diff --git a/_scmsync.obsinfo b/_scmsync.obsinfo new file mode 100644 index 0000000..76afb2a --- /dev/null +++ b/_scmsync.obsinfo @@ -0,0 +1,4 @@ +mtime: 1732622426 +commit: c377a76d74e235cafb8a13eabf291de270ba6543949a203100c2dcfa8ecde78a +url: https://src.opensuse.org/clibs/imgui +revision: master diff --git a/build.specials.obscpio b/build.specials.obscpio new file mode 100644 index 0000000..b7f973d --- /dev/null +++ b/build.specials.obscpio @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83359583dec15b81c3dfff20a8f97c389f46a735ed0879b91d10e45145b3831a +size 256 diff --git a/imgui.changes b/imgui.changes index 089c725..8b2d54f 100644 --- a/imgui.changes +++ b/imgui.changes @@ -1,3 +1,124 @@ +------------------------------------------------------------------- +Tue Nov 26 05:31:00 UTC 2024 - ming li + +- update to 1.91.0: + Breaking Changes: + * IO, IME: renamed platform IME hook and added explicit context for + consistency and future-proofness. + old: io.SetPlatformImeDataFn(ImGuiViewport* viewport, + ImGuiPlatformImeData* data); + new: io.PlatformSetImeDataFn(ImGuiContext* ctx, ImGuiViewport* + viewport, ImGuiPlatformImeData* data); + It is expected that for a vast majority of users this is + automatically set by core library and/or platform backend so + it won't have any effect. + * Obsoleted GetContentRegionMax(), GetWindowContentRegionMin() and + GetWindowContentRegionMax(). (information thread: #7838) + You should never need those functions! You can do everything in + less a confusing manner by only using GetCursorScreenPos() and + GetContentRegionAvail(). Also always consider that if you are + using GetWindowPos() and GetCursorPos() you may also be making + things unnecessarily complicated. + I repeat: You can do everything with GetCursorScreenPos() + and GetContentRegionAvail()! + GetWindowContentRegionMax().x - GetCursorPos().x --> + GetContentRegionAvail().x + GetWindowContentRegionMax().x + GetWindowPos().x --> + GetCursorScreenPos().x + GetContentRegionAvail().x + // when called from left edge of window + GetContentRegionMax() --> GetContentRegionAvail() + GetCursorScreenPos() + - GetWindowPos() // right edge in local coordinates + GetWindowContentRegionMax().x - GetWindowContentRegionMin().x --> + GetContentRegionAvail() // when called from left edge of window + * Item flag changes: + Obsoleted PushButtonRepeat()/PopButtonRepeat() in favor of using + new PushItemFlag()/PopItemFlag() with ImGuiItemFlags_ButtonRepeat. + Kept inline redirecting functions (will obsolete). + Obsoleted PushTabStop()/PopTabStop() in favor of using new + PushItemFlag()/PopItemFlag() with ImGuiItemFlags_NoTabStop. + Kept inline redirecting functions (will obsolete). + Renamed ImGuiSelectableFlags_DontClosePopups to + ImGuiSelectableFlags_NoAutoClosePopups for consistency. Kept inline + redirecting functions (will obsolete). + Internals: + changed/inverted ImGuiItemFlags_SelectableDontClosePopup (default==false) to + ImGuiItemFlags_AutoClosePopups (default==true), same logic, + only inverted behavior. (#1379, #1468, #2200, #4936, #5216, #7302, #7573) + * Commented out obsolete ImGuiModFlags (renamed to ImGuiKeyChord in 1.89). + (#4921, #456) + * Commented out obsolete ImGuiModFlags_XXX values + (renamed to ImGuiMod_XXX in 1.89). (#4921, #456) + ImGuiModFlags_Ctrl -> ImGuiMod_Ctrl, ImGuiModFlags_Shift -> + ImGuiMod_Shift etc. + * Backends: GLFW+Emscripten: Renamed + ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() + to ImGui_ImplGlfw_InstallEmscriptenCallbacks(), with an + additional GLFWWindow* parameter. (#7647) [@ypujante] + + Other Changes + * Added TextLink(), TextLinkOpenURL() hyperlink widgets. (#7660) + * IO: added io.PlatformOpenInShellFn() handler to open a + link/folder/file in OS shell. (#7660) + Added IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS to disable + default Windows/Linux/Mac implementation. + * IO: added io.ConfigNavSwapGamepadButtons to swap Activate/Cancel + (A<>B) buttons, to match the typical "Nintendo/Japanese consoles" + button