Accepting request 1008626 from home:sp1rit
Updated to version 0.15.1beta OBS-URL: https://build.opensuse.org/request/show/1008626 OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/hyprland?expand=0&rev=9
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version https://git-lfs.github.com/spec/v1
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oid sha256:be3ea8a71b36c9ddfdc4cc09a67c20b7e9452bb3f8964a41d7f630b348848eba
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size 4833292
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3
hyprland-0.15.1beta.obscpio
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hyprland-0.15.1beta.obscpio
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version https://git-lfs.github.com/spec/v1
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oid sha256:a37a5e733a006cd5ef80aad1cd1412fcef2788ecc5db9a493885b816d221dbe3
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size 4836876
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-------------------------------------------------------------------
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Thu Oct 6 23:06:29 UTC 2022 - Florian "spirit" <packaging@sp1rit.anonaddy.me>
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- Updated to version 0.15.1beta:
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+ Critical update: 0.15.0beta has a defect due to an issue with
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wlroots making the GPU suffer a lot!
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+ New features:
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* Add accel profile and scroll method
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* Add input:touchpad:scroll_factor
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* Add switch device handling and binds
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* add desc: to monitor rules
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* add dpms per output
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* add dpms status info in hyprctl
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* add left_handed config for input
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* add minsize rule
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* added a noanim rule
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* additional logic for identical pid swallowing
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+ Fixes:
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* Fix compiler warnig comparing signed and unsigned integers.
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* Fix compiler warnings.
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* Fix getDeviceInt string arg "input:left_handed"
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* Merge branch 'fix_rounding_in_size_changing_windows' into
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rework_rounding_shader
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* Merge branch 'main' into fix_rounding_in_size_changing_windows
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* Merge branch 'make_TTY_unsigned' into fix_left_handed
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* fix naming when workspace back and forth
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* fix string corruption in hyprctl monitors -j
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* fix tty switch freeze
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* fix workspace previous with multi-mon ws moves
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* fixes to window swallowing with same pid
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* fixing your shit.
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* revert wlroots ver to fix critical gpu issue
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+ Other:
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* Avoid 38 files to compile every time a shader is modified.
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* Compare PLASTWINDOW & PWINDOWTOCHANGETO m_iMonitorID's instead
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of PWINDOWTOCHANGETO->m_iMonitorID &
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g_pCompositor->m_pLastMonitor->ID
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* Cut the number of pixels that call length() in half.
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* Don't pass bottomRight to textureShaders compute it within.
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* Even less branching (taken more or less from the border
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shader).
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* Make the rounding texture shaders smaller and more efficient.
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* Merge branch 'main' into rework_rounding_shader
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* Remove texcoord from QUADFRAGSRC.
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* Remove unused ignoreCorners variable from texture shaders.
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* Rework rounding shader
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* Send absolute screen coordinates to texture shaders.
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* focusedmon event check change
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* ignore VT switches to current vt
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* log GPU info for debugging
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* map touch to the correct output
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* monitor desc improvements
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* more checks in pid gathering
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* more monitor checks for shutdown:
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* reset sigmask on fork
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* return true on vt switch keysyms to avoid printing stuff
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* texcoord is unused in the rounding part of the textureshaders.
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* update wlroots dep
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* use goalv in clientsRequest
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* use vectorToWindowIdeal in mouse binds
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-------------------------------------------------------------------
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Tue Oct 4 08:28:42 UTC 2022 - Florian "sp1rit" <packaging@sp1rit.anonaddy.me>
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- Update to version 0.15.0beta:
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+ Enjoy your CPU usage when idle going down by as much as 95% in some cases and much more!
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+ Enjoy your CPU usage when idle going down by as much as 95% in
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some cases and much more!
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+ New features:
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* Add "highest" mode to Monitor for autoconfiguration.
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* Added window swallowing
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@ -29,12 +91,14 @@ Tue Oct 4 08:28:42 UTC 2022 - Florian "sp1rit" <packaging@sp1rit.anonaddy.me>
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* Replace clamp with max if there is no upper bound.
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* Scale border size in calculations of windows
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* Scale border size in window size pos calculation
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* Scale the border size, revert the window scaling according to border
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* Scale the border size, revert the window scaling according to
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border
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* Scale the cairo matrix to fit the monitor dimensions.
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* Shift splash up if monitor has wider ratio than bgTexture.
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* Unify arg lists, allow for trailing spaces in args
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* Use double literals, don't cast a integer literal to double.
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* Use double literals, don't cast integer or float literals to double.
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* Use double literals, don't cast integer or float literals to
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double.
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* allow for pure workspace names in dispatchers
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* allow one less arg in bind
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* anchor to proper quad in floating resize
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@ -183,7 +247,8 @@ Wed Sep 7 18:39:03 UTC 2022 - Florian "spirit" <packaging@sp1rit.anonaddy.me>
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* remove tiling node when invalid
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* sanity check on last window
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* send accumulated modifiers to surfaces
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* set last monitor and dont refocus in some cases (changeworkspace)
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* set last monitor and dont refocus in some cases
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(changeworkspace)
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* simplify code and update monitor on warp
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* simplify config monitor reloads and rearrange layers
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* unify monitor args
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@ -311,7 +376,8 @@ Mon Aug 22 10:24:52 UTC 2022 - Florian "spirit" <packaging@sp1rit.anonaddy.me>
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example:
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bind=SHIFT,exclam,movetoworkspace,1 # OLD
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bind=SHIFT,1,movetoworkspace,1 # NEW
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As an additional result of the above, for multi-layout users, see
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As an additional result of the above, for multi-layout users,
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see
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https://wiki.hyprland.org/Configuring/Uncommon-tips--tricks/
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+ New features:
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* Add mapwindow, unmapwindow and movewindow IPC events
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name: hyprland
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version: 0.15.0beta
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mtime: 1664833272
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commit: ff5843bd85c60a3e3a7d21f26f78c8604dbba63f
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version: 0.15.1beta
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mtime: 1665090550
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commit: 28a6e0ce3178527e54070fb3ee19d90239110bf7
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