2023-06-01 09:58:55 +02:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Mon May 29 01:41:01 UTC 2023 - Dirk Müller <dmueller@suse.com>
|
|
|
|
|
|
|
|
- update to 1.89.5:
|
|
|
|
* InputText: Reworked prev/next-word behavior to more closely
|
|
|
|
match Visual Studio text editor. Include '.' as a delimiter
|
|
|
|
and alter varying subtle behavior with how
|
|
|
|
blanks and separators are treated when skipping words.
|
|
|
|
* InputText: Fixed a tricky edge case, ensuring value is always
|
|
|
|
written back on the frame where IsItemDeactivated() returns
|
|
|
|
true, in order to allow usage without user retaining
|
|
|
|
underlying data. While we don't really want to
|
|
|
|
encourage user not retaining underlying data, in the absence
|
|
|
|
of a "late commit" behavior/flag we understand it may
|
|
|
|
be desirable to take advantage of this trick.
|
|
|
|
* Drag, Sliders: Fixed parsing of text input when '+' or '#'
|
|
|
|
format flags are used in the format string.
|
|
|
|
* Nav: Made Ctrl+Tab/Ctrl+Shift+Tab windowing register
|
|
|
|
ownership to held modifier so it doesn't interfere with other
|
|
|
|
code when remapping those actions.
|
|
|
|
* Nav: Made PageUp/PageDown/Home/End navigation also scroll
|
|
|
|
parent windows when necessary to make the target location
|
|
|
|
fully visible (same as e.g. arrow keys).
|
|
|
|
* ColorEdit: Fixed shading of S/V triangle in Hue Wheel mode.
|
|
|
|
* TabBar: Tab-bars with ImGuiTabBarFlags_FittingPolicyScroll
|
|
|
|
can be scrolled with horizontal mouse-wheel (or Shift + WheelY).
|
|
|
|
* Rendering: Using adaptive tessellation for RadioButton,
|
|
|
|
ColorEdit preview circles, Windows Close and Collapse Buttons.
|
|
|
|
* ButtonBehavior: Fixed an edge case where changing widget
|
|
|
|
type/behavior while active and using same id could lead to
|
|
|
|
an assert.
|
|
|
|
* Misc: Fixed ImVec2 operator[] violating aliasing rules
|
|
|
|
causing issue with Intel C++ compiler. (#6272) [@BayesBug]
|
|
|
|
* IO: Input queue trickling adjustment for touch screens.
|
|
|
|
* Fixed tapping on BeginTabItem() on a touch-screen.
|
|
|
|
* Fixed tapping on CollapsingHeader() with a close button
|
|
|
|
on a touch-screen.
|
|
|
|
* Fixed tapping on TreeNode() using
|
|
|
|
ImGuiTreeNodeFlags_AllowItemOverlap on a touch-screen.
|
|
|
|
* Fixed tapping on Selectable() using
|
|
|
|
ImGuiSelectableFlags_AllowItemOverlap on a touch-screen.
|
|
|
|
* Fixed tapping on TableHeader() on a touch-screen.
|
|
|
|
* IO: Added io.AddMouseSourceEvent() and ImGuiMouseSource enum.
|
|
|
|
* IO: Fixed support for calling io.AddXXXX functions from
|
|
|
|
inactive context (wrongly advertised as supported in 1.89.4).
|
|
|
|
* Backends: OpenGL3: Fixed GL loader crash when GL_VERSION
|
|
|
|
returns NULL.
|
|
|
|
* Backends: OpenGL3: Properly restoring "no shader program
|
|
|
|
bound" if it was the case prior to running the rendering
|
|
|
|
function.
|
|
|
|
* Backends: Win32: Added support for io.AddMouseSourceEvent()
|
|
|
|
to discriminate Mouse/TouchScreen/Pen.
|
|
|
|
* Backends: SDL2/SDL3: Added support for
|
|
|
|
io.AddMouseSourceEvent() to discriminate Mouse/TouchScreen.
