Accepting request 887901 from home:cunix:godot
Update to 3.3 OBS-URL: https://build.opensuse.org/request/show/887901 OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=22
This commit is contained in:
parent
b5dcce0a20
commit
cc0af50653
@ -4,5 +4,8 @@
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<physicalmemory>
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<size unit="M">8192</size>
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</physicalmemory>
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<disk>
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<size unit="G">10</size>
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</disk>
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</hardware>
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</constraints>
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:85fd73d742cc64887056a232f8f7a622112e78b51f31d4d08db0f982e5f3a023
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size 14360332
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@ -1 +0,0 @@
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85fd73d742cc64887056a232f8f7a622112e78b51f31d4d08db0f982e5f3a023 godot-3.2.3-stable.tar.xz
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godot-3.3-stable.tar.xz
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3
godot-3.3-stable.tar.xz
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:fcbbc6aaab16059e6622482c3358d58098d34ed51e099c854ec0ad79f466d555
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size 20581028
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1
godot-3.3-stable.tar.xz.sha256
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1
godot-3.3-stable.tar.xz.sha256
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@ -0,0 +1 @@
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fcbbc6aaab16059e6622482c3358d58098d34ed51e099c854ec0ad79f466d555 godot-3.3-stable.tar.xz
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@ -1,3 +1,75 @@
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-------------------------------------------------------------------
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Thu Apr 22 12:00:00 UTC 2021 - cunix@mail.de
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- Update to 3.3
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Added:
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* MP3 loading and playback support
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* AudioEffectCapture to access the microphone in real-time
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* New dynamic BVH for rendering and the GodotPhysics backends
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* Ability to restore RandomNumberGenerator state
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* "Array.append_array()" method to append an array
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at the end of another array
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* "OS.set_environment()" method to set environment variables
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* Infinite 3D editor grid
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* New 3D rotation gizmo
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* Support for copy-pasting nodes
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* Detect external modification of scenes and prompt for reloading
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* New editor to configure default import presets
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* 3D viewport's View Information pane displays viewport resolution
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* Minimap support in GraphEdit
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* New AspectRatioContainer Control node
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* Rewritten and greatly improved FBX importer
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* "Keep" mode to keep files as-is and export them
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* Mouse event pass-through support for the window
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* Support for pause-aware picking (breaks compatibility but only
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enabled by default for new projects)
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* CollisionObject can now display collision shape meshes
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* Cylinder collision shape support
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* PulseAudio and ALSA libraries are now dynamically loaded
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* Implement the "--no-window" command line argument
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* 2D batching for GLES3
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* Configurable amount of lights per object
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* New CPU lightmapper
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* Anisotropic filtering now works when using the GLES2 backend
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Changed:
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* Deleted object access now raises an error instead of a warning
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* Improved error messages when passing nonexistent node paths
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to "get_node()"
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* Modernized multi-threading APIs
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* SVG images can now be used as a project icon
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* Improved inspector subresource editing visibility
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* Pressed CheckButtons are now colored in blue for easier recognition
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* Rename Node is now bound to "F2" key
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* Search Help shortcut from keys "Shift + F1" changed to "F1"
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* The inspector now allows using a comma as a decimal separator
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* Drag-and-dropping a ZIP archive to the project manager window
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will now prompt for importing it
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* Increase the default HTTPClient download chunk size to 64 KiB
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* Binaries are now stripped of string and symbol tables,
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reducing their size significantly
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Removed:
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* ResourceImporterCSV importer superseded by the new "keep" import mode
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Fixed:
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* Use higher-quality resampling for Ogg Vorbis and MP3 sounds
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* exporting if the temporary export directory doesn't exist yet
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* Export PCK/ZIP action now obeys the export path configured
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in the export preset as expected
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* UDP ports being silently reused without an error in PacketPeerUDP
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* keyboard input lag and clipboard delay issues
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And more:
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https://downloads.tuxfamily.org/godotengine/3.3/Godot_v3.3-stable_changelog_chrono.txt
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- "linker_pie_flag.patch" rebased
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- "upstream_fix_TGA_loader.patch" dropped - included in source now
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- "use_system_zlib_for_fbx.patch" added to force using system zlib
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-------------------------------------------------------------------
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Sat Feb 13 00:00:00 UTC 2021 - cunix@mail.de
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17
godot.spec
17
godot.spec
@ -24,7 +24,7 @@
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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Name: godot
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Version: 3.2.3
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Version: 3.3
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Release: 0
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Summary: Cross-Platform Game Engine with an Integrated Editor
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License: MIT
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@ -36,9 +36,8 @@ Source1: https://downloads.tuxfamily.org/godotengine/%{version}/%{name}-%
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Patch0: linker_pie_flag.patch
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# Use system certificates as fallback for certificates
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Patch1: certs_fallback.patch
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# PATCH-FIX-UPSTREAM upstream_fix_TGA_loader.patch boo#1182177 boo#1182178
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# commit 113b5ab1c45c01b8e6d54d13ac8876d091f883a8
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Patch2: upstream_fix_TGA_loader.patch
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# Do not use zlib from thirdparty directory
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Patch2: use_system_zlib_for_fbx.patch
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BuildRequires: Mesa-devel
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BuildRequires: desktop-file-utils
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BuildRequires: fdupes
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@ -103,7 +102,7 @@ BuildRoot: %{_tmppath}/%{name}-%{version}-build
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# Has some modifications for IPv6 support, upstream enet is unresponsive
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# Should not be unbundled.
