- Update to release 4.4.0

OBS-URL: https://build.opensuse.org/package/show/games/gzdoom?expand=0&rev=44
This commit is contained in:
Jan Engelhardt 2020-06-10 19:09:37 +00:00 committed by Git OBS Bridge
parent bc281907d7
commit 155fd3f2e8
9 changed files with 91 additions and 193 deletions

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@ -1,3 +0,0 @@
version https://git-lfs.github.com/spec/v1
oid sha256:8fe6bf59071dc603e611e9e822cd8a6934cc481d0a2a198d921af88126661b60
size 13704956

3
g4.4.0.tar.gz Normal file
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@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:c94656fe85759a10a975f9478e2ae4c2b7018374cd7e0773ea281b1d9c375615
size 12605718

File diff suppressed because one or more lines are too long

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@ -9,10 +9,10 @@ Use LZMA system libraries instead of bundled code.
tools/zipdir/CMakeLists.txt | 4 ++--
3 files changed, 6 insertions(+), 6 deletions(-)
Index: gzdoom-g4.2.4/CMakeLists.txt
Index: gzdoom-g4.4.0/CMakeLists.txt
===================================================================
--- gzdoom-g4.2.4.orig/CMakeLists.txt
+++ gzdoom-g4.2.4/CMakeLists.txt
--- gzdoom-g4.4.0.orig/CMakeLists.txt
+++ gzdoom-g4.4.0/CMakeLists.txt
@@ -12,6 +12,7 @@ endif()
list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
@ -21,28 +21,28 @@ Index: gzdoom-g4.2.4/CMakeLists.txt
# Support cross compiling
option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO )
@@ -403,7 +404,7 @@ else()
set( GME_LIBRARIES gme )
@@ -369,7 +370,7 @@ else()
endif()
-set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/lzma/C" )
+pkg_check_modules(LZMA REQUIRED clzma)
set( ADL_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/adlmidi" )
set( OPN_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/opnmidi" )
set( TIMIDITYPP_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/timidityplus" )
@@ -433,7 +434,6 @@ option( DYN_OPENAL "Dynamically load Ope
option( DYN_SNDFILE "Dynamically load libsndfile" ON )
option( DYN_MPG123 "Dynamically load libmpg123" ON )
if( NOT CMAKE_CROSSCOMPILING )
if( NOT CROSS_EXPORTS )
@@ -389,7 +390,6 @@ install(DIRECTORY docs/
option( DYN_OPENAL "Dynamically load OpenAL" ON )
-add_subdirectory( libraries/lzma )
add_subdirectory( tools )
add_subdirectory( libraries/dumb )
add_subdirectory( libraries/gdtoa )
Index: gzdoom-g4.2.4/src/CMakeLists.txt
add_subdirectory( wadsrc )
Index: gzdoom-g4.4.0/src/CMakeLists.txt
===================================================================
--- gzdoom-g4.2.4.orig/src/CMakeLists.txt
+++ gzdoom-g4.2.4/src/CMakeLists.txt
@@ -436,7 +436,7 @@ set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LI
--- gzdoom-g4.4.0.orig/src/CMakeLists.txt
+++ gzdoom-g4.4.0/src/CMakeLists.txt
@@ -437,7 +437,7 @@ set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LI
if (HAVE_VULKAN)
set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
endif()
@ -51,19 +51,19 @@ Index: gzdoom-g4.2.4/src/CMakeLists.txt
if( ${HAVE_VM_JIT} )
add_definitions( -DHAVE_VM_JIT )
@@ -1211,7 +1211,7 @@ if( UNIX )
@@ -1238,7 +1238,7 @@ if( UNIX )
endif()
endif()
-target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma adl opn timidity timidityplus wildmidi oplsynth zmusic )
+target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb ${LZMA_LIBRARIES} adl opn timidity timidityplus wildmidi oplsynth zmusic )
-target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa lzma ${ZMUSIC_LIBRARIES} )
+target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa ${LZMA_LIBRARIES} ${ZMUSIC_LIBRARIES} )
include_directories( .
g_statusbar
Index: gzdoom-g4.2.4/tools/zipdir/CMakeLists.txt
common/audio/sound
Index: gzdoom-g4.4.0/tools/zipdir/CMakeLists.txt
===================================================================
--- gzdoom-g4.2.4.orig/tools/zipdir/CMakeLists.txt
+++ gzdoom-g4.2.4/tools/zipdir/CMakeLists.txt
--- gzdoom-g4.4.0.orig/tools/zipdir/CMakeLists.txt
+++ gzdoom-g4.4.0/tools/zipdir/CMakeLists.txt
@@ -1,9 +1,9 @@
cmake_minimum_required( VERSION 2.8.7 )

