38621b29f3
- Update to 0.5.10: * Add new window to add games to Lutris, with searches from the website, scanning a folder for previously installed games, installing a Windows game from a setup file, installing from a YAML script or configuring a single game manually. * Move the search for Lutris installers from a tab in the Lutris service to the window for adding games. * Add option to add a Lutris game to Steam * Add a coverart format * Add integration with EA Origin * Add integration with Ubisoft Connect * Download missing media on startup * Remove Winesteam runner (install Steam for Windows in Lutris instead) PC (Linux and Windows) games have their own dedicated Nvidia shader cache * Add dgvoodoo2 option * Add option to enable BattleEye anti-cheat support * Default to Retroarch cores in ~/.config/retroarch/cores if available * Add support for downloading patches and DLC for GOG games * Add --export and --import command line flags to export a game a lutris game and re-import it (requires --dest for the destination path, feature still experimental) * Add command line flags to manage runners: --install-runner, --uninstall-runners, --list-runners, --list-wine-versions * Change behavior of the "Stop" button, remove "Kill all Wine processes" action * Gamescope option is now disabled on Nvidia GPUs * Enable F-Sync by default * For details see: https://github.com/lutris/lutris/releases/tag/v0.5.10Michael Vetter2022-04-04 10:43:46 +00:00
732574decd
- Update to 0.5.10: * Add new window to add games to Lutris, with searches from the website, scanning a folder for previously installed games, installing a Windows game from a setup file, installing from a YAML script or configuring a single game manually. * Move the search for Lutris installers from a tab in the Lutris service to the window for adding games. * Add option to add a Lutris game to Steam * Add a coverart format * Add integration with EA Origin * Add integration with Ubisoft Connect * Download missing media on startup * Remove Winesteam runner (install Steam for Windows in Lutris instead) PC (Linux and Windows) games have their own dedicated Nvidia shader cache * Add dgvoodoo2 option * Add option to enable BattleEye anti-cheat support * Default to Retroarch cores in ~/.config/retroarch/cores if available * Add support for downloading patches and DLC for GOG games * Add --export and --import command line flags to export a game a lutris game and re-import it (requires --dest for the destination path, feature still experimental) * Add command line flags to manage runners: --install-runner, --uninstall-runners, --list-runners, --list-wine-versions * Change behavior of the "Stop" button, remove "Kill all Wine processes" action * Gamescope option is now disabled on Nvidia GPUs * Enable F-Sync by default * For details see: https://github.com/lutris/lutris/releases/tag/v0.5.10Michael Vetter2022-04-04 10:43:46 +00:00
0bdbfdf6d1
- Update to 0.5.9: * Add initial support for Epic Games Store * Add support for Steam for Windows as a game source * Add support for DXVK-NVAPI and DLSS * Add FidelityFX Super Resolution (FSR) option for compatible Wine versions * Add workaround for locale issues when Lutris is launched from Steam * Add gamescope option * Lutris games can now be launched from Steam * 3rd party services can be enabled or disabled in the preferences * The main preferences window has now tabs on the left side * Runner configuration is now available from the main preferences window * VKD3D is a separate option from DXVK * Esync is enabled by default * Dolphin is available as a game source (reads games from the emulator's local database of games) * Scan for installed games when using Steam source * Improved automatic installers for GOG, detection of DOSBOX and ScummVM games. * DRM free services (Humble, GOG) can locate existing installations of games * Use 7zip as the default extractor when not given an archive type * Improve process monitoring, allowing for monitoring of Steam games * Disable AMD switchable graphics layer by default (breaks games) * Removed support for Gallium 9 * Removed support for X360CE * Removed legacy WineD3D options
Michael Vetter2021-10-13 08:25:34 +00:00
3ca850fdad
