diff --git a/imgui.changes b/imgui.changes index a544073..29fc056 100644 --- a/imgui.changes +++ b/imgui.changes @@ -1,3 +1,46 @@ +------------------------------------------------------------------- +Mon Feb 19 18:51:18 UTC 2024 - Atri Bhattacharya + +- Update to version 1.90.3: + * Breaking changes: + - Backends: SDL2: Removed obsolete + ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was + obsoleted in 1.84. Calling ImGui_ImplSDL2_NewFrame() without + parameter is fine. + - Backends: Vulkan: Moved RenderPass parameter from + ImGui_ImplVulkan_Init() function to + ImGui_ImplVulkan_InitInfo structure. Not required when using + dynamic rendering (gh#ocornut/imgui#7308). + - Backends: Vulkan: Using dynamic rendering now require + filling the PipelineRenderingCreateInfo structure in + ImGui_ImplVulkan_InitInfo, allowing to configure + color/depth/stencil formats. Removed ColorAttachmentFormat + field previously provided for dynamic rendering. + (gh#ocornut/imgui#7166, gh#ocornut/imgui#6855, + gh#ocornut/imgui#5446, gh#ocornut/imgui#5037). + * Menus, Popups: Fixed menus and popups with ChildWindow flag + erroneously not displaying a scrollbar when contents is over + parent viewport size (gh#ocornut/imgui#7287, + gh#ocornut/imgui#7063). + * Backends + - SDL2, SDL3: Handle gamepad disconnection + fixed increasing + gamepad reference counter continuously. + - Added support for multiple simultaneous gamepads. Added + ImGui_ImplSDL2_SetGamepadMode() function to select whether + to automatically pick first available gamepad, all gamepads, + or specific gamepads (gh#ocornut/imgui#3884, + gh#ocornut/imgui#6559, gh#ocornut/imgui#6890, + gh#ocornut/imgui#7180). + - SDL3: Fixed gamepad handling (gh#ocornut/imgui#7180). + - SDLRenderer3: query newly added SDL_RenderViewportSet() to + not restore a wrong viewport if none was initially set. + - DirectX9: Using RGBA format when allowed by the driver to + avoid CPU side conversion (gh#ocornut/imgui#6575). + * Internals: Fixed ImFileOpen not working before context is + created, preventing creation of a font atlas before main + context creation (gh#ocornut/imgui#7314, + gh#ocornut/imgui#7315). + ------------------------------------------------------------------- Wed Feb 14 09:06:50 UTC 2024 - Atri Bhattacharya diff --git a/imgui.spec b/imgui.spec index 3879d43..f483694 100644 --- a/imgui.spec +++ b/imgui.spec @@ -17,7 +17,7 @@ Name: imgui -Version: 1.90.2 +Version: 1.90.3 Release: 0 Summary: Immediate Mode Graphical User interface for C++ with minimal dependencies License: MIT diff --git a/v1.90.2.tar.gz b/v1.90.2.tar.gz deleted file mode 100644 index b1e175a..0000000 --- a/v1.90.2.tar.gz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:452d1c11e5c4b4dfcca272915644a65f1c076498e8318b141ca75cd30470dd68 -size 1657584 diff --git a/v1.90.3.tar.gz b/v1.90.3.tar.gz new file mode 100644 index 0000000..4e2c3b7 --- /dev/null +++ b/v1.90.3.tar.gz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:40b302d01092c9393373b372fe07ea33ac69e9491893ebab3bf952b2c1f5fd23 +size 1660047