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@ -1,67 +0,0 @@
From: Jan Engelhardt <jengelh@inai.de>
Date: 2019-12-18 23:10:30.098185171 +0100
Use GME system libraries instead of bundled code.
---
CMakeLists.txt | 13 ++++---------
libraries/zmusic/CMakeLists.txt | 2 +-
2 files changed, 5 insertions(+), 10 deletions(-)
Index: gzdoom-g4.3.1/CMakeLists.txt
===================================================================
--- gzdoom-g4.3.1.orig/CMakeLists.txt
+++ gzdoom-g4.3.1/CMakeLists.txt
@@ -196,12 +196,7 @@ endif()
#endif()
# GME
-#find_path( GME_INCLUDE_DIR gme/gme.h )
-#find_library( GME_LIBRARIES gme )
-#mark_as_advanced( GME_INCLUDE_DIR GME_LIBRARIES )
-#FIND_PACKAGE_HANDLE_STANDARD_ARGS( GME
-# REQUIRED_VARS GME_LIBRARIES GME_INCLUDE_DIR
-#)
+pkg_check_modules(GME libgme)
if( MSVC )
# Eliminate unreferenced functions and data
@@ -325,7 +320,7 @@ set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_
option(FORCE_INTERNAL_ZLIB "Use internal zlib")
option(FORCE_INTERNAL_JPEG "Use internal jpeg")
option(FORCE_INTERNAL_BZIP2 "Use internal bzip2")
-option(FORCE_INTERNAL_GME "Use internal gme" ON)
+option(FORCE_INTERNAL_GME "Use internal gme" OFF)
mark_as_advanced( FORCE_INTERNAL_GME )
option(FORCE_INTERNAL_ASMJIT "Use internal asmjit" ON)
mark_as_advanced( FORCE_INTERNAL_ASMJIT )
@@ -391,14 +386,14 @@ else()
endif()
if( GME_FOUND AND NOT FORCE_INTERNAL_GME )
- message( STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIR}" )
+ message( STATUS "Using system gme library, includes found at ${GME_INCLUDEDIR}" )
else()
message( STATUS "Using internal gme library" )
# Use MAME as it's balanced emulator: well-accurate, but doesn't eats lot of CPU
# Nuked OPN2 is very accurate emulator, but it eats too much CPU for the workflow
set( GME_YM2612_EMU "MAME" )
add_subdirectory( libraries/game-music-emu )
- set( GME_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/game-music-emu" )
+ set( GME_INCLUDEDIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/game-music-emu" )
set( GME_LIBRARIES gme )
endif()
Index: gzdoom-g4.3.1/libraries/zmusic/CMakeLists.txt
===================================================================
--- gzdoom-g4.3.1.orig/libraries/zmusic/CMakeLists.txt
+++ gzdoom-g4.3.1/libraries/zmusic/CMakeLists.txt
@@ -46,7 +46,7 @@ else()
endif()
-include_directories( "${CMAKE_CURRENT_SOURCE_DIR}/../libraries/dumb/include" "${ZLIB_INCLUDE_DIR}" "${ADL_INCLUDE_DIR}" "${OPN_INCLUDE_DIR}" "${TIMIDITYPP_INCLUDE_DIR}" "${TIMIDITY_INCLUDE_DIR}" "${WILDMIDI_INCLUDE_DIR}" "${OPLSYNTH_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}" )
+include_directories( "${CMAKE_CURRENT_SOURCE_DIR}/../libraries/dumb/include" "${ZLIB_INCLUDE_DIR}" "${ADL_INCLUDE_DIR}" "${OPN_INCLUDE_DIR}" "${TIMIDITYPP_INCLUDE_DIR}" "${TIMIDITY_INCLUDE_DIR}" "${WILDMIDI_INCLUDE_DIR}" "${OPLSYNTH_INCLUDE_DIR}" "${GME_INCLUDEDIR}" "${CMAKE_CURRENT_SOURCE_DIR}" )
if (WIN32)
set( PLAT_SOURCES

