generated via source service
OBS-URL: https://build.opensuse.org/package/show/multimedia:libs/libgme?expand=0&rev=7
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_service:download_url:game-music-emu-0.5.5.tbz2
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_service:download_url:game-music-emu-0.5.5.tbz2
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version https://git-lfs.github.com/spec/v1
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oid sha256:ecb3586aac9feff2b3141167835f73da0c997efbdd32e559f99477ad01e19089
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size 161954
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116
_service:set_version:libgme.spec
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_service:set_version:libgme.spec
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#
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# spec file for package libgme
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#
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# Copyright (c) 2011 SUSE LINUX Products GmbH, Nuernberg, Germany.
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via http://bugs.opensuse.org/
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#
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%define soname 0
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Name: libgme
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Version: 0.5.5
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Release: 0
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License: LGPLv2.1+
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Summary: Collection of video game music file emulators
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Url: http://code.google.com/p/game-music-emu/
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Group: System/Libraries
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Source0: game-music-emu-%{version}.tbz2
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# PATCH-FIX-UPSTREAM %%{name}-0.5.5-LIB_SUFFIX.patch http://code.google.com/p/game-music-emu/issues/detail?id=8 reddwarf@opensuse.org -- Add LIB_SUFFIX support
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Patch0: %{name}-0.5.5-LIB_SUFFIX.patch
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# PATCH-FIX-UPSTREAM %%{name}-0.5.5-pkg_config.patch reddwarf@opensuse.org -- Add pkg-config file. From upstream SVN.
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Patch1: %{name}-0.5.5-pkg_config.patch
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# PATCH-FIX-UPSTREAM %%{name}-0.5.5-symbol_visibility.patch reddwarf@opensuse.org -- Don't export internal symbols. From upstream SVN.
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Patch2: %{name}-0.5.5-symbol_visibility.patch
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BuildRequires: cmake
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BuildRequires: gcc-c++
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BuildRequires: pkg-config
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%description
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Game_Music_Emu is a collection of video game music file emulators that support
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the following formats and systems:
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- AY: ZX Spectrum/Amstrad CPC
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- GBS: Nintendo Game Boy
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- GYM: Sega Genesis/Mega Drive
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- HES: NEC TurboGrafx-16/PC Engine
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- KSS: MSX Home Computer/other Z80 systems (doesn't support FM sound)
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- NSF/NSFE: Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
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- SAP: Atari systems using POKEY sound chip
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- SPC: Super Nintendo/Super Famicom
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- VGM/VGZ: Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
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%package -n %{name}%{soname}
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Summary: Collection of video game music file emulators
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Group: System/Libraries
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%description -n %{name}%{soname}
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Game_Music_Emu is a collection of video game music file emulators that support
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the following formats and systems:
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- AY: ZX Spectrum/Amstrad CPC
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- GBS: Nintendo Game Boy
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- GYM: Sega Genesis/Mega Drive
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- HES: NEC TurboGrafx-16/PC Engine
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- KSS: MSX Home Computer/other Z80 systems (doesn't support FM sound)
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- NSF/NSFE: Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
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- SAP: Atari systems using POKEY sound chip
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- SPC: Super Nintendo/Super Famicom
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- VGM/VGZ: Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
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%package devel
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Summary: Development libraries and headers for %{name}
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Group: Development/Libraries/C and C++
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Requires: %{name}%{soname} = %{version}
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%description devel
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The developmental files that must be installed in order to compile applications
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which use %{name}.
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%prep
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%setup -q -n game-music-emu-%{version}
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%patch0
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%patch1
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%patch2
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sed -i 's/\r$//' changes.txt design.txt gme.txt license.txt readme.txt
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%build
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export CFLAGS='%{optflags}'
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export CXXFLAGS='%{optflags}'
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%{__mkdir} build
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cd build
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cmake -DCMAKE_SKIP_RPATH=1 \
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-DCMAKE_INSTALL_PREFIX=%{_prefix} \
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-DLIB_SUFFIX=$(echo %{_lib} | cut -b4-) \
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-DCMAKE_BUILD_TYPE=Release ..
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%{__make} %{?_smp_mflags} VERBOSE=1
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%install
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cd build
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%make_install
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%post -n %{name}%{soname} -p /sbin/ldconfig
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%postun -n %{name}%{soname} -p /sbin/ldconfig
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%files -n %{name}%{soname}
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%defattr(0644, root, root, 0755)
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%doc changes.txt gme.txt license.txt readme.txt
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%{_libdir}/%{name}.so.%{soname}*
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%files devel
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%defattr(0644, root, root, 0755)
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%doc design.txt
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%{_includedir}/gme
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%{_libdir}/%{name}.so
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%{_libdir}/pkgconfig/%{name}.pc
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%changelog
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