Accepting request 1169742 from home:cunix:godot
Update to 4.2.2 OBS-URL: https://build.opensuse.org/request/show/1169742 OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=80
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version https://git-lfs.github.com/spec/v1
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oid sha256:be2d5b8333628e9135dd6fce992ebd16481b97e99d6facc2296411a7b7f72a62
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size 26687808
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be2d5b8333628e9135dd6fce992ebd16481b97e99d6facc2296411a7b7f72a62 godot-4.2.1-stable.tar.xz
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godot-4.2.2-stable.tar.xz
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godot-4.2.2-stable.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:da14e36448f1efd2955fe85d7ededc9e6ac8c893f76723b4852e7587306c761d
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size 26768552
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godot-4.2.2-stable.tar.xz.sha256
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godot-4.2.2-stable.tar.xz.sha256
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da14e36448f1efd2955fe85d7ededc9e6ac8c893f76723b4852e7587306c761d godot-4.2.2-stable.tar.xz
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-------------------------------------------------------------------
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Mon Apr 22 12:00:00 UTC 2024 - cunix@mail.de
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- Update to 4.2.2
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* Texture2D and Texture3D icons added
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* Prompt require editor restart to user when gizmo color changed
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* Make viewport message dependent on framerate not physics step
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* Show modifier key functionality on all the editor tools
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* Make AnimationTree reference AnimationPlayer instead of AnimationMixer
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* Fix permanently selected audio bus effects
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* Add missing RenderServer include for "get_video_adapter_driver_info"
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* Fix frame number underflow in visual profiler
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* ix leak of scene used for customization during export
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* Handle export preset forward compat with 4.3+ platform name
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* Fix reporting exit code when command line export fails
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* Correctly enforce minimum window size in editor
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* Add "--import" command-line flag
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* Ensure the active window gains the keyboard focus
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* Prevent escape key from closing Editor Settings window when filtering for shortcuts
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* Fix Godot stealing focus on alternative window managers
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* Don't re-set input focus if the given window already has it
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* Force ANGLE on all pre GCN 4th gen. AMD/ATI GPUs
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* Use render method from OS instead of project settings in compositor RD
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* Add wireframe for compatibility mode
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* Significantly improve the speed of shader compilation in compatibility backend
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and more:
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https://godotengine.github.io/godot-interactive-changelog/#4.2.2
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-------------------------------------------------------------------
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Tue Feb 27 11:11:10 UTC 2024 - Dominique Leuenberger <dimstar@opensuse.org>
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godot.spec
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godot.spec
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%define compiler_version_leap 10
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Name: godot
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Version: 4.2.1
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Version: 4.2.2
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Release: 0
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Summary: Cross-Platform Game Engine with an Integrated Editor
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License: MIT
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@ -132,7 +132,7 @@ Provides: bundled(enet) = 1.3.17
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# Has custom changes to support seeking in zip archives
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# Should not be unbundled.
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Provides: bundled(minizip) = 1.3
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Provides: bundled(minizip) = 1.3.1
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Provides: bundled(FastLZ)
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Provides: bundled(JetBrainsMono_Regular)
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@ -170,8 +170,8 @@ Provides: bundled(pvrtccompressor)
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Provides: bundled(smaz)
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Provides: bundled(spirv-reflect) = sdk-1.3.261.1
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Provides: bundled(stb)
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Provides: bundled(thorvg) = 0.9.0
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Provides: bundled(tinyexr) = 1.0.7
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Provides: bundled(thorvg) = 0.12.9
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Provides: bundled(tinyexr) = 1.0.8
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Provides: bundled(vhacd)
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Provides: bundled(volk) = sdk-1.3.261.1
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Provides: bundled(vulkan) = sdk-1.3.261.1
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@ -197,16 +197,16 @@ Provides: bundled(brotli) = 1.1.0
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Provides: bundled(freetype2) = 2.13.2
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Provides: bundled(graphite) = 1.3.14
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Provides: bundled(harfbuzz) = 8.2.2
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Provides: bundled(libpng) = 1.6.40
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Provides: bundled(libpng) = 1.6.43
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Provides: bundled(libzstd) = 1.5.5
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Provides: bundled(zlib)
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Provides: bundled(zlib) = 1.3.1
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%if 0%{?sle_version} < 150200
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Provides: bundled(mbedtls) = 2.28.5
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Provides: bundled(mbedtls) = 2.28.8
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%endif
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%if !0%{?is_opensuse}
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# SLES seems not to have miniupnpc and wslay
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Provides: bundled(libwslay) = 1.1.1
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Provides: bundled(miniupnpc) = 2.2.5
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Provides: bundled(miniupnpc) = 2.2.6
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%endif
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%endif
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