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@ -6,15 +6,15 @@ Use Vulkan system libraries instead of bundled code.
---
CMakeLists.txt | 3 ---
src/CMakeLists.txt | 2 +-
src/rendering/vulkan/shaders/vk_shader.cpp | 2 +-
src/rendering/vulkan/system/vk_builders.cpp | 4 ++--
src/common/rendering/vulkan/shaders/vk_shader.cpp | 2 +-
src/common/rendering/vulkan/system/vk_builders.cpp | 4 ++--
4 files changed, 4 insertions(+), 7 deletions(-)
Index: gzdoom-g4.2.4/CMakeLists.txt
Index: gzdoom-g4.4.0/CMakeLists.txt
===================================================================
--- gzdoom-g4.2.4.orig/CMakeLists.txt
+++ gzdoom-g4.2.4/CMakeLists.txt
@@ -330,9 +330,6 @@ option(FORCE_INTERNAL_ASMJIT "Use intern
--- gzdoom-g4.4.0.orig/CMakeLists.txt
+++ gzdoom-g4.4.0/CMakeLists.txt
@@ -307,9 +307,6 @@ option(FORCE_INTERNAL_ASMJIT "Use intern
mark_as_advanced( FORCE_INTERNAL_ASMJIT )
if (HAVE_VULKAN)
@ -24,40 +24,40 @@ Index: gzdoom-g4.2.4/CMakeLists.txt
endif()
if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB )
Index: gzdoom-g4.2.4/src/CMakeLists.txt
Index: gzdoom-g4.4.0/src/CMakeLists.txt
===================================================================
--- gzdoom-g4.2.4.orig/src/CMakeLists.txt
+++ gzdoom-g4.2.4/src/CMakeLists.txt
@@ -434,7 +434,7 @@ add_custom_target( revision_check ALL
--- gzdoom-g4.4.0.orig/src/CMakeLists.txt
+++ gzdoom-g4.4.0/src/CMakeLists.txt
@@ -435,7 +435,7 @@ add_custom_target( revision_check ALL
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${CMAKE_DL_LIBS}" )
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${CMAKE_DL_LIBS}" )
if (HAVE_VULKAN)
- set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
+ set( ZDOOM_LIBS ${ZDOOM_LIBS} -lglslang -lSPIRV -lOGLCompiler)
endif()
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIRS}" "${JPEG_INCLUDE_DIR}" "${ZMUSIC_INCLUDE_DIR}" )
Index: gzdoom-g4.2.4/src/rendering/vulkan/shaders/vk_shader.cpp
Index: gzdoom-g4.4.0/src/common/rendering/vulkan/shaders/vk_shader.cpp
===================================================================
--- gzdoom-g4.2.4.orig/src/rendering/vulkan/shaders/vk_shader.cpp
+++ gzdoom-g4.2.4/src/rendering/vulkan/shaders/vk_shader.cpp
@@ -4,7 +4,7 @@
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "w_wad.h"
#include "doomerrors.h"
--- gzdoom-g4.4.0.orig/src/common/rendering/vulkan/shaders/vk_shader.cpp
+++ gzdoom-g4.4.0/src/common/rendering/vulkan/shaders/vk_shader.cpp
@@ -25,7 +25,7 @@
#include "hw_shaderpatcher.h"
#include "filesystem.h"
#include "engineerrors.h"
-#include <ShaderLang.h>
+#include <glslang/Public/ShaderLang.h>
VkShaderManager::VkShaderManager(VulkanDevice *device) : device(device)
{
Index: gzdoom-g4.2.4/src/rendering/vulkan/system/vk_builders.cpp
Index: gzdoom-g4.4.0/src/common/rendering/vulkan/system/vk_builders.cpp
===================================================================
--- gzdoom-g4.2.4.orig/src/rendering/vulkan/system/vk_builders.cpp
+++ gzdoom-g4.2.4/src/rendering/vulkan/system/vk_builders.cpp
@@ -2,8 +2,8 @@
--- gzdoom-g4.4.0.orig/src/common/rendering/vulkan/system/vk_builders.cpp
+++ gzdoom-g4.4.0/src/common/rendering/vulkan/system/vk_builders.cpp
@@ -23,8 +23,8 @@
#include "vk_builders.h"
#include "doomerrors.h"
#include "r_data/renderstyle.h"
#include "engineerrors.h"
#include "renderstyle.h"
-#include <ShaderLang.h>
-#include <GlslangToSpv.h>
+#include <glslang/Public/ShaderLang.h>

