0756618101
- Relax the mbedtls dependency since upstream supports building with version 3 boo#1252435
Jaime Marquínez Ferrándiz2025-10-22 22:05:47 +00:00
be6ca86e31
Accepting request 1265352 from devel:languages:haxe
Ana Guerrero2025-03-31 09:42:16 +00:00
72626b155e
- Fix build on architectures different to ix86 and x86_64 by disabling the VM and adding implement_hl_debug_break_for_more_architectures.patch - Drop fix_arm_compilation.patch
Jaime Marquínez Ferrándiz2025-03-28 16:24:51 +00:00
76cd9c8b9c
Accepting request 1256260 from devel:languages:haxe
Ana Guerrero2025-03-26 20:23:48 +00:00
3bec58a374
- Update to version 1.15 * added more GL functions * added heaps.hdll (contains mikkt, meshtools, convex hull) * added GUID type support (int64 with debugger string representation) * fixes in UI8/F32 handling * GC bug fixes * some other bugfixes and minor improvements - Refresh 0001-fix-rpath.patch - Add fix_arm_compilation.patch - Drop 0001-cmake-Install-hlc_main.c-with-hl.h-and-hlc.h.patch, 0001-Disable-the-JIT-tests-on-arm-architectures.patch, 0001-cmake-Don-t-build-the-interpreter-on-ARM.patch, 0001-cmake-Don-t-run-the-version-test-if-the-interpreter-.patch, fix_incompatible-pointer-types.patch - Add depenedncy on pkgconfig(glu) - Add fix_incompatible-pointer-types.patch to fix build with more recent version of gcc - Update to version 1.14 * improved very significantly GC performances by using prefetch and multiple mark threads * reimplement CArray using native opcodes (requires Haxe 4.4+) * dynobj fields are now correctly ordered in the order they were set * added Prefetch and Asm opcodes (requires Haxe 4.4+) * added Intel VTune support (JIT only) * upgraded to PCRE2 for regular expressions * ... and many additional changes and fixes - Drop 0001-fix-return-non-void-functions.patch - Update to version 1.13 * support for CArray (contiguous memory array of objects) * support for @:packed (requires latest Haxe) : declare an object field like in C struct * improved GC performances * completed int64 support, including int64 maps * added DirectX12 support * added SDL/DX mouse handle API (by @Yanrishatum) * added named threads support + debugger support * ... and many additional changes - Add 0001-fix-return-non-void-functions.patch: fix build with -Werror=return-type - Drop 0001-cmake-Link-sdl.hdll-with-OpenGL.patch: accepted upstream - Add 0001-fix-rpath.patch: Fix the RPATH of the hl binary to comply with rpm validations - Add 0001-cmake-Don-t-build-the-interpreter-on-ARM.patch and 0001-cmake-Don-t-run-the-version-test-if-the-interpreter-.patch : disable the interpreter on ARM architectures - Update to version 1.12 * support for hot reload * added native int64 support (for x64 only, compile with -D hl-legacy32 to keep hl32 i64 emulation) * added field name to null access exceptions * added hl.Api.compact to compact a set of values into a single GC block * better stack primitives for faster haxe throw * added 16 bits PNG decoding (fmt) * added captured stack for closures (when debugger connected) * added ftell2/fseek2 for large file support * added optional library support @:native("?lib","name") static function foo() : Void allowing runtime detection of libraries (as well as hl.Api.isPrimLoaded) * changed Windows binary to use VS2015 (was VS2013) - Move the libraries to subpackages and don't reference the devel subpackage from the main package - Include the license in the devel subpackage - 0001-Disable-the-JIT-tests-on-arm-architectures.patch : Add reference to pull request - Add 0001-Disable-the-JIT-tests-on-arm-architectures.patch to disable JIT tests on ARM - Use cmake to build the project - Add 0001-cmake-Link-sdl.hdll-with-OpenGL.patch to fix linking with OpenGL - Add 0001-cmake-Install-hlc_main.c-with-hl.h-and-hlc.h.patch to install hlc_main.c - Initial version
Jaime Marquínez Ferrándiz2025-03-26 14:15:04 +00:00
2fd8eaa152
- Update to version 1.15 * added more GL functions * added heaps.hdll (contains mikkt, meshtools, convex hull) * added GUID type support (int64 with debugger string representation) * fixes in UI8/F32 handling * GC bug fixes * some other bugfixes and minor improvements - Refresh 0001-fix-rpath.patch - Drop 0001-cmake-Install-hlc_main.c-with-hl.h-and-hlc.h.patch, 0001-Disable-the-JIT-tests-on-arm-architectures.patch, 0001-cmake-Don-t-build-the-interpreter-on-ARM.patch, 0001-cmake-Don-t-run-the-version-test-if-the-interpreter-.patch, fix_incompatible-pointer-types.patch
Jaime Marquínez Ferrándiz2025-03-24 21:40:31 +00:00
a709566315
Accepting request 1253132 from devel:languages:haxe
Ana Guerrero2025-03-14 22:52:47 +00:00
128b66c616
- Update to version 1.12 * support for hot reload * added native int64 support (for x64 only, compile with -D hl-legacy32 to keep hl32 i64 emulation) * added field name to null access exceptions * added hl.Api.compact to compact a set of values into a single GC block * better stack primitives for faster haxe throw * added 16 bits PNG decoding (fmt) * added captured stack for closures (when debugger connected) * added ftell2/fseek2 for large file support * added optional library support @:native("?lib","name") static function foo() : Void allowing runtime detection of libraries (as well as hl.Api.isPrimLoaded) * changed Windows binary to use VS2015 (was VS2013)
Jaime Marquínez Ferrándiz2022-05-05 14:02:33 +00:00