gzdoom/gzdoom-vulkan.patch
Jan Engelhardt 6da4db3f66 Accepting request 708833 from home:mnhauke:games
- Update to new upstream release 4.1.3
  * bug fixes for both zscript and vulkan (the vulkan renderer is
    pretty much complete at this point)
  * added native double round(double) function
  * added a crosshair on/off toggle
  * cl_blockcheats 2 blocks cheats without showing any messages,
    useful for streamers who happen to be mappers/modders/etc
- Update to new upstream release 4.1.0
  * workaround buggy preprocessor in old AMD OpenGL drivers
  * fix bloom pass regression
  * fixed scale calculations for option menus.
  * implement custom post process shaders for vulkan backend
  * improve error handling during vulkan initialization
  * fixed inverted logic for displaying the generic log in Strife.
- Remove patch:
  * gzdoom-staticlibs.patch (fixed by upstream)
- Update patch:
  * gzdoom-vulkan.patch

OBS-URL: https://build.opensuse.org/request/show/708833
OBS-URL: https://build.opensuse.org/package/show/games/gzdoom?expand=0&rev=24
2019-06-09 12:52:59 +00:00

68 lines
2.7 KiB
Diff

From: Jan Engelhardt <jengelh@inai.de>
Date: 2019-04-13 15:02:22.799297208 +0200
Use Vulkan system libraries instead of bundled code.
---
CMakeLists.txt | 3 ---
src/CMakeLists.txt | 2 +-
src/rendering/vulkan/shaders/vk_shader.cpp | 2 +-
src/rendering/vulkan/system/vk_builders.cpp | 22 +++++++++++-----------
4 files changed, 13 insertions(+), 16 deletions(-)
Index: gzdoom-4.0.0/CMakeLists.txt
===================================================================
--- gzdoom-4.0.0.orig/CMakeLists.txt
+++ gzdoom-4.0.0/CMakeLists.txt
@@ -287,9 +287,6 @@ option(FORCE_INTERNAL_ASMJIT "Use intern
mark_as_advanced( FORCE_INTERNAL_ASMJIT )
if (HAVE_VULKAN)
- add_subdirectory( glslang/glslang)
- add_subdirectory( glslang/spirv )
- add_subdirectory( glslang/OGLCompilersDLL )
endif()
# Fast math flags, required by some subprojects
Index: gzdoom-4.0.0/src/CMakeLists.txt
===================================================================
--- gzdoom-4.0.0.orig/src/CMakeLists.txt
+++ gzdoom-4.0.0/src/CMakeLists.txt
@@ -465,7 +465,7 @@ add_custom_target( revision_check ALL
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${CMAKE_DL_LIBS}" )
if (HAVE_VULKAN)
- set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
+ set( ZDOOM_LIBS ${ZDOOM_LIBS} -lglslang -lSPIRV -lOGLCompiler)
endif()
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIRS}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" )
Index: gzdoom-4.0.0/src/rendering/vulkan/shaders/vk_shader.cpp
===================================================================
--- gzdoom-4.0.0.orig/src/rendering/vulkan/shaders/vk_shader.cpp
+++ gzdoom-4.0.0/src/rendering/vulkan/shaders/vk_shader.cpp
@@ -4,7 +4,7 @@
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "w_wad.h"
#include "doomerrors.h"
-#include <ShaderLang.h>
+#include <glslang/Public/ShaderLang.h>
VkShaderManager::VkShaderManager(VulkanDevice *device) : device(device)
{
Index: gzdoom-4.0.0/src/rendering/vulkan/system/vk_builders.cpp
===================================================================
--- gzdoom-4.0.0.orig/src/rendering/vulkan/system/vk_builders.cpp
+++ gzdoom-4.0.0/src/rendering/vulkan/system/vk_builders.cpp
@@ -2,8 +2,8 @@
#include "vk_builders.h"
#include "doomerrors.h"
#include "r_data/renderstyle.h"
-#include <ShaderLang.h>
-#include <GlslangToSpv.h>
+#include <glslang/Public/ShaderLang.h>
+#include <SPIRV/GlslangToSpv.h>
static const TBuiltInResource DefaultTBuiltInResource = {
/* .MaxLights = */ 32,