|
|
|
|
* This is relying on SDL passing SDL_TOUCH_MOUSEID in the
|
|
|
|
event's 'which' field.
|
|
|
|
* Backends: SDL2/SDL3: Avoid calling
|
|
|
|
SDL_StartTextInput()/SDL_StopTextInput() as they actually
|
|
|
|
block text input input and don't only pertain to IME.
|
|
|
|
* Backends: GLFW: Added support on Win32 only for
|
|
|
|
io.AddMouseSourceEvent() to discriminate Mouse/TouchScreen/Pen.
|
|
|
|
* Backends: GLFW: Fixed key modifiers handling on secondary
|
|
|
|
viewports.
|
|
|
|
* Backends: Android: Added support for io.AddMouseSourceEvent()
|
|
|
|
to discriminate Mouse/TouchScreen/Pen.
|
|
|
|
* Backends: OSX: Added support for io.AddMouseSourceEvent() to
|
|
|
|
discriminate Mouse/Pen.
|
|
|
|
* Backends: WebGPU: Align buffers. Use WGSL shaders instead of
|
|
|
|
SPIR-V. Add gamma uniform.
|
|
|
|
* Backends: WebGPU: Reorganized to store data in
|
|
|
|
io.BackendRendererUserData like other backends.
|
|
|
|
|
|
|
|
-------------------------------------------------------------------
|
|
|
|
Thu Apr 13 19:42:09 UTC 2023 - Dirk Müller <dmueller@suse.com>
|
|
|
|
|
|
|
|
- update to 1.89.4:
|
|
|
|
* Nav: Tab key goes through every items (when keyboard navigation
|
|
|
|
is active).
|
|
|
|
* Nav: Enter key works to activate most items (when keyboard
|
|
|
|
navigation is active).
|
|
|
|
* Added return value to BeginTooltip().
|
|
|
|
* Examples: Activated keyboard and gamepad navigation by default
|
|
|
|
in all examples.
|
|
|
|
* Various other fixes related to: Nav, Tables, Drag and Drop,
|
|
|
|
InputText.
|
|
|
|
* Various improvements to Win32, SDL2, SDL3, GLFW backends.
|
|
|
|
* Added a Debug Tools to facilitate testing user-code testing
|
|
|
|
Begin/BeginChild return value.
|
|
|
|
* All changes see https://github.com/ocornut/imgui/releases/tag/v1.89.4
|
|
|
|
|
|
|
|
-------------------------------------------------------------------
|
|
|
|
Thu Apr 13 19:41:03 UTC 2023 - Dirk Müller <dmueller@suse.com>
|
|
|
|
|
|
|
|
- update to 1.89.3:
|
|
|
|
* Backends+Examples: SDL2: renamed all unnumbered references to
|
|
|
|
"sdl" to "sdl2".
|
|
|
|
* This is in prevision for the future release of SDL3 and its
|
|
|
|
associated backend.
|
|
|
|
* All changes see https://github.com/ocornut/imgui/releases/tag/v1.89.3
|
|
|
|
|
Accepting request 1056351 from home:dirkmueller:Factory
- update to v1.89.2:
* Tables, Nav, Scrolling: fixed scrolling functions and focus tracking
with frozen rows and frozen columns. Windows now have a better
understanding of outer/inner decoration sizes, which should later lead
us toward more flexible uses of menu/status bars. (#5143, #3692)
* Tables, Nav: frozen columns are not part of menu layer and can be
crossed over. (#5143, #3692)
* Tables, Columns: fixed cases where empty columns may lead to empty
ImDrawCmd. (#4857, #5937)
* Tables: fixed matching width of synchronized tables (multiple tables
with same id) when only some instances have a vertical scrollbar and not
all. (#5920)
* Fixed cases where CTRL+Tab or Modal can occasionally lead to the
creation of ImDrawCmd with zero triangles, which would makes the render
loop of some backends assert (e.g. Metal with debugging, Allegro).
