- Update to 0.15.2: * Fixed: A bug with dWorldStep assigning both body feedbacks into the first body variables fixed - Includes changes from 0.15.1: * Changed: dSTATIC_ARRAY_SIZE() macro has been added * code refactoring, cleanup, optimizations - Includes changes from 0.15, 0.14, 0.13.1: * Changed: dSTATIC_ARRAY_SIZE() macro has been added * Changed: Project generation options changed to enable built-in multithreaded threading by default * Changed: dWorldStep threaded execution extended to final steps on constraint force application and body position updates * New: dAddVectorScaledVector3() function has been added * New: CCD_ATAN2() macro added for libccd * New: dAddThreeScaledVectors3() function added in the odemath.h * Deprecations: + dGeomTriMeshDataGetBuff (use dGeomTriMeshDataGet) + dGeomTriMeshDataSetBuff (use dGeomTriMeshDataSet) + ddGeomTriMeshDataPreprocess (use GeomTriMeshDataPreprocess2) * Changed: Trimesh-Convex edge contact normals have been changed to retain their inclination along edges as generated by libCCD * Changed: A finer control over OU features implemented and OU basic features have been made available by default * Fixed: An access beyond the edges array has been fixed in the case if last edge was a boundary one * Fixed: A bug fixed with HashSpace calling big boxes collision twice (both straight and reverse geometries order) - For the full list of changes, see: * https://bitbucket.org/odedevs/ode/compare/0.15.2%0D0.13 - cleanup with spec-cleaner - move to new bitbucket url - use %make_install macro OBS-URL: https://build.opensuse.org/request/show/540255 OBS-URL: https://build.opensuse.org/package/show/games/ode?expand=0&rev=6
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132 B
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4 lines
132 B
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