* ColorEdit, ColorPicker: redesigned how alpha is displayed in
the preview square. (#8335, #1578, #346)
* Removed ImGuiColorEditFlags_AlphaPreview (made value 0):
it is now the default behavior.
* Prior to 1.91.8: alpha was made opaque in the preview by
default _unless_ using ImGuiColorEditFlags_AlphaPreview.
* We now display the preview as transparent by default.
You can use ImGuiColorEditFlags_AlphaOpaque to use old
behavior.
* The new flags may be combined better and allow finer
controls:
* ImGuiColorEditFlags_AlphaOpaque: disable alpha in the
preview, but alpha value still editable.
* ImGuiColorEditFlags_AlphaNoBg: disable rendering a
checkerboard background behind transparent color.
* ImGuiColorEditFlags_AlphaPreviewHalf: display half
opaque / half transparent preview.
* Backends: SDLGPU3: Renamed
ImGui_ImplSDLGPU3_InitInfo::GpuDevice to Device
for consistency. (#8163, #7998, #7988)
* imgui_freetype: fixed issue where glyph advances would
incorrectly be snapped to pixels. Effectively it would only
be noticeable when hinting is disabled with
ImGuiFreeTypeBuilderFlags_NoHinting, as hinting itself
snaps glyph advances.
* Inputs: added IsMouseReleasedWithDelay() helper. (#8337,
#8320)
* Windows, Style: Fixed small rendering issues with menu bar,
resize grip and scrollbar when using thick border sizes.
OBS-URL: https://build.opensuse.org/package/show/devel:libraries:c_c++/json-c?expand=0&rev=49