(#4857, #5937)
* Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at
runtime instead of compile-time, being consistent with our support for
io.ConfigMacOSXBehaviors and making it easier for bindings generators to
process that value. (#5923, #456)
* Inputs, Scrolling: better selection of scrolling window when hovering
nested windows and when backend/OS is emitting dual-axis wheeling inputs
(typically touch pads on macOS). We now select a primary axis based on
recent events, and select a target window based on it. We expect this
behavior to be further improved/tweaked. (#3795, #4559) [@ocornut,
@folays]
* InputText: fixed cursor navigation when pressing Up Arrow on the last
character of a multi-line buffer which doesn't end with a carriage
return. (#6000)
* Text: fixed layouting of wrapped-text block when the last source line is
OBS-URL: https://build.opensuse.org/request/show/1056351
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/imgui?expand=0&rev=8
2023-01-20 23:55:40 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Fri Jan 6 08:51:21 UTC 2023 - Dirk Müller <dmueller@suse.com>
|
|
|
|
|
|
|
|
- update to v1.89.2:
|
|
|
|
* Tables, Nav, Scrolling: fixed scrolling functions and focus tracking
|
|
|
|
with frozen rows and frozen columns. Windows now have a better
|
|
|
|
understanding of outer/inner decoration sizes, which should later lead
|
|
|
|
us toward more flexible uses of menu/status bars. (#5143, #3692)
|
|
|
|
* Tables, Nav: frozen columns are not part of menu layer and can be
|
|
|
|
crossed over. (#5143, #3692)
|
|
|
|
* Tables, Columns: fixed cases where empty columns may lead to empty
|
|
|
|
ImDrawCmd. (#4857, #5937)
|
|
|
|
* Tables: fixed matching width of synchronized tables (multiple tables
|
|
|
|
with same id) when only some instances have a vertical scrollbar and not
|
|
|
|
all. (#5920)
|
|
|
|
* Fixed cases where CTRL+Tab or Modal can occasionally lead to the
|
|
|
|
creation of ImDrawCmd with zero triangles, which would makes the render
|
|
|
|
loop of some backends assert (e.g. Metal with debugging, Allegro).
|
|
|
|
(#4857, #5937)
|
|
|
|
* Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at
|
|
|
|
runtime instead of compile-time, being consistent with our support for
|
|
|
|
io.ConfigMacOSXBehaviors and making it easier for bindings generators to
|
|
|
|
process that value. (#5923, #456)
|
|
|
|
* Inputs, Scrolling: better selection of scrolling window when hovering
|
|
|
|
nested windows and when backend/OS is emitting dual-axis wheeling inputs
|
|
|
|
(typically touch pads on macOS). We now select a primary axis based on
|
|
|
|
recent events, and select a target window based on it. We expect this
|
|
|
|
behavior to be further improved/tweaked. (#3795, #4559) [@ocornut,
|
|
|
|
@folays]
|
|
|
|
* InputText: fixed cursor navigation when pressing Up Arrow on the last
|
|
|
|
character of a multi-line buffer which doesn't end with a carriage
|
|
|
|
return. (#6000)
|
|
|
|
* Text: fixed layouting of wrapped-text block when the last source line is
|
|
|
|
above the clipping region. Regression added in 1.89. (#5720, #5919)
|
|
|
|
* Misc: added GetItemID() in public API. It is not often expected that you
|
|
|
|
would use this, but it is useful for Shortcut() and upcoming owner-aware
|
|
|
|
input functions which wants to be implemented with public API.
|
|
|
|
* Fonts: imgui_freetype: fixed a packing issue which in some occurrences
|
|
|
|
would prevent large amount of glyphs from being packed correctly.
|
|
|
|
(#5788, #5829)
|
|
|
|
* Fonts: added a void* UserData field in ImFontAtlas, as a convenience for
|
|
|
|
use by applications using multiple font atlases.