- Update to 0.5.9: * Add initial support for Epic Games Store * Add support for Steam for Windows as a game source * Add support for DXVK-NVAPI and DLSS * Add FidelityFX Super Resolution (FSR) option for compatible Wine versions * Add workaround for locale issues when Lutris is launched from Steam * Add gamescope option * Lutris games can now be launched from Steam * 3rd party services can be enabled or disabled in the preferences * The main preferences window has now tabs on the left side * Runner configuration is now available from the main preferences window * VKD3D is a separate option from DXVK * Esync is enabled by default * Dolphin is available as a game source (reads games from the emulator's local database of games) * Scan for installed games when using Steam source * Improved automatic installers for GOG, detection of DOSBOX and ScummVM games. * DRM free services (Humble, GOG) can locate existing installations of games * Use 7zip as the default extractor when not given an archive type * Improve process monitoring, allowing for monitoring of Steam games * Disable AMD switchable graphics layer by default (breaks games) * Removed support for Gallium 9 * Removed support for X360CE * Removed legacy WineD3D options
Michael Vetter2021-10-13 08:25:34 +00:00
a70291d8a9
- Update to 0.5.8.4: * Fix Steam icon showing too big on some systems * Fix DXVK not updating * Fix Python 3.9 compatibility * Update sidebar on service login * Remember position of window except on Wayland maybe * GST plugin path is now only set if it exists * Default to 7zip when not given an archive extractor * Switch IRC to Libera chat * Fix libretro info file loading * Let pipewire users toggle "Reduce PulseAudio latency"
Michael Vetter2021-07-05 07:47:38 +00:00
39872ef035
- Update to 0.5.8.4: * Fix Steam icon showing too big on some systems * Fix DXVK not updating * Fix Python 3.9 compatibility * Update sidebar on service login * Remember position of window except on Wayland maybe * GST plugin path is now only set if it exists * Default to 7zip when not given an archive extractor * Switch IRC to Libera chat * Fix libretro info file loading * Let pipewire users toggle "Reduce PulseAudio latency"
Michael Vetter2021-07-05 07:47:38 +00:00
b17ffb1815
- Update to 0.5.8.3: * Really fix popovers not showing on Wayland without making them non-modal * Prevent GStreamer based configuration from being applied in incompatible wine builds. * Fix crash when wine runner accesses DXVK versions before they are uploaded. * Prevent init dialog from being closed while it downloads the runtime.
Michael Vetter2021-01-25 08:56:57 +00:00
da3afe27c0
- Update to 0.5.8.3: * Really fix popovers not showing on Wayland without making them non-modal * Prevent GStreamer based configuration from being applied in incompatible wine builds. * Fix crash when wine runner accesses DXVK versions before they are uploaded. * Prevent init dialog from being closed while it downloads the runtime.
Michael Vetter2021-01-25 08:56:57 +00:00
334c69df7c
- Update to 0.5.8.2: * Fix popover menus not appearing on Wayland * Fix game bar getting unselected on Wayland (Forces the last game to stay selected) * Update Chinese, Dutch, German and Russian translations * Download DXVK when Lutris starts * Add fsync2 feature detection * Limit simultaneous downloads to 3 * Add support for deb file extraction * Add support for Adobe Air games from Humble Bundle (Installation only, * Air runtime will come at a later stage) * Add support for GStreamer enabled Wine builds. This will provide better compatibility for games using Media Foundation
Michael Vetter2021-01-06 13:53:19 +00:00
6814a3a9ac
- Update to 0.5.8.2: * Fix popover menus not appearing on Wayland * Fix game bar getting unselected on Wayland (Forces the last game to stay selected) * Update Chinese, Dutch, German and Russian translations * Download DXVK when Lutris starts * Add fsync2 feature detection * Limit simultaneous downloads to 3 * Add support for deb file extraction * Add support for Adobe Air games from Humble Bundle (Installation only, * Air runtime will come at a later stage) * Add support for GStreamer enabled Wine builds. This will provide better compatibility for games using Media Foundation
Michael Vetter2021-01-06 13:53:19 +00:00
2670173f8c
- Update to 0.5.8.1: * Remove Proton from available Wine versions * Display a dialog until Lutris finishes initializing * Allow to keep game files when uninstalling a game * Remove custom sidebar CSS * Fix popup menu not showing in list view * Fix script loading for local files * Fix installed at column setting name for list view * Fix lutris not launching games with rungameid * Fix installed Steam game for fresh lutris installs
Michael Vetter2020-11-30 08:40:36 +00:00
546620986d
- Update to 0.5.8.1: * Remove Proton from available Wine versions * Display a dialog until Lutris finishes initializing * Allow to keep game files when uninstalling a game * Remove custom sidebar CSS * Fix popup menu not showing in list view * Fix script loading for local files * Fix installed at column setting name for list view * Fix lutris not launching games with rungameid * Fix installed Steam game for fresh lutris installs
