diff --git a/godot-3.3.3-stable.tar.xz b/godot-3.3.3-stable.tar.xz deleted file mode 100644 index e09f3f0..0000000 --- a/godot-3.3.3-stable.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:bc55850d9ffc9505ee05c3ada88b64871359e390cf67fc2d58ae02ad3aa9bf73 -size 20648824 diff --git a/godot-3.3.3-stable.tar.xz.sha256 b/godot-3.3.3-stable.tar.xz.sha256 deleted file mode 100644 index c99f13f..0000000 --- a/godot-3.3.3-stable.tar.xz.sha256 +++ /dev/null @@ -1 +0,0 @@ -bc55850d9ffc9505ee05c3ada88b64871359e390cf67fc2d58ae02ad3aa9bf73 godot-3.3.3-stable.tar.xz diff --git a/godot-3.3.4-stable.tar.xz b/godot-3.3.4-stable.tar.xz new file mode 100644 index 0000000..11a6509 --- /dev/null +++ b/godot-3.3.4-stable.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f53a7d6d63f4e9d793c41ad1bef89518619f3e1f0ddd089a6521f2d5edc5859 +size 20682120 diff --git a/godot-3.3.4-stable.tar.xz.sha256 b/godot-3.3.4-stable.tar.xz.sha256 new file mode 100644 index 0000000..27a5673 --- /dev/null +++ b/godot-3.3.4-stable.tar.xz.sha256 @@ -0,0 +1 @@ +9f53a7d6d63f4e9d793c41ad1bef89518619f3e1f0ddd089a6521f2d5edc5859 godot-3.3.4-stable.tar.xz diff --git a/godot.changes b/godot.changes index 3c2432b..1769945 100644 --- a/godot.changes +++ b/godot.changes @@ -1,3 +1,38 @@ +------------------------------------------------------------------- +Tue Oct 5 12:00:00 UTC 2021 - cunix@mail.de + +- Update to 3.3.4 + + Added: + * AStar Error messages + + Changed: + * Compare signal connections by ObjectID to avoid spurious + reordering in .tscn files. + * Remove deprecation warning for BaseButton.enabled_focus_mode + * LinkButton's text is now automatically translated. + + Fixed: + * LocalVector crash on insert + * Quote and escape ConfigFile keys when necessary. + * invalid "Too many warnings!" error in remote script debugger + * setting NodePath properties on multiple nodes at once + * preview grid and preserve source texture margins + in SpriteFrames editor + * LSP: Fix completion crashing on scene-less scripts + * CSG: Don't update CSGShape when not inside tree + * drawing current tab when it's disabled + * GLES3: Fix multimesh being colored by other nodes + * GLES3: Properly clear cubemap filter state + when texture array environment disabled + * GLES3: Fix Light2D UBO initialization + * Prevent shaders from generating code before the constructor finishes + * Fix VisualScriptPropertySet value hint + * LineEdit undo crash + + And more: + https://downloads.tuxfamily.org/godotengine/3.3.4/Godot_v3.3.4-stable_changelog_chrono.txt + ------------------------------------------------------------------- Fri Aug 20 12:00:00 UTC 2021 - cunix@mail.de diff --git a/godot.spec b/godot.spec index a408f7a..27f608e 100644 --- a/godot.spec +++ b/godot.spec @@ -24,7 +24,7 @@ %define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem Name: godot -Version: 3.3.3 +Version: 3.3.4 Release: 0 Summary: Cross-Platform Game Engine with an Integrated Editor License: MIT