Stefan Dirsch
0fd8c02f0b
- First build. Version - 1.1.7 OBS-URL: https://build.opensuse.org/package/show/X11:XOrg/libnvidia-egl-wayland?expand=0&rev=1
107 lines
3.1 KiB
RPMSpec
107 lines
3.1 KiB
RPMSpec
%define so_ver 1
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# Common info
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Name: libnvidia-egl-wayland
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%define lname libnvidia-egl-wayland%{so_ver}
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Version: 1.1.7
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Release: 0
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License: MIT
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Group: Development/Libraries/Other
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URL: https://github.com/NVIDIA/egl-wayland
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Summary: The EGLStream-based Wayland external platform
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# Build-time parameters
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BuildRequires: gcc-c++
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BuildRequires: meson >= 0.50 ninja
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BuildRequires: pkg-config
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BuildRequires: pkgconfig(egl)
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BuildRequires: pkgconfig(eglexternalplatform) >= 1.1
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BuildRequires: pkgconfig(wayland-server)
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BuildRequires: pkgconfig(wayland-client)
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BuildRequires: pkgconfig(wayland-scanner)
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BuildRequires: pkgconfig(wayland-egl-backend) >= 3
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BuildRequires: pkgconfig(x11)
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BuildRoot: %{_tmppath}/%{name}-root
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Source: egl-wayland-%{version}.tar.gz
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%description
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This is an implementation of a EGL External Platform library to add client-side
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Wayland support to EGL on top of EGLDevice and EGLStream families of extensions.
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This library implements an EGL External Platform interface to work along with
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EGL drivers that support the external platform mechanism.
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%package -n %lname
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Summary: The EGLStream-based Wayland external platform
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Group: Development/Libraries/Other
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%description -n %lname
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This is an implementation of a EGL External Platform library to add client-side
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Wayland support to EGL on top of EGLDevice and EGLStream families of extensions.
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This library implements an EGL External Platform interface to work along with
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EGL drivers that support the external platform mechanism.
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%package -n libnvidia-egl-wayland-devel
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Group: Development/Languages/C and C++
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Summary: Development package for %{name}
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Requires: %{lname} = %{version}-%{release}
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%description -n libnvidia-egl-wayland-devel
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This is an implementation of a EGL External Platform library to add client-side
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Wayland support to EGL on top of EGLDevice and EGLStream families of extensions.
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This library implements an EGL External Platform interface to work along with
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EGL drivers that support the external platform mechanism.
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This package provides headers and libraries required to build software
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using %{name}.
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%prep
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%setup -q -n egl-wayland-%{version}%{?extraver}
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%build
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_CFLAGS='%{optflags}'
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_LDFLAGS='-Wl,--strip-all -Wl,-z,noexecstack -Wl,-z,now -Wl,-z,relro'
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meson setup build \
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--buildtype=release \
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--optimization=2 \
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--strip \
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\
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--prefix=%{_prefix} \
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--libdir=%{_libdir} \
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--default-library=shared \
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\
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-Db_lto=true \
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-Db_ndebug=if-release \
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-Dc_args="$_CFLAGS" \
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-Dc_link_args="$_LDFLAGS"
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ninja -v -C build %{?_smp_mflags}
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%install
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DESTDIR=%{buildroot} ninja -C build install
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%clean
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[ "%{buildroot}" != "/" ] && %{__rm} -rf %{buildroot}
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%post -n %lname -p /sbin/ldconfig
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%postun -n %lname -p /sbin/ldconfig
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%files -n %lname
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%defattr(-,root,root)
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%license COPYING
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%doc README.md
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%{_libdir}/libnvidia-egl-wayland.so.%{so_ver}*
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%{_datadir}/wayland-eglstream/
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%files -n libnvidia-egl-wayland-devel
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%defattr(-,root,root)
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%license COPYING
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%doc README.md
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%{_libdir}/libnvidia-egl-wayland.so
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%{_libdir}/pkgconfig/wayland-eglstream.pc
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%{_datadir}/pkgconfig/wayland-eglstream-protocols.pc
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