Accepting request 1007342 from home:cunix:godot
Update to 3.5.1 OBS-URL: https://build.opensuse.org/request/show/1007342 OBS-URL: https://build.opensuse.org/package/show/games/godot?expand=0&rev=48
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version https://git-lfs.github.com/spec/v1
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oid sha256:22a47065392b8a2a19690db42085b2756c2f67996bd24688cb17307f8a4b59c8
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size 24044340
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22a47065392b8a2a19690db42085b2756c2f67996bd24688cb17307f8a4b59c8 godot-3.5-stable.tar.xz
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godot-3.5.1-stable.tar.xz
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godot-3.5.1-stable.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:f4e0d9045b659d36df07ad6e0c5b54e34551bce2618da2549d8f8089749ac767
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size 24153448
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godot-3.5.1-stable.tar.xz.sha256
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godot-3.5.1-stable.tar.xz.sha256
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f4e0d9045b659d36df07ad6e0c5b54e34551bce2618da2549d8f8089749ac767 godot-3.5.1-stable.tar.xz
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Fri Sep 30 12:00:00 UTC 2022 - cunix@mail.de
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- Update to 3.5.1
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Added:
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* Expose Tabs "set/get_tab_button_icon()" to scripting
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Changed:
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* Include terminal indented comments for code folding in editor
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* Portals: Show RayCast debug helper
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Fixed:
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* GNU ld detection for pck_embed linker script
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* CPUParticles initialize data on "set_amount"
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* Crash when playing SceneTreeTween right after finishing
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* "Time.get_unix_time_from_system()" not including msecs
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* Crash when pressing up on an empty PopupMenu
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* Exclude disabled StaticBody collisions from NavigationMesh baking
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* Prevent HTTPRequest from polling invalid client
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* Hotfix for Bullet's collision margin regression
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And more:
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https://downloads.tuxfamily.org/godotengine/3.5.1/Godot_v3.5.1-stable_changelog_chrono.txt
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-------------------------------------------------------------------
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Mon Sep 12 12:00:00 UTC 2022 - cunix@mail.de
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Mon Sep 12 12:00:00 UTC 2022 - cunix@mail.de
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- Heap-buffer-overflow in bundled thirdparty tool tinyexr
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- Heap-buffer-overflow in bundled thirdparty tool tinyexr
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@ -24,7 +24,7 @@
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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%define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem
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Name: godot
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Name: godot
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Version: 3.5
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Version: 3.5.1
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Release: 0
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Release: 0
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Summary: Cross-Platform Game Engine with an Integrated Editor
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Summary: Cross-Platform Game Engine with an Integrated Editor
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License: MIT
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License: MIT
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@ -168,7 +168,7 @@ Provides: bundled(embree) = 3.13.0
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Provides: bundled(bullet) = 3.24
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Provides: bundled(bullet) = 3.24
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# see comments for freetype2, libpng and zlib Factory BuildRequires
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# see comments for freetype2, libpng and zlib Factory BuildRequires
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Provides: bundled(freetype2)
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Provides: bundled(freetype2)
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Provides: bundled(libpng)
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Provides: bundled(libpng) = 1.6.38
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Provides: bundled(libzstd)
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Provides: bundled(libzstd)
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Provides: bundled(zlib)
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Provides: bundled(zlib)
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%if 0%{?sle_version} < 150200
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%if 0%{?sle_version} < 150200
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