|
|
|
|
* Demo: simplified "Inputs" section, moved contents to Metrics->Inputs.
|
|
|
|
* Debug Tools: Metrics: added "Inputs" section, moved from Demo for
|
|
|
|
consistency.
|
|
|
|
* Misc: fixed parameters to IMGUI_DEBUG_LOG() not being dead-stripped when
|
|
|
|
building with IMGUI_DISABLE_DEBUG_TOOLS is used. (#5901) [@Teselka]
|
|
|
|
* Misc: fixed compile-time detection of SSE features on MSVC 32-bits
|
|
|
|
builds. (#5943) [@TheMostDiligent]
|
|
|
|
* Examples: DirectX10, DirectX11: try WARP software driver if hardware
|
|
|
|
driver is not available. (#5924, #5562)
|
|
|
|
* Backends: GLFW: Fixed mods state on Linux when using Alt-GR text input
|
|
|
|
(e.g. German keyboard layout), which could lead to broken text input.
|
|
|
|
Revert a 2022/01/17 change were we resumed using mods provided by GLFW,
|
|
|
|
turns out they are faulty in this specific situation. (#6034)
|
|
|
|
* Backends: Allegro5: restoring using al_draw_indexed_prim() when Allegro
|
|
|
|
version is >= 5.2.5. (#5937) [@Espyo]
|
|
|
|
* Backends: Vulkan: Fixed sampler passed to ImGui_ImplVulkan_AddTexture()
|
|
|
|
not being honored as we were using an immutable sampler. (#5502, #6001,
|
|
|
|
#914) [@martin-ejdestig, @rytisss]
|
|
|
|
|
2022-12-14 11:09:51 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Tue Dec 6 20:58:07 UTC 2022 - Dirk Müller <dmueller@suse.com>
|
|
|
|
|
|
|
|
- update to 1.89.1:
|
|
|
|
* too many changes to list here, see https://github.com/ocornut/imgui/releases/tag/v1.89.1
|
|
|
|
|
2021-08-27 21:49:09 +02:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Mon Aug 23 13:52:58 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
|
|
|
|
|
|
|
- Update to 1.84.2
|
|
|
|
Bugfix release:
|
|
|
|
* Disabled: Fixed nested BeginDisabled()/EndDisabled() calls.
|
|
|
|
* Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300
|
|
|
|
es") to use normal precision floats. Avoid wobbly rendering at
|
|
|
|
HD resolutions.
|
|
|
|
|
|
|
|
-------------------------------------------------------------------
|
|
|
|
Sat Aug 21 21:26:07 UTC 2021 - Martin Hauke <mardnh@gmx.de>
|
|
|
|
|
|
|
|
- Update to 1.84.1
|
|
|
|
https://github.com/ocornut/imgui/releases/tag/v1.84
|
|
|
|
|
2021-04-23 19:22:19 +02:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Tue Apr 20 11:18:02 UTC 2021 - Anton Smorodskyi <asmorodskyi@suse.com>
|
|
|
|
|
|
|
|
- drop logic building imgui.so because this library is dummy and not
|
|
|
|
ship any actual functionality. ImGui suppose to be used as sources
|
|
|
|
|
2021-02-23 11:28:41 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Sat Feb 20 15:07:04 UTC 2021 - Matthias Mailänder <mailaender@opensuse.org>
|
|
|
|
|
|
|
|
- update to 1.81
|
|
|
|
|
2020-12-05 18:09:45 +01:00
|
|
|
-------------------------------------------------------------------
|
|
|
|
Sat Dec 5 15:36:53 UTC 2020 - Matthias Mailänder <mailaender@opensuse.org>
|
|
|
|
|
|
|
|
- update to 1.79
|
|
|
|
|
|
|
|
-------------------------------------------------------------------
|
|
|
|
Thu Mar 16 14:00:52 UTC 2017 - dmacvicar@suse.de
|
|
|
|
|
|
|
|
- initial package for 1.49
|
|
|
|
|