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@ -1,17 +1,17 @@
From: Jan Engelhardt <jengelh@inai.de>
2018-01-02 15:25:05.669125932 +0100
Date: 2018-01-02 15:25:05.669125932 +0100
Ensure same IWAD directory across all Doom source ports in openSUSE
---
src/posix/i_system.h | 2 +-
src/common/platform/posix/i_system.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
Index: gzdoom-4.0.0/src/posix/i_system.h
Index: gzdoom-g4.4.0/src/common/platform/posix/i_system.h
===================================================================
--- gzdoom-4.0.0.orig/src/posix/i_system.h
+++ gzdoom-4.0.0/src/posix/i_system.h
@@ -42,7 +42,7 @@ struct ticcmd_t;
--- gzdoom-g4.4.0.orig/src/common/platform/posix/i_system.h
+++ gzdoom-g4.4.0/src/common/platform/posix/i_system.h
@@ -17,7 +17,7 @@ struct ticcmd_t;
struct WadStuff;
#ifndef SHARE_DIR
@ -19,4 +19,4 @@ Index: gzdoom-4.0.0/src/posix/i_system.h
+#define SHARE_DIR "/usr/share/doom/"
#endif
void CalculateCPUSpeed(void);

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@ -1,3 +1,20 @@
-------------------------------------------------------------------
Sun Jun 7 23:39:42 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 4.4.0
* Heretic's "bag of holding" had incorrectly given mace ammo.
* Added per pixel lighting for decals.
* Added a compatibility option for a bad teleporter in the
final map of Strife.
* Add a cvar to control weapon bobbing while firing.
* Fixed crash on maps with out of range sidedef and sector
numbers.
* Fixed missing sound for Polyobj_MoveTo.
* Attenuated lights for Strife.
* Added MTF_NOCOUNT to spawn flags.
- Drop gzdoom-system-gme.patch (moved to zmusic.spec),
gzdoom-dl.patch (unnecessary)
-------------------------------------------------------------------
Wed Jan 29 17:43:59 UTC 2020 - Michael Scafidi <raptir@gmail.com>
@ -7,10 +24,14 @@ Wed Jan 29 17:43:59 UTC 2020 - Michael Scafidi <raptir@gmail.com>
* fixed calling a function on string CVar
* added ability to filter VM disassembly dump
* add check for unity version of Nerve.wad
* infrastructure in place in case Nerve.wad changes again, this can be extended
* customized invulnerability colormap does not interfere with Powerup.ColorMap
* infrastructure in place in case Nerve.wad changes again, this
can be extended.
* customized invulnerability colormap does not interfere with
Powerup.ColorMap.
* precache a few sounds being referenced in common game code.
* define misc/secret for Hexen, too. By now there are some mods defining secrets for the game so this sound should be present there.
* define misc/secret for Hexen, too. By now there are some mods
defining secrets for the game so this sound should be present
there.
* Implement special colormap support for softpoly
* Softpoly: Fix broken fixed camera light for walls
* make nosave standalone CVar flag, alongside server and user

