diff --git a/g4.3.1.tar.gz b/g4.3.1.tar.gz deleted file mode 100644 index 34c895a..0000000 --- a/g4.3.1.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:b569d155bc374878c2ebe425763b266736e8c36591b50aad968ffff7f6f5cce8 -size 13689272 diff --git a/g4.3.2.tar.gz b/g4.3.2.tar.gz new file mode 100644 index 0000000..240a2b5 --- /dev/null +++ b/g4.3.2.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9b251392d0bb304d336ed75ff54dbbe02242ff5540f630ef9b376b4c4415fc5c +size 13683667 diff --git a/gzdoom.changes b/gzdoom.changes index 61abdfe..3bf969b 100644 --- a/gzdoom.changes +++ b/gzdoom.changes @@ -1,3 +1,10 @@ +------------------------------------------------------------------- +Sun Jan 19 11:03:29 UTC 2020 - Jan Engelhardt + +- Update to release 4.3.2 + * Added ML_NOSKYWALLS and ML_DRAWFULLHEIGHT + * Added support for new Bethesda.Net Unity Edition WADs. + ------------------------------------------------------------------- Sat Jan 11 22:33:30 UTC 2020 - Jan Engelhardt diff --git a/gzdoom.spec b/gzdoom.spec index d5d6e88..10686ac 100644 --- a/gzdoom.spec +++ b/gzdoom.spec @@ -17,7 +17,7 @@ Name: gzdoom -Version: 4.3.1 +Version: 4.3.2 Release: 0 Summary: A DOOM source port with graphic and modding extensions License: GPL-3.0-only