Accepting request 835489 from home:cunix:godot
Update to 3.2.3 OBS-URL: https://build.opensuse.org/request/show/835489 OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=17
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118e1437b9
commit
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@ -32,8 +32,8 @@ diff -r -U 5 a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedt
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@@ -44,10 +44,12 @@
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@@ -44,10 +44,12 @@
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#define PEM_END_CRT "-----END CERTIFICATE-----\n"
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#define PEM_END_CRT "-----END CERTIFICATE-----\n"
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#include "mbedtls/pem.h"
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#include <mbedtls/debug.h>
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#include <mbedtls/debug.h>
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#include <mbedtls/pem.h>
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+#include <string.h>
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+#include <string.h>
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+
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+
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:a1969caf1a17fed25054cb43a971c14104fd94f595fcfbbc2745cff479c73e03
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size 14251180
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@ -1 +0,0 @@
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a1969caf1a17fed25054cb43a971c14104fd94f595fcfbbc2745cff479c73e03 godot-3.2.2-stable.tar.xz
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3
godot-3.2.3-stable.tar.xz
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godot-3.2.3-stable.tar.xz
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:85fd73d742cc64887056a232f8f7a622112e78b51f31d4d08db0f982e5f3a023
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size 14360332
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1
godot-3.2.3-stable.tar.xz.sha256
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1
godot-3.2.3-stable.tar.xz.sha256
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@ -0,0 +1 @@
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85fd73d742cc64887056a232f8f7a622112e78b51f31d4d08db0f982e5f3a023 godot-3.2.3-stable.tar.xz
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@ -1,3 +1,45 @@
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-------------------------------------------------------------------
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Fri Sep 18 16:00:00 UTC 2020 - cunix@mail.de
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- Update to 3.2.3
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Added:
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* Input: Support SDL2 half axes and inverted axes mappings
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* LineEdit: Add option to disable virtual keyboard for LineEdit
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* Rendering: Allow nearest neighbor lookup when using mipmaps
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Changed:
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* GDScript: Auto completion enhanced for extends and
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class level identifier
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* Physics: Better damping implementation for Bullet rigid bodies.
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If you're using damping with the Bullet backend,
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you may need to adjust some properties to restore
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the behavior from 3.2.2 or earlier.
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* Project Settings: Enable file logging by default on desktops
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* Script editor: Don't open dominant script in external editor
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* Sprite3D: Use mesh instead of immediate for drawing Sprite3D
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Fixed:
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* Core: debugger error when Dictionary key is a freed Object
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* Core: leaked ObjectRCs on object Variant reassignment
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* GLES3: OpenGL error when generating radiance
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* Import: custom tracks causing issues on reimport
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* Import: regression causing crashes with some OGG files
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* Particles: 2D Particle velocity with directed emission mask
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* PathFollow3D: repeated updates of PathFollow3D Transform
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* Physics: Trigger broadphase update when changing collision layer/mask
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* Physics: laxist collision detection on one way shapes
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* Physics: Properly pass safe margin on initialization
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* Project Settings: overriding compression related settings
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* Rendering: images in black margins
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* Rendering: Properly calculate Polygon2D AABB with skeleton
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* Shaders: specular 'render_mode' for Visual Shaders
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And more:
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https://downloads.tuxfamily.org/godotengine/3.2.3/Godot_v3.2.3-stable_changelog_chrono.txt
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- "certs_fallback.patch" rebased
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Tue Jul 01 12:00:00 UTC 2020 - cunix@mail.de
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Tue Jul 01 12:00:00 UTC 2020 - cunix@mail.de
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21
godot.spec
21
godot.spec
@ -24,7 +24,7 @@
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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Name: godot
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Name: godot
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Version: 3.2.2
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Version: 3.2.3
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Release: 0
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Release: 0
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Summary: Cross-Platform Game Engine with an Integrated Editor
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Summary: Cross-Platform Game Engine with an Integrated Editor
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License: MIT
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License: MIT
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@ -142,14 +142,14 @@ Provides: bundled(assimp)
