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gzdoom-dl.patch
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gzdoom-dl.patch
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@ -5,7 +5,7 @@ Tue Dec 17 00:10:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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* This is a bugfix release without new features. The notable
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highlight is that this fixes translucent objects in the
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software renderer.
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- Add gzdoom-system-gme.patch
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- Add gzdoom-system-gme.patch, gzdoom-dl.patch
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-------------------------------------------------------------------
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Tue Oct 1 06:23:02 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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@ -31,6 +31,7 @@ Patch2: gzdoom-lzma.patch
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Patch3: gzdoom-vulkan.patch
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Patch4: gzdoom-asmjit.patch
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Patch5: gzdoom-system-gme.patch
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Patch6: gzdoom-dl.patch
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BuildRequires: cmake >= 2.8.7
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BuildRequires: gcc-c++
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BuildRequires: glslang-devel
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@ -94,7 +95,7 @@ GZDoom is a port (a modification) of the original Doom source code, featuring:
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%patch -P 3 -p1
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rm -Rfv glslang src/rendering/vulkan/thirdparty/vulkan
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%endif
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%patch -P 4 -P 5 -p1
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%patch -P 4 -P 5 -P 6 -p1
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perl -i -pe 's{__DATE__}{""}g' src/posix/sdl/i_main.cpp
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perl -i -pe 's{<unknown version>}{%version}g' \
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tools/updaterevision/updaterevision.c
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