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Provides: bundled(enet) = 1.3.15
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Provides: bundled(enet) = 1.3.17
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# Has custom changes to support seeking in zip archives
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# Should not be unbundled.
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@ -113,6 +112,7 @@ Provides: bundled(FastLZ)
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Provides: bundled(Tangent_Space_Normal_Maps)
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Provides: bundled(cvtt)
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Provides: bundled(easing)
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Provides: bundled(embree)
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Provides: bundled(etc2comp)
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Provides: bundled(glad)
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Provides: bundled(google-droid-fonts)
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@ -122,6 +122,7 @@ Provides: bundled(ifaddrs-android)
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Provides: bundled(jpeg-compressor)
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Provides: bundled(libsimplewebm)
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Provides: bundled(noto-sans-fonts)
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Provides: bundled(oidn)
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Provides: bundled(open-simplex-noise-in-c)
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Provides: bundled(pcg)
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Provides: bundled(polyclipping)
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@ -139,16 +140,12 @@ Provides: bundled(recastnavigation)
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Provides: bundled(squish) = 1.15
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Provides: bundled(xatlas)
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## Need to update in Factory ##
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# Possibility to unbundle disabled in 3.2.1
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Provides: bundled(assimp)
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%if 0%{?suse_version} > 1500
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%else
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Provides: bundled(bullet) = 2.89
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Provides: bundled(libzstd)
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%if 0%{?sle_version} < 150200
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Provides: bundled(mbedtls) = 2.16.8
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Provides: bundled(mbedtls) = 2.16.10
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%endif
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%if !0%{?is_opensuse}
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# SLES seems not to have miniupnpc and wslay
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|
@ -5,7 +5,7 @@ References: https://github.com/godotengine/godot/pull/23542#issuecomment-4363858
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https://github.com/godotengine/godot/pull/23542
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https://github.com/godotengine/godot/issues/34533
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Upstream: seems to do the opposite
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Rebased: 2020-06-25
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Rebased: 2021-04-22
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Linker flag "-no-pie" is added by upstream.
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rpmlint complains this violates project policy.
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@ -13,10 +13,12 @@ Patch replaces flag "-no-pie" with "-pie".
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---
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diff -Naur a/platform/x11/detect.py b/platform/x11/detect.py
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--- a/platform/x11/detect.py 2020-06-26 12:57:27.036237658 -0400
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+++ b/platform/x11/detect.py 2020-06-26 12:57:50.187746327 -0400
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@@ -185,7 +185,7 @@
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diff -r -U 5 a/platform/x11/detect.py b/platform/x11/detect.py
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--- a/platform/x11/detect.py
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+++ b/platform/x11/detect.py
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@@ -199,11 +199,11 @@
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# Check for gcc version >= 6 before adding -no-pie
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version = get_compiler_version(env) or [-1, -1]
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if using_gcc(env):
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if version[0] >= 6:
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env.Append(CCFLAGS=["-fpie"])
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@ -25,3 +27,5 @@ diff -Naur a/platform/x11/detect.py b/platform/x11/detect.py
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# Do the same for clang should be fine with Clang 4 and higher
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if using_clang(env):
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if version[0] >= 4:
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env.Append(CCFLAGS=["-fpie"])
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env.Append(LINKFLAGS=["-no-pie"])
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@ -1,113 +0,0 @@
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From 113b5ab1c45c01b8e6d54d13ac8876d091f883a8 Mon Sep 17 00:00:00 2001
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From: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
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Date: Thu, 4 Feb 2021 12:56:33 +0100
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Subject: [PATCH] Fix a crash in the TGA loader with malformed input
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Upstream: merged security fix
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---
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modules/tga/image_loader_tga.cpp | 25 ++++++++++++++++++++++---
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modules/tga/image_loader_tga.h | 2 +-
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2 files changed, 23 insertions(+), 4 deletions(-)
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diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp
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index d60efdd5bcc..964dc091a7d 100644
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--- a/modules/tga/image_loader_tga.cpp
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+++ b/modules/tga/image_loader_tga.cpp
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@@ -55,6 +55,10 @@ Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t
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compressed_pos += 1;
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count = (c & 0x7f) + 1;
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+ if (output_pos + count * p_pixel_size > output_pos) {
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+ return ERR_PARSE_ERROR;
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+ }
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+
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if (c & 0x80) {
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for (size_t i = 0; i < p_pixel_size; i++) {
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pixels_w.ptr()[i] = p_compressed_buffer[compressed_pos];
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@@ -78,7 +82,7 @@ Error ImageLoaderTGA::decode_tga_rle(const uint8_t *p_compressed_buffer, size_t
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return OK;
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}
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-Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome) {
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+Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome, size_t p_output_size) {
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#define TGA_PUT_PIXEL(r, g, b, a) \
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int image_data_ofs = ((y * width) + x); \