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@ -17,7 +17,7 @@
Name: gzdoom
Version: 4.3.3
Version: 4.4.0
Release: 0
Summary: A DOOM source port with graphic and modding extensions
License: GPL-3.0-only
@ -30,8 +30,6 @@ Patch1: gzdoom-waddir.patch
Patch2: gzdoom-lzma.patch
Patch3: gzdoom-vulkan.patch
Patch4: gzdoom-asmjit.patch
Patch5: gzdoom-system-gme.patch
Patch6: gzdoom-dl.patch
BuildRequires: cmake >= 2.8.7
BuildRequires: gcc-c++
BuildRequires: glslang-devel
@ -40,34 +38,22 @@ BuildRequires: nasm
BuildRequires: pkg-config
BuildRequires: spirv-tools-devel
BuildRequires: unzip
BuildRequires: xz
BuildRequires: zmusic-devel
BuildRequires: pkgconfig(bzip2)
BuildRequires: pkgconfig(clzma) >= 17.01
BuildRequires: pkgconfig(flac)
BuildRequires: pkgconfig(fluidsynth)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(gtk+-3.0)
BuildRequires: pkgconfig(libgme)
BuildRequires: pkgconfig(libmpg123)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(sndfile)
BuildRequires: pkgconfig(vulkan)
BuildRequires: pkgconfig(zlib)
%if 0%{?suse_version} >= 1500
BuildRequires: pkgconfig(clzma) >= 17.01
%else
Provides: bundled(lzma-sdk) = 19.00
%endif
%if 0%{?suse_version} == 1315
BuildRequires: gcc6-c++
%endif
Recommends: freedoom
Recommends: timidity
Recommends: timidity-eawpats
Provides: qzdoom = 1.3.0
Provides: zdoom = 2.8.1
# DUMB is modified to read OggVorbis samples
Provides: bundled(dumb) = 0.9.3
Provides: bundled(gdtoa)
Provides: bundled(re2c) = 0.16.0
Provides: bundled(xbrz) = 1.7
@ -85,41 +71,26 @@ GZDoom is a port (a modification) of the original Doom source code, featuring:
* Demo record/playback of classic and Boom demos is not supported.
%prep
%setup -q -n %name-g%version
%patch -P 1 -p1
%if 0%{?suse_version} >= 1500
%patch -P 2 -p1
%endif
%if 0%{?suse_version} >= 1550
%patch -P 3 -p1
%autosetup -p1 -n %name-g%version
rm -Rfv glslang src/rendering/vulkan/thirdparty/vulkan
%endif
%patch -P 4 -P 5 -P 6 -p1
perl -i -pe 's{__DATE__}{""}g' src/posix/sdl/i_main.cpp
perl -i -pe 's{<unknown version>}{%version}g' \
tools/updaterevision/updaterevision.c
%build
# There is handcrafted assembler, which LTO does not play nice with.
%define _lto_cflags %nil
# We must not strip - %%debug_package will take care of it
# Deactivate -Wl,--as-needed
%ifarch %ix86
# program does a cpuid check, so it is ok to enable
# Allow sw to use intrinsics (functions like _mm_set_sd).
# Guarded by cpuid calls by sw.
export CFLAGS="%optflags -msse -msse2"
export CXXFLAGS="%optflags -msse -msse2"
%endif
%cmake -DNO_STRIP=1 \
%if 0%{suse_version} == 1315
-DCMAKE_C_COMPILER=gcc-6 -DCMAKE_CXX_COMPILER=g++-6 \
%endif
-DCMAKE_SHARED_LINKER_FLAGS="" \
-DCMAKE_EXE_LINKER_FLAGS="" -DCMAKE_MODULE_LINKER_FLAGS="" \
-DINSTALL_DOCS_PATH="%_defaultdocdir/%name" \
-DINSTALL_PK3_PATH="%_datadir/doom" \
-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF \
-DDYN_SNDFILE=OFF -DDYN_MPG123=OFF
-DDYN_OPENAL=OFF
make %{?_smp_mflags}
%install