Accepting request 1077599 from home:cunix:godot
Update to 4.0.2 OBS-URL: https://build.opensuse.org/request/show/1077599 OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=60
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version https://git-lfs.github.com/spec/v1
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oid sha256:4a9725224f47cfb202d14ac5306eea475b2e4864780022a3df21d0cfffcd0fe1
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size 29626604
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4a9725224f47cfb202d14ac5306eea475b2e4864780022a3df21d0cfffcd0fe1 godot-4.0.1-stable.tar.xz
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godot-4.0.2-stable.tar.xz
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godot-4.0.2-stable.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:0a6a2658788cf100a7b51b391fac588847c01a36f8e1384e9d5f5cdc6c28d5e2
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size 29909648
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godot-4.0.2-stable.tar.xz.sha256
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godot-4.0.2-stable.tar.xz.sha256
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0a6a2658788cf100a7b51b391fac588847c01a36f8e1384e9d5f5cdc6c28d5e2 godot-4.0.2-stable.tar.xz
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-------------------------------------------------------------------
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Wed Apr 5 12:00:00 UTC 2023 - cunix@mail.de
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- Update to 4.0.2
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Added:
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* Expose "apply_floor_snap" function to allow manual snap
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* Drag and drop support for shader include files in shader editor
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Changed:
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* Cleanup pulseaudio defines for Linux
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* Use 8×8 default grid size for TextureRegion and 2D polygon editors
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* Don't allow selecting nodes without owner in the editor
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* Exit with non-zero status if there are issues with
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FreeType dependencies
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* Remove disabled plugins from active plugins
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* Delete unused compression formats from ".import"
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files when exporting
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* Make GDScript number highlighting stricter
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* Revert attempted fix of trimesh CCD
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* Incorporating the availability of screen and depth
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textures for the GLES3 backend
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Fixed:
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* preview rendering and transform calculations in the tiles editor
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* built-in scripts missing their methods on signal connection
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* GDExtensions library export when multiple architectures are set
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* "Find in Files" search results not opening built-in script
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* scrolling behavior with zero/low page value
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* Layout bug in "keyboard_get_keycode_from_physical"
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* Agents with disabled avoidance getting added to avoidance simulation
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* Spotlight shadows in volumetric fog
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* Update GPUParticles2D/3D speed scale on "ENTER_TREE"
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And more:
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https://downloads.tuxfamily.org/godotengine/4.0.2/Godot_v4.0.2-stable_changelog_chrono.txt
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- dropped scons_regression.patch with Scons 4.5.2 available in Tumbleweed
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-------------------------------------------------------------------
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Tue Mar 22 12:00:00 UTC 2023 - cunix@mail.de
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@ -24,7 +24,7 @@
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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Name: godot
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Version: 4.0.1
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Version: 4.0.2
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Release: 0
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Summary: Cross-Platform Game Engine with an Integrated Editor
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License: MIT
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@ -36,8 +36,6 @@ Source1: https://downloads.tuxfamily.org/godotengine/%{version}/%{name}-%
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Patch0: certs_fallback.patch
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# Heap-buffer-overflow in bundled tinyexr
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Patch1: tinyexr_thirdparty_upstream.patch
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# regression in scons > 4.4.0, hopefully fixed in 4.5.2
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Patch2: scons_regression.patch
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BuildRequires: Mesa-devel
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BuildRequires: desktop-file-utils
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BuildRequires: fdupes
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@ -234,7 +232,6 @@ Bash command line completion support for %{name} and %{name}-runner
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%setup -q -n %{name}-%{version}-stable
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%patch0 -p1
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%patch1 -p1
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%patch2 -p1
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cp thirdparty/README.md thirdparty_README.md
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From: cunix@mail.de
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Date: 2023-03-09 22:00:00
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Subject: scons 4.5.1 regression
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References: https://github.com/godotengine/godot/issues/74683
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work around regression of scons 4.5.1
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expected to be fixed with 4.5.2
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---
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diff -r -U 5 a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
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--- a/platform/linuxbsd/detect.py
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+++ b/platform/linuxbsd/detect.py
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@@ -305,10 +305,11 @@
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env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"])
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if env["pulseaudio"]:
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if not env["use_sowrap"]:
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if os.system("pkg-config --exists libpulse") == 0: # 0 means found
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+ env["CPPDEFINES"] = list(env["CPPDEFINES"])
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env.ParseConfig("pkg-config libpulse --cflags --libs")
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env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED", "_REENTRANT"])
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else:
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print("Warning: PulseAudio development libraries not found. Disabling the PulseAudio audio driver.")
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env["pulseaudio"] = False
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