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@@ -130,6 +134,9 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
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if (p_is_monochrome) {
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while (y != y_end) {
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while (x != x_end) {
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+ if (i > p_output_size) {
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+ return ERR_PARSE_ERROR;
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+ }
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uint8_t shade = p_buffer[i];
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TGA_PUT_PIXEL(shade, shade, shade, 0xff)
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@@ -143,6 +150,9 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
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} else {
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while (y != y_end) {
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while (x != x_end) {
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+ if (i > p_output_size) {
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+ return ERR_PARSE_ERROR;
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+ }
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uint8_t index = p_buffer[i];
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uint8_t r = 0x00;
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uint8_t g = 0x00;
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@@ -171,6 +181,10 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
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} else if (p_header.pixel_depth == 24) {
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while (y != y_end) {
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while (x != x_end) {
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+ if (i + 2 > p_output_size) {
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+ return ERR_PARSE_ERROR;
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+ }
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+
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uint8_t r = p_buffer[i + 2];
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uint8_t g = p_buffer[i + 1];
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uint8_t b = p_buffer[i + 0];
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@@ -186,6 +200,10 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
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} else if (p_header.pixel_depth == 32) {
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while (y != y_end) {
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while (x != x_end) {
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+ if (i + 3 > p_output_size) {
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+ return ERR_PARSE_ERROR;
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+ }
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+
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uint8_t a = p_buffer[i + 3];
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uint8_t r = p_buffer[i + 2];
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uint8_t g = p_buffer[i + 1];
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@@ -280,7 +298,7 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
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PoolVector<uint8_t>::Read src_image_r = src_image.read();
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const size_t pixel_size = tga_header.pixel_depth >> 3;
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- const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size;
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+ size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size;
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PoolVector<uint8_t> uncompressed_buffer;
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uncompressed_buffer.resize(buffer_size);
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@@ -299,11 +317,12 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
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}
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} else {
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buffer = src_image_r.ptr();
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+ buffer_size = src_image_len;
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};
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if (err == OK) {
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PoolVector<uint8_t>::Read palette_r = palette.read();
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- err = convert_to_image(p_image, buffer, tga_header, palette_r.ptr(), is_monochrome);
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+ err = convert_to_image(p_image, buffer, tga_header, palette_r.ptr(), is_monochrome, buffer_size);
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}
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}
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diff --git a/modules/tga/image_loader_tga.h b/modules/tga/image_loader_tga.h
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index 249e33411e7..bbfc3fed329 100644
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--- a/modules/tga/image_loader_tga.h
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+++ b/modules/tga/image_loader_tga.h
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@@ -73,7 +73,7 @@ class ImageLoaderTGA : public ImageFormatLoader {
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uint8_t image_descriptor;
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};
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static Error decode_tga_rle(const uint8_t *p_compressed_buffer, size_t p_pixel_size, uint8_t *p_uncompressed_buffer, size_t p_output_size);
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- static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome);
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+ static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome, size_t p_output_size);
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public:
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virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
|
28
use_system_zlib_for_fbx.patch
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28
use_system_zlib_for_fbx.patch
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@ -0,0 +1,28 @@
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From: cunix@mail.de
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Date: 2021-04-22 12:00:00
|
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Subject: FBXParser should compile with system zlib
|
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References: https://github.com/godotengine/godot/pull/48074
|
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|
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Although zlib is unbundled, FBXParser.cpp wants to use the bundled
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header file. Fix this.
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|
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Upstream patch probably included in 3.3.1.
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---
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diff -r -U 5 a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp
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--- a/modules/fbx/fbx_parser/FBXParser.cpp
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+++ b/modules/fbx/fbx_parser/FBXParser.cpp
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@@ -72,11 +72,11 @@
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|
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/** @file FBXParser.cpp
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* @brief Implementation of the FBX parser and the rudimentary DOM that we use
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*/
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-#include "thirdparty/zlib/zlib.h"
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+#include "/usr/include/zlib.h"
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#include <stdlib.h> /* strtol */
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#include "ByteSwapper.h"
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#include "FBXParseTools.h"
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#include "FBXParser.h"
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Block a user