diff --git a/gzdoom.spec b/gzdoom.spec index 67d8237..5c46e13 100644 --- a/gzdoom.spec +++ b/gzdoom.spec @@ -58,12 +58,16 @@ Provides: bundled(lzma-sdk) = 15.13 Provides: bundled(re2c) = 0.16.0 %description -GZDoom is a port (a modification) of the original Doom source code, featuring -an OpenGL renderer, 3D floor and model support, Quake2-style skyboxes, HQnX -rescaling and other graphic improvements. Heretic, Hexen and Strife game modes -are supported. GZDoom provides a lot of modding features such as Boom and Hexen -map extension support and scriptability. The software renderer has been -removed, and demo record/playback is limited to a version-specific format. +GZDoom is a port (a modification) of the original Doom source code, featuring: +* an OpenGL renderer, HQnX rescaling, 3D floor and model support +* Truecolor software rendering, extending the classic 8-bit palette +* a three-point projection software renderer, extending the classic + 2-point projection +* Heretic, Hexen and Strife game modes and support for a lot of + additional IWADs. +* Boom and Hexen map extension support, scriptability with ACS and + ZScript, and various modding features regarding actors and scenery. +* Demo record/playback of classic and Boom demos is not supported. %prep %setup -qn gzdoom-g%version