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%if 0%{?suse_version} > 1500
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%if 0%{?suse_version} > 1500
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%else
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%else
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Provides: bundled(bullet) = 2.90
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Provides: bundled(bullet) = 2.89
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Provides: bundled(libzstd)
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Provides: bundled(libzstd)
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%if 0%{?sle_version} < 150200
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%if 0%{?sle_version} < 150200
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Provides: bundled(mbedtls) = 2.16.6
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Provides: bundled(mbedtls) = 2.16.8
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%endif
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%endif
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%if !0%{?is_opensuse}
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%if !0%{?is_opensuse}
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# SLES seems not to have miniupnpc and wslay
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# SLES seems not to have miniupnpc and wslay
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Provides: bundled(libwslay) = 1.1.0
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Provides: bundled(libwslay) = 1.1.1
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Provides: bundled(miniupnpc)
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Provides: bundled(miniupnpc)
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%endif
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%endif
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%endif
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%endif
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@ -225,6 +225,10 @@ if [[ -z "$(desktop-file-validate misc/dist/linux/org.godotengine.Godot.desktop)
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then
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then
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# desktop-file-utils version >= 0.25
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# desktop-file-utils version >= 0.25
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echo desktop-file-utils is up to date and recognizes PrefersNonDefaultGPU.
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echo desktop-file-utils is up to date and recognizes PrefersNonDefaultGPU.
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# rpmlint complains nevertheless (on Tumbleweed). A false negative?
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# see https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#recognized-keys
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# Perhaps because rpmlint-mini includes as of today (18.09.2020)
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# desktop-file-utils-0.24 while we checked for available default version >= 0.25
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else
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else
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echo PrefersNonDefaultGPU not recognized.
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echo PrefersNonDefaultGPU not recognized.
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# rpmlint considers file invalid without "X-" prefix
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# rpmlint considers file invalid without "X-" prefix
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@ -294,6 +298,7 @@ touch thirdparty/certs/ca-certificates.crt
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system_certs_path=%{ca_bundle} $system_libs
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system_certs_path=%{ca_bundle} $system_libs
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# Build graphical editor (tools)
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# Build graphical editor (tools)
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# rename x11 to linuxbsd ?
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scons %{build_args} platform=x11 tools=yes target=release_debug
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scons %{build_args} platform=x11 tools=yes target=release_debug
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%if !0%{?faster_build}
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%if !0%{?faster_build}
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@ -338,7 +343,7 @@ install -D -p -m 644 misc/dist/shell/godot-server %{buildroot}%{_datadir}/bash-c
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%files
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%files
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
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%dir %{_datadir}/icons/hicolor
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%dir %{_datadir}/icons/hicolor
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%dir %{_datadir}/icons/hicolor/256x256
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%dir %{_datadir}/icons/hicolor/256x256
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%dir %{_datadir}/icons/hicolor/256x256/apps
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%dir %{_datadir}/icons/hicolor/256x256/apps
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@ -354,17 +359,17 @@ install -D -p -m 644 misc/dist/shell/godot-server %{buildroot}%{_datadir}/bash-c
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%if !0%{?faster_build}
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%if !0%{?faster_build}
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%files headless
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%files headless
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
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%{_bindir}/%{name}-headless
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%{_bindir}/%{name}-headless
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%files runner
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%files runner
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
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%{_bindir}/%{name}-runner
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%{_bindir}/%{name}-runner
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%files server
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%files server
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%license LICENSE.txt LOGO_LICENSE.md COPYRIGHT.txt thirdparty_README.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md CODE_OF_CONDUCT.md
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%doc AUTHORS.md CHANGELOG.md CONTRIBUTING.md DONORS.md README.md logo.svg
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%{_bindir}/%{name}-server
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%{_bindir}/%{name}-server
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%endif
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%endif
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