diff --git a/godot-4.0.1-stable.tar.xz b/godot-4.0.1-stable.tar.xz deleted file mode 100644 index 4705c0a..0000000 --- a/godot-4.0.1-stable.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4a9725224f47cfb202d14ac5306eea475b2e4864780022a3df21d0cfffcd0fe1 -size 29626604 diff --git a/godot-4.0.1-stable.tar.xz.sha256 b/godot-4.0.1-stable.tar.xz.sha256 deleted file mode 100644 index 67c5b46..0000000 --- a/godot-4.0.1-stable.tar.xz.sha256 +++ /dev/null @@ -1 +0,0 @@ -4a9725224f47cfb202d14ac5306eea475b2e4864780022a3df21d0cfffcd0fe1 godot-4.0.1-stable.tar.xz diff --git a/godot-4.0.2-stable.tar.xz b/godot-4.0.2-stable.tar.xz new file mode 100644 index 0000000..d5d310a --- /dev/null +++ b/godot-4.0.2-stable.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a6a2658788cf100a7b51b391fac588847c01a36f8e1384e9d5f5cdc6c28d5e2 +size 29909648 diff --git a/godot-4.0.2-stable.tar.xz.sha256 b/godot-4.0.2-stable.tar.xz.sha256 new file mode 100644 index 0000000..83b79e4 --- /dev/null +++ b/godot-4.0.2-stable.tar.xz.sha256 @@ -0,0 +1 @@ +0a6a2658788cf100a7b51b391fac588847c01a36f8e1384e9d5f5cdc6c28d5e2 godot-4.0.2-stable.tar.xz diff --git a/godot.changes b/godot.changes index c1d0c49..2fee747 100644 --- a/godot.changes +++ b/godot.changes @@ -1,3 +1,42 @@ +------------------------------------------------------------------- +Wed Apr 5 12:00:00 UTC 2023 - cunix@mail.de + +- Update to 4.0.2 + + Added: + * Expose "apply_floor_snap" function to allow manual snap + * Drag and drop support for shader include files in shader editor + + Changed: + * Cleanup pulseaudio defines for Linux + * Use 8×8 default grid size for TextureRegion and 2D polygon editors + * Don't allow selecting nodes without owner in the editor + * Exit with non-zero status if there are issues with + FreeType dependencies + * Remove disabled plugins from active plugins + * Delete unused compression formats from ".import" + files when exporting + * Make GDScript number highlighting stricter + * Revert attempted fix of trimesh CCD + * Incorporating the availability of screen and depth + textures for the GLES3 backend + + Fixed: + * preview rendering and transform calculations in the tiles editor + * built-in scripts missing their methods on signal connection + * GDExtensions library export when multiple architectures are set + * "Find in Files" search results not opening built-in script + * scrolling behavior with zero/low page value + * Layout bug in "keyboard_get_keycode_from_physical" + * Agents with disabled avoidance getting added to avoidance simulation + * Spotlight shadows in volumetric fog + * Update GPUParticles2D/3D speed scale on "ENTER_TREE" + + And more: + https://downloads.tuxfamily.org/godotengine/4.0.2/Godot_v4.0.2-stable_changelog_chrono.txt + +- dropped scons_regression.patch with Scons 4.5.2 available in Tumbleweed + ------------------------------------------------------------------- Tue Mar 22 12:00:00 UTC 2023 - cunix@mail.de diff --git a/godot.spec b/godot.spec index ef2636a..c9da7af 100644 --- a/godot.spec +++ b/godot.spec @@ -24,7 +24,7 @@ %define ca_bundle %{_localstatedir}/lib/ca-certificates/ca-bundle.pem Name: godot -Version: 4.0.1 +Version: 4.0.2 Release: 0 Summary: Cross-Platform Game Engine with an Integrated Editor License: MIT @@ -36,8 +36,6 @@ Source1: https://downloads.tuxfamily.org/godotengine/%{version}/%{name}-% Patch0: certs_fallback.patch # Heap-buffer-overflow in bundled tinyexr Patch1: tinyexr_thirdparty_upstream.patch -# regression in scons > 4.4.0, hopefully fixed in 4.5.2 -Patch2: scons_regression.patch BuildRequires: Mesa-devel BuildRequires: desktop-file-utils BuildRequires: fdupes @@ -234,7 +232,6 @@ Bash command line completion support for %{name} and %{name}-runner %setup -q -n %{name}-%{version}-stable %patch0 -p1 %patch1 -p1 -%patch2 -p1 cp thirdparty/README.md thirdparty_README.md diff --git a/scons_regression.patch b/scons_regression.patch deleted file mode 100644 index 79a87d7..0000000 --- a/scons_regression.patch +++ /dev/null @@ -1,25 +0,0 @@ -From: cunix@mail.de -Date: 2023-03-09 22:00:00 -Subject: scons 4.5.1 regression -References: https://github.com/godotengine/godot/issues/74683 - -work around regression of scons 4.5.1 -expected to be fixed with 4.5.2 - ---- - -diff -r -U 5 a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py ---- a/platform/linuxbsd/detect.py -+++ b/platform/linuxbsd/detect.py -@@ -305,10 +305,11 @@ - env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"]) - - if env["pulseaudio"]: - if not env["use_sowrap"]: - if os.system("pkg-config --exists libpulse") == 0: # 0 means found -+ env["CPPDEFINES"] = list(env["CPPDEFINES"]) - env.ParseConfig("pkg-config libpulse --cflags --libs") - env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED", "_REENTRANT"]) - else: - print("Warning: PulseAudio development libraries not found. Disabling the PulseAudio audio driver.") - env["pulseaudio"] = False