love-0_7_2/love-0_7_2.spec

75 lines
2.0 KiB
RPMSpec

#
# spec file for package love-0_7_2
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: love-0_7_2
Version: 0.7.2
Release: 0
Summary: 2D gaming engine written in Lua
License: Zlib
Group: Development/Languages/Other
Url: http://love2d.org/
Source: https://bitbucket.org/rude/love/downloads/love-0.7.2-linux-src.tar.gz
Patch1: love-modplug.patch
Patch2: system-packages.diff
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: gcc-c++
BuildRequires: libmng-devel
BuildRequires: libtiff-devel
BuildRequires: libtool
BuildRequires: physfs-devel
BuildRequires: pkg-config
BuildRequires: pkgconfig(IL)
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(libmodplug)
BuildRequires: pkgconfig(libmpg123)
BuildRequires: pkgconfig(lua5.1)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sdl)
BuildRequires: pkgconfig(vorbisfile)
%description
LÖVE is a framework for making 2D games in Lua.
%prep
%setup -qn love-HEAD
%patch -P 1 -P 2 -p1
%build
sed -i 's/\r$//' *.txt
mv configure.{in,ac}
autoreconf -fi
export CPPFLAGS="-DGL_GLEXT_PROTOTYPES"
%configure
make %{?_smp_mflags}
%install
b="%buildroot";
make install DESTDIR="$b"
mv "$b/%_bindir"/love{,-0.7.2}
%files
%defattr(-,root,root)
%doc changes.txt license.txt readme.txt
%_bindir/love-0.7.2
%changelog