Michael Vetter2020-11-30 08:40:36 +00:00
fe3e30d6b3
- Update to 0.5.8: * 3rd party services are now available from the main window * The "Import games" window has been removed. The concept of importing games from other services into Lutris has been removed. * Syncing games from other services on start has been removed. * Integration with the lutris website such as login and showing your library has been delegated to the 'lutris' service in the sidebar. * The lutris service gives the option of searching your library or the whole lutris.net library. * Games from 3rd party services no longer depend on an install script to be present on the website. Lutris will automatically install games with an auto-generated script. Scripts from the website take precedence if available. * Steam games are directly loaded from the Steam API and it is no longer needed to sync your Steam library on the lutris website to see all your Steam games. * Game banners and icons are downloaded from the services themselves. This allows for customized media size in the UI based on what's available from the service. * Added option to hide the text under the icons * The installer game cache configuration has been moved to the installer window. * Installers now offer the choice between downloaded files, custom user provided files or cached files (when available). * Bonus content for GOG games such as manuals or soundtracks can now be downloaded as part of the install process. Selected content are downloaded in a 'extras' folder in the game folder. Those files will likely be in compressed format. * The right side bar has been moved to the bottom of the window to optimize space and to declutter the overall design. Game actions are now shown in a popover menu displayed next to the play button. Runner actions, if available (for example, wine), will show up in a popover menu next to the runner icon.
Michael Vetter2020-11-16 07:30:24 +00:00
22a060495a
- Update to 0.5.8: * 3rd party services are now available from the main window * The "Import games" window has been removed. The concept of importing games from other services into Lutris has been removed. * Syncing games from other services on start has been removed. * Integration with the lutris website such as login and showing your library has been delegated to the 'lutris' service in the sidebar. * The lutris service gives the option of searching your library or the whole lutris.net library. * Games from 3rd party services no longer depend on an install script to be present on the website. Lutris will automatically install games with an auto-generated script. Scripts from the website take precedence if available. * Steam games are directly loaded from the Steam API and it is no longer needed to sync your Steam library on the lutris website to see all your Steam games. * Game banners and icons are downloaded from the services themselves. This allows for customized media size in the UI based on what's available from the service. * Added option to hide the text under the icons * The installer game cache configuration has been moved to the installer window. * Installers now offer the choice between downloaded files, custom user provided files or cached files (when available). * Bonus content for GOG games such as manuals or soundtracks can now be downloaded as part of the install process. Selected content are downloaded in a 'extras' folder in the game folder. Those files will likely be in compressed format. * The right side bar has been moved to the bottom of the window to optimize space and to declutter the overall design. Game actions are now shown in a popover menu displayed next to the play button. Runner actions, if available (for example, wine), will show up in a popover menu next to the runner icon.
Michael Vetter2020-11-16 07:30:24 +00:00
0c49665f1f
- Update to 0.5.7.1: * Provide D3D12.DLL, based on vkd3d3-proton project (https://github.com/HansKristian-Work/vkd3d-proton), as part of our DXVK runtime. This will help push updates faster and provide better compatibility for Direct3D 12 titles such as World of Warcraft.
Michael Vetter2020-07-20 07:59:00 +00:00
fba1a7af9f
- Update to 0.5.7.1: * Provide D3D12.DLL, based on vkd3d3-proton project (https://github.com/HansKristian-Work/vkd3d-proton), as part of our DXVK runtime. This will help push updates faster and provide better compatibility for Direct3D 12 titles such as World of Warcraft.
