- Update to version 1.36+git.20250612:
* Rename LCC constexpr function to constantexpr, avoiding C23
keyword clash
* Rename CHAR_WIDTH to CHARACTER_WIDTH
* Update FUNDING.yml
* Update README.md
* OpenGL2: Disable the VAO cache by default
* fix minor spelling errors
OBS-URL: https://build.opensuse.org/request/show/1288016
OBS-URL: https://build.opensuse.org/package/show/games/ioquake3?expand=0&rev=68
159 lines
4.5 KiB
RPMSpec
159 lines
4.5 KiB
RPMSpec
#
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# spec file for package ioquake3
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#
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# Copyright (c) 2025 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%define _lto_cflags %{nil}
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# Some arch have no VM (aarch64, ...)
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%define arch_with_vm %{ix86} x86_64 ppc ppc64 armv7l armv7hl
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Name: ioquake3
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Version: 1.36+git.20250612
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Release: 0
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Summary: Quake III
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License: GPL-2.0-or-later
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Group: Amusements/Games/3D/Shoot
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URL: https://ioquake3.org
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Source: %{name}-%{version}.tar.xz
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# PATCH-FIX-UPSTREAM ioquake3-drop-build-date-from-generated-file.patch -- Fix reproducible builds -- https://github.com/ioquake/ioq3/pull/704
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Patch0: ioquake3-drop-build-date-from-generated-file.patch
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BuildRequires: pkgconfig
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BuildRequires: pkgconfig(libcurl)
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BuildRequires: pkgconfig(libjpeg)
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BuildRequires: pkgconfig(ogg)
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BuildRequires: pkgconfig(openal)
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BuildRequires: pkgconfig(opus)
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BuildRequires: pkgconfig(opusfile)
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BuildRequires: pkgconfig(sdl2)
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BuildRequires: pkgconfig(vorbisfile)
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ExcludeArch: armv6l armv6hl
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%package devel
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Summary: Quake III
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Group: Development/Tools/Building
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%description
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Quake III first person shooter. This package only includes the binary
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files, you still need the data files from the original Quake III CD or
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the Demo.
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%description devel
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Quake III development tools for creating mods: q3lcc, q3rcc, q3cpp,
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q3asm
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%prep
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%autosetup -p1
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rm -Rf code/SDL2 code/libs code/AL code/curl* code/jpeg-8c code/libogg* code/libvorbis* code/opus* code/zlib
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%build
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cat > dobuild <<'EOF'
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#!/bin/sh
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%make_build \
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%ifarch armv7l armv7hl
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COMPILE_ARCH=armv7l \
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%endif
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%ifarch aarch64
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COMPILE_ARCH=aarch64 \
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%endif
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VERSION=%{version} \
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RELEASE=%{release} \
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OPTIMIZE="%{optflags} -O3 -ffast-math -fno-strict-aliasing" \
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TOOLS_OPTIMIZE="%{optflags} -fno-strict-aliasing" \
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GENERATE_DEPENDENCIES=0 \
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USE_LOCAL_HEADERS=0 \
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USE_INTERNAL_LIBS=0 \
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V=1 \
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"$@"
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EOF
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chmod 755 dobuild
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./dobuild release
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%install
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arch=`uname -m`
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case $arch in
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i?86) arch=x86 ;;
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esac
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q3dir=%{buildroot}%{_prefix}/lib/ioquake3
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install -d -m 755 $q3dir
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%ifarch %{arch_with_vm}
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install -d -m 755 $q3dir/baseq3/vm
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%else
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install -d -m 755 $q3dir/baseq3
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%endif
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install -d -m 755 $q3dir/demoq3
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%ifarch %{arch_with_vm}
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install -d -m 755 $q3dir/missionpack/vm
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%else
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install -d -m 755 $q3dir/missionpack
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%endif
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pushd build/release-linux-$arch/
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install -m 755 ioquake3.$arch $q3dir/
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install -m 755 ioq3ded.$arch $q3dir/
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install -m 644 renderer_opengl1_$arch.so $q3dir/
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install -m 644 renderer_opengl2_$arch.so $q3dir/
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install -m 644 baseq3/*.so $q3dir/baseq3
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%ifarch %{arch_with_vm}
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install -m 644 baseq3/vm/*.qvm $q3dir/baseq3/vm
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%endif
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pushd $q3dir/demoq3
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ln -s ../baseq3/*.so .
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popd
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install -m 644 missionpack/*.so $q3dir/missionpack
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%ifarch %{arch_with_vm}
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install -m 644 missionpack/vm/*.qvm $q3dir/missionpack/vm
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%endif
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popd
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# icons and start scripts
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install -d -m 755 %{buildroot}%{_bindir}
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install -d -m 755 %{buildroot}%{_datadir}/pixmaps
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install -d -m 755 %{buildroot}%{_datadir}/applications
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install -m 644 misc/quake3.png %{buildroot}%{_datadir}/pixmaps
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install -m 644 misc/setup/ioquake3.desktop %{buildroot}%{_datadir}/applications/ioquake3.desktop
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install -m 755 misc/setup/ioq3demo.sh $q3dir/
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install -m 755 misc/setup/ioquake3.sh $q3dir/
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for i in ioq3demo ioquake3; do
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echo -e "#!/bin/sh\nexec %{_prefix}/lib/ioquake3/$i.sh \"\$@\"" > %{buildroot}%{_bindir}/$i
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chmod 755 %{buildroot}%{_bindir}/$i
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done
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# devel tools
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%ifarch %{arch_with_vm}
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install -d -m 755 %{buildroot}%{_bindir}
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install -m 755 build/release-linux-$arch/tools/q3{lcc,cpp,rcc,asm} %{buildroot}%{_bindir}
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%endif
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%post
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echo 'copy pak[0-8].pk3 to /usr/lib/ioquake3/baseq3/'
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%files
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%license COPYING.txt
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%doc README* id-readme.txt
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%doc voip-readme.txt opengl2-readme.md
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%{_bindir}/ioq*
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%{_prefix}/lib/ioquake3
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%{_datadir}/applications/*
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%{_datadir}/pixmaps/*
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%files devel
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%doc code/tools/lcc/COPYRIGHT
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%ifarch %{arch_with_vm}
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%{_bindir}/q3*
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%endif
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%changelog
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