++ gnome-shell-48.rc/js/ui/screenShield.js
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@@ -9,6 +9,7 @@ import St from 'gi://St';
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import * as Signals from '../misc/signals.js';
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+import * as Background from './background.js';
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import * as GnomeSession from '../misc/gnomeSession.js';
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import * as OVirt from '../gdm/oVirt.js';
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import * as LoginManager from '../misc/loginManager.js';
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@@ -21,6 +22,8 @@ import * as SmartcardManager from '../mi
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import {adjustAnimationTime} from '../misc/animationUtils.js';
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+const LOCKDIALOG_BACKGROUND_SCHEMA = 'org.gnome.desktop.background.lockdialog';
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+
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const SCREENSAVER_SCHEMA = 'org.gnome.desktop.screensaver';
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const LOCK_ENABLED_KEY = 'lock-enabled';
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const LOCK_DELAY_KEY = 'lock-delay';
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@@ -30,6 +33,9 @@ const DISABLE_LOCK_KEY = 'disable-lock-s
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const LOCKED_STATE_STR = 'screenShield.locked';
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+const BLUR_BRIGHTNESS = 0.35;
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+const BLUR_RADIUS = 90;
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+
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// ScreenShield animation time
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// - STANDARD_FADE_TIME is used when the session goes idle
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// - MANUAL_FADE_TIME is used for lowering the shield when asked by the user,
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@@ -72,6 +78,16 @@ export class ScreenShield extends Signal
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name: 'lockDialogGroup',
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});
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+ // Add background for this._lockDialogGroup
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+ this._bgLockDialogGroup = new Clutter.Actor();
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+ this._lockDialogGroup.add_child(this._bgLockDialogGroup);
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+ this._lockDialogGroup.set_child_below_sibling(this._bgLockDialogGroup, null);
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+ this._bgManagersLockDialogGroup = [];
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+
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+ this._updateBgLockDialogGroup();
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+ this._monitorsChangedId =
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+ Main.layoutManager.connect('monitors-changed', this._updateBgLockDialogGroup.bind(this));
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+
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this.actor.add_child(this._lockScreenGroup);
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this.actor.add_child(this._lockDialogGroup);
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@@ -140,6 +156,15 @@ export class ScreenShield extends Signal
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this._cursorTracker = global.backend.get_cursor_tracker();
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this._syncInhibitor();
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+
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+ this.connect('destroy', this._onDestroy.bind(this));
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+ }
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+
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+ _onDestroy() {
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+ if (this._monitorsChangedId) {
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+ Main.layoutManager.disconnect(this._monitorsChangedId);
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+ delete this._monitorsChangedId;
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+ }
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}
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async _getLoginSession() {
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@@ -515,6 +540,59 @@ export class ScreenShield extends Signal
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this.emit('wake-up-screen');
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}
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+ _createBgLockDialogGroup(monitorIndex) {
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+ let monitor = Main.layoutManager.monitors[monitorIndex];
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+ let widget = new St.Widget({
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+ style_class: 'bgLockDialogGroup-background',
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+ x: monitor.x,
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+ y: monitor.y,
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+ width: monitor.width,
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+ height: monitor.height,
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+ effect: new Shell.BlurEffect({name: 'blur'}),
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+ });
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+
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+ let bgManager = new Background.BackgroundManager({
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+ container: widget,
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+ monitorIndex,
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+ controlPosition: false,
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+ settingsSchema: LOCKDIALOG_BACKGROUND_SCHEMA
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+ });
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+
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+ this._bgManagersLockDialogGroup.push(bgManager);
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+
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+ this._bgLockDialogGroup.add_child(widget);
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+
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+ const themeContext = St.ThemeContext.get_for_stage(global.stage);
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+ themeContext.connectObject('notify::scale-factor',
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+ () => this._updateBackgroundEffects(), this);
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+ }
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+
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+ _updateBgLockDialogGroup() {
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+ for (let i = 0; i < this._bgManagersLockDialogGroup.length; i++)
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+ this._bgManagersLockDialogGroup[i].destroy();
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+
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+ this._bgManagersLockDialogGroup = [];
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+ this._bgLockDialogGroup.destroy_all_children();
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+
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+ for (let i = 0; i < Main.layoutManager.monitors.length; i++)
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+ this._createBgLockDialogGroup(i);
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+ this._updateBackgroundEffects();
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+ }
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+
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+ _updateBackgroundEffects() {
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+ const themeContext = St.ThemeContext.get_for_stage(global.stage);
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+
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+ for (const widget of this._bgLockDialogGroup) {
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+ const effect = widget.get_effect('blur');
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+ if (effect) {
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+ effect.set({
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+ brightness: BLUR_BRIGHTNESS,
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+ radius: BLUR_RADIUS * themeContext.scale_factor,
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+ });
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+ }
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+ }
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+ }
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+
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get locked() {
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return this._isLocked;
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}
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