- Fix building with Tumbleweed - Add patch: * 0001-Fix-building-with-gcc-15.patch - Migrate service file to use 'manual' instead of 'disabled' as suggested by osc OBS-URL: https://build.opensuse.org/request/show/1291439 OBS-URL: https://build.opensuse.org/package/show/games/libvsg?expand=0&rev=14
116 lines
3.5 KiB
RPMSpec
116 lines
3.5 KiB
RPMSpec
#
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# spec file for package libvsg
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#
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# Copyright (c) 2025 SUSE LLC
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#
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# upon. The license for this file, and modifications and additions to the
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# file, is the same license as for the pristine package itself (unless the
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# license for the pristine package is not an Open Source License, in which
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# case the license is the MIT License). An "Open Source License" is a
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# license that conforms to the Open Source Definition (Version 1.9)
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# published by the Open Source Initiative.
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# Please submit bugfixes or comments via https://bugs.opensuse.org/
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#
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%define _check 0
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%define _vsg_so_nr 14
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%define rname VulkanSceneGraph
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%define glslang_version 20230222+git.e4075496
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Name: libvsg
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Version: 1.0.9
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Release: 0
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Summary: 3D graphics toolkit
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License: MIT
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Group: Productivity/Graphics/Other
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URL: https://vsg-dev.github.io/VulkanSceneGraph
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Source0: %{rname}-%{version}.tar.xz
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Source1: glslang-%{glslang_version}.tar.xz
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Source2: 0001-Fix-building-with-gcc-15.patch
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BuildRequires: cmake
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BuildRequires: gcc-c++
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%if %_check
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BuildRequires: cppcheck
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%endif
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BuildRequires: cmake(SPIRV-Tools)
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BuildRequires: pkgconfig(vulkan)
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BuildRequires: pkgconfig(xcb)
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%description
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The VulkanSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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Vulkan freeing the developer from implementing and optimizing low
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level graphics calls, and provides many additional utilities for
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development of graphics applications.
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%package -n libvsg%{_vsg_so_nr}
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Summary: Shared libraries for VulkanSceneGraph
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# try to cover up past mistakes
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Group: System/Libraries
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%description -n libvsg%{_vsg_so_nr}
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The VulkanSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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Vulkan.
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This package contains the shared libraries for VulkanSceneGraph.
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%package -n libvsg-devel
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Summary: VulkanSceneGraph development files
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Group: Development/Libraries/C and C++
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Requires: libvsg%{_vsg_so_nr} = %{version}
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Requires: pkgconfig(vulkan)
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%description -n libvsg-devel
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The VulkanSceneGraph is a graphics toolkit for the development of
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graphic applications such as flight simulators, games, virtual
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reality and scientific visualization. Based around the concept of a
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scene graph, it provides an object-oriented framework on top of
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OpenGL.
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This package contains the header and development files for
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VulkanSceneGraph.
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%prep
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%autosetup -p1 -n %{rname}-%{version}
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tar -xJf %{SOURCE1}
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mv glslang-%{glslang_version} src/glslang
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patch -p1 -i %{SOURCE2}
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%build
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%cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_RELWITHDEBINFO_POSTFIX=
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%cmake_build
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%check
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%if %_check
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cppcheck --version
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cd build && make cppcheck
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%endif
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%install
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%cmake_install
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%post -n libvsg%{_vsg_so_nr} -p /sbin/ldconfig
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%postun -n libvsg%{_vsg_so_nr} -p /sbin/ldconfig
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%files -n libvsg%{_vsg_so_nr}
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%defattr(-,root,root)
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%license LICENSE.md
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%{_libdir}/lib*.so.*
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%files -n libvsg-devel
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%defattr(-,root,root)
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%{_includedir}/vsg*/
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%{_libdir}/lib*.so
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%{_libdir}/cmake
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%changelog
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