Michael Vetter2020-07-20 07:59:00 +00:00
820efd938e
- Update to 0.5.7: * Use Meson and Ninja to build translation files * Improve Debian package compliance with standards * Add translation strings for the code base * Set a default directory to manually added games, allowing to remove them * Deprecate MESS runner * Migrate all MESS games to MAME * Get full supported system list from the XML given by MAME * Allow to run MAME games by ID if the ROM path is set * Add a no-GUI option to RPCS3 * Fix GalliumNine conflicts with DXVK * Improve performance of DirectX 12 games running on AMD GPU by setting RADV_DEBUG=zerovram * Code style fixes. Pylint is now used in the Travis checks.
Michael Vetter2020-07-05 08:18:34 +00:00
7d7679e0d4
- Update to 0.5.7: * Use Meson and Ninja to build translation files * Improve Debian package compliance with standards * Add translation strings for the code base * Set a default directory to manually added games, allowing to remove them * Deprecate MESS runner * Migrate all MESS games to MAME * Get full supported system list from the XML given by MAME * Allow to run MAME games by ID if the ROM path is set * Add a no-GUI option to RPCS3 * Fix GalliumNine conflicts with DXVK * Improve performance of DirectX 12 games running on AMD GPU by setting RADV_DEBUG=zerovram * Code style fixes. Pylint is now used in the Travis checks.
Michael Vetter2020-07-05 08:18:34 +00:00
9eb44c3d3f
- Update to 0.5.6: * Add some wine core processes to be excluded from monitor (Fixes Battle.net and Origin installation issues) * Convert play time from string to float in the database. Do not downgrade back to older versions or you'll experience issues. * Fix for the wine sandbox on non English systems * Allow Citra and MAME to be launched as standalone programs * Avoid a crash if ldconfig -p returns corrupt data * Allow custom messages to be displayed at the end of install scripts * Add option to provide alternate config file for PCSX2 games * Fix issue with usernames containing accented characters * Fix "Restrict to display" option on Wayland/Mutter * Fix blurry icons on KDE * Remove broken translation files (until internationalization is done properly) * Switch source of DXVK builds to Lutris' own (allows Lutris to delay broken DXVK releases and ship custom ones)
Michael Vetter2020-04-15 04:50:38 +00:00
5e05d79b8e
- Update to 0.5.6: * Add some wine core processes to be excluded from monitor (Fixes Battle.net and Origin installation issues) * Convert play time from string to float in the database. Do not downgrade back to older versions or you'll experience issues. * Fix for the wine sandbox on non English systems * Allow Citra and MAME to be launched as standalone programs * Avoid a crash if ldconfig -p returns corrupt data * Allow custom messages to be displayed at the end of install scripts * Add option to provide alternate config file for PCSX2 games * Fix issue with usernames containing accented characters * Fix "Restrict to display" option on Wayland/Mutter * Fix blurry icons on KDE * Remove broken translation files (until internationalization is done properly) * Switch source of DXVK builds to Lutris' own (allows Lutris to delay broken DXVK releases and ship custom ones)
Michael Vetter2020-04-15 04:50:38 +00:00
f1a24d1ace
- Update to 0.5.5: * Initial support for Humble Bundle * Add resolution switching support for Wayland (Mutter only) * Add option to enable ACO shader compiler on Mesa >= 19.3 * DXVK is enabled by default * Add initial support for VKD3D * Migrate D9VK configs to use DXVK * Remove d3d10 and d3d10_1 from dlls handled by DXVK * Fix an API breakage occuring with a Gtk update * Add a System info tab in Preferences * Better handle authentication failure for GOG * Fix case issue with key lookup in Steam VDF files * Add Yuzu runner * Add bsnes-hd beta and smsplus libretro cores * Add sound device option for Mednafen * Remove bundled winetricks * Remove xboxdrv integration - Remove lutris-0.5.4-boo1161650-remove-polkit.patch: upstreamed - Remove lutris-0.5.4-sort_new_with_model_fix.patch: upstreamed