layout when using Gamepad navigation. (#787, #5723) + * Added PushItemFlag()/PopItemFlags(), ImGuiItemFlags to modify shared + item flags: + Added ImGuiItemFlags_NoTabStop to disable tabbing through items. + Added ImGuiItemFlags_NoNav to disable any navigation and focus + of items. (#787) + Added ImGuiItemFlags_NoNavDefaultFocus to disable item being + default focus. (#787) + Added ImGuiItemFlags_ButtonRepeat to enable repeat on any + button-like behavior. + Added ImGuiItemFlags_AutoClosePopups to disable menu + items/selection auto closing parent popups. + Disabling this was previously possible for Selectable() via a direct + flag but not for MenuItem(). (#1379, #1468, #2200, #4936, #5216, #7302, #7573) + This was mostly all previously in imgui_internal.h. + * Multi-Select: added multi-select API and demos. (#1861, #6518) + This system implements standard multi-selection idioms (CTRL+mouse + click, CTRL+keyboard moves, SHIFT+mouse click, SHIFT+keyboard moves, + etc.) with support for clipper (not submitting non-visible items), + box-selection with scrolling, and many other details. + In the spirit of Dear ImGui design, your code owns both items and actual + selection data. This is designed to allow all kinds of selection storage + you may use in your application (e.g. set/map/hash, intrusive selection, + interval trees, up to you). + The supported widgets are Selectable(), Checkbox(). TreeNode() is also + technically supported but... using this correctly is more complicated. + You need some sort of linear/random access to your tree, which is suited + to advanced trees setups already implementing filters and clipper. + We will work toward simplifying our existing demo for trees. + A helper ImGuiSelectionBasicStorage is provided to facilitate getting + started in a typical app (likely to suit a majority of users). + Documentation: + Wiki page https://github.com/ocornut/imgui/wiki/Multi-Select for + API overview. + Demo code + headers are well commented. + Added BeginMultiSelect(), EndMultiSelect(), SetNextItemSelectionUserData(). + Added IsItemToggledSelection() for use if you need latest selection + update during current iteration. + Added ImGuiMultiSelectIO and ImGuiSelectionRequest structures: + BeginMultiSelect() and EndMultiSelect() return a ImGuiMultiSelectIO + structure, which is mostly an array of ImGuiSelectionRequest actions + (clear, select all, set range, etc.) + Other fields are helpful when using a clipper, or wanting to handle + deletion nicely. + Added ImGuiSelectionBasicStorage helper to store and maintain a + selection (optional): + This is similar to if you used e.g. a std::set to store a selection, + with all the right glue to honor ImGuiMultiSelectIO requests. + Most applications can use that. + Added ImGuiSelectionExternalStorage helper to maintain an externally + stored selection (optional): + Helpful to easily bind multi-selection to e.g. an array of checkboxes. + Added ImGuiMultiSelectFlags options: + ImGuiMultiSelectFlags_SingleSelect: Disable selecting more than one item. + This is available to allow single-selection code to share same code/logic + if desired. It essential... + ------------------------------------------------------------------- Fri Jul 26 06:22:12 UTC 2024 - Frantisek Simorda diff --git a/imgui.spec b/imgui.spec index fe3e4ab..cee7e0d 100644 --- a/imgui.spec +++ b/imgui.spec @@ -17,7 +17,7 @@ Name: imgui -Version: 1.90.9 +Version: 1.91.0 Release: 0 Summary: Immediate Mode Graphical User interface for C++ with minimal dependencies License: MIT diff --git a/v1.90.9.tar.gz b/v1.90.9.tar.gz deleted file mode 100644 index 9836e18..0000000 --- a/v1.90.9.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:04943919721e874ac75a2f45e6eb6c0224395034667bf508923388afda5a50bf -size 1693129 diff --git a/v1.91.0.tar.gz b/v1.91.0.tar.gz new file mode 100644 index 0000000..7b06067 --- /dev/null +++ b/v1.91.0.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6e62c87252e6b3725ba478a1c04dc604aa0aaeec78fedcf4011f1e52548f4cc9 +size 1739300