Michael Vetter2020-03-30 11:57:54 +00:00
f6fdf6e7d1
- Update to 0.5.5: * Initial support for Humble Bundle * Add resolution switching support for Wayland (Mutter only) * Add option to enable ACO shader compiler on Mesa >= 19.3 * DXVK is enabled by default * Add initial support for VKD3D * Migrate D9VK configs to use DXVK * Remove d3d10 and d3d10_1 from dlls handled by DXVK * Fix an API breakage occuring with a Gtk update * Add a System info tab in Preferences * Better handle authentication failure for GOG * Fix case issue with key lookup in Steam VDF files * Add Yuzu runner * Add bsnes-hd beta and smsplus libretro cores * Add sound device option for Mednafen * Remove bundled winetricks * Remove xboxdrv integration - Remove lutris-0.5.4-boo1161650-remove-polkit.patch: upstreamed - Remove lutris-0.5.4-sort_new_with_model_fix.patch: upstreamed
Michael Vetter2020-03-30 11:57:54 +00:00
623d0d6e4d
- Update to 0.5.5: * Initial support for Humble Bundle * Add resolution switching support for Wayland (Mutter only) * Add option to enable ACO shader compiler on Mesa >= 19.3 * DXVK is enabled by default * Add initial support for VKD3D * Migrate D9VK configs to use DXVK * Remove d3d10 and d3d10_1 from dlls handled by DXVK * Fix an API breakage occuring with a Gtk update * Add a System info tab in Preferences * Better handle authentication failure for GOG * Fix case issue with key lookup in Steam VDF files * Add Yuzu runner * Add bsnes-hd beta and smsplus libretro cores * Add sound device option for Mednafen * Remove bundled winetricks * Remove xboxdrv integration - Remove lutris-0.5.4-boo1161650-remove-polkit.patch: upstreamed - Remove lutris-0.5.4-sort_new_with_model_fix.patch: upstreamed
Michael Vetter2020-03-30 11:57:04 +00:00
0ed8bdf7ad
- Update to 0.5.5: * Initial support for Humble Bundle * Add resolution switching support for Wayland (Mutter only) * Add option to enable ACO shader compiler on Mesa >= 19.3 * DXVK is enabled by default * Add initial support for VKD3D * Migrate D9VK configs to use DXVK * Remove d3d10 and d3d10_1 from dlls handled by DXVK * Fix an API breakage occuring with a Gtk update * Add a System info tab in Preferences * Better handle authentication failure for GOG * Fix case issue with key lookup in Steam VDF files * Add Yuzu runner * Add bsnes-hd beta and smsplus libretro cores * Add sound device option for Mednafen * Remove bundled winetricks * Remove xboxdrv integration - Remove lutris-0.5.4-boo1161650-remove-polkit.patch: upstreamed - Remove lutris-0.5.4-sort_new_with_model_fix.patch: upstreamed
Michael Vetter2020-03-30 11:57:04 +00:00
6113067b24
- boo#1161650: Add lutris-0.5.4-boo1161650-remove-polkit.patch Backport upstream commits: * 6f6b50cf66e676bbe05605e9813f0a034a35bb81 * 7d73c5a985fde5ffadf83e83d836d9c582ed25d3 * f2f8a0481fc2bb12d754ea6806140ed94d219288 to remove xboxdrv and thus don't need polkit any longer.
Michael Vetter2020-02-06 11:18:51 +00:00
60fecc200d
- boo#1161650: Add lutris-0.5.4-boo1161650-remove-polkit.patch Backport upstream commits: * 6f6b50cf66e676bbe05605e9813f0a034a35bb81 * 7d73c5a985fde5ffadf83e83d836d9c582ed25d3 * f2f8a0481fc2bb12d754ea6806140ed94d219288 to remove xboxdrv and thus don't need polkit any longer.
Michael Vetter2020-02-06 11:18:51 +00:00
3c58d82d64
- boo#1161650: Remove lutris.rpmlintrc and BuildIgnore line. We want the polkit-unauthorized-privilege error to show. Security team will add whitelisting.
Michael Vetter2020-02-05 19:11:32 +00:00
83e91871b6
- boo#1161650: Remove lutris.rpmlintrc and BuildIgnore line. We want the polkit-unauthorized-privilege error to show. Security team will add whitelisting.
Michael Vetter2020-02-05 19:11:32 +00:00