piglit/piglit.changes

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Wed Feb 08 09:55:33 UTC 2017 - mimi.vx@gmail.com
- Update to version 1~20170207.5bbeed390:
* framework/test/glsl_parser_test.py: fix python script to run glslparsertest on Windows
* arb_gpu_shader_int64: allow shift tests to be generated
* arb_gpu_shader_int64: add testing of unsigned div/mod
Accepting request 454972 from home:mimi_vx:piglit - Update to version 1~20170203.ca58eec0b: * CMake: Enable python 3.6 * glsl-1.20: add a test that gl_ClipVertex actually affects all primitive types * glsl-1.30: add a test that gl_ClipDistance actually affects all primitive types * cl: Add tests for fdiv with neg/abs inputs * cl: Add tests for stored fneg * getteximage-formats: Disable dithering during glDrawPixels * framework/backends/json: always flush the metadata to the disk * egl: test that EGL_BAD_PARAMETER is returned for an invalid EGLImage attrib * Rename gen_conversion_fp64 to gen_conversion * gen_conversion: explicitly enumerate conversion target types * gen_conversion: rename _gen_from/to_double and _double_type * gen_conversion: refactor templates to allow multiple extensions * gen_conversion: generate tests for 64-bit integers * framework/programs/run.py: Allow comments in test-list files. * arb_texture_view-texsubimage-levels: correct buffer size * util: move SUBTEST and SUBTESTCONDITION to piglit-util * gl-3.1/draw-buffer-errors: skip if current Context is > 4.0 * gl-3.1/draw-buffers-errors: select explicitly default framebuffer * gl-4.5/named-framebuffer-draw-buffers-errors: add a new test * gl-4.5/named-framebuffer-read-buffer-errors: add test * polygon-offset: draw tests in two rows of nine * gl-1.4-polygon-offset: print more info on failure. OBS-URL: https://build.opensuse.org/request/show/454972 OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=2
2017-02-06 15:42:56 +01:00
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Mon Feb 06 12:35:02 UTC 2017 - mimi.vx@gmail.com
- Update to version 1~20170203.ca58eec0b:
* CMake: Enable python 3.6
* glsl-1.20: add a test that gl_ClipVertex actually affects all primitive types
* glsl-1.30: add a test that gl_ClipDistance actually affects all primitive types
* cl: Add tests for fdiv with neg/abs inputs
* cl: Add tests for stored fneg
* getteximage-formats: Disable dithering during glDrawPixels
* framework/backends/json: always flush the metadata to the disk
* egl: test that EGL_BAD_PARAMETER is returned for an invalid EGLImage attrib
* Rename gen_conversion_fp64 to gen_conversion
* gen_conversion: explicitly enumerate conversion target types
* gen_conversion: rename _gen_from/to_double and _double_type
* gen_conversion: refactor templates to allow multiple extensions
* gen_conversion: generate tests for 64-bit integers
* framework/programs/run.py: Allow comments in test-list files.
* arb_texture_view-texsubimage-levels: correct buffer size
* util: move SUBTEST and SUBTESTCONDITION to piglit-util
* gl-3.1/draw-buffer-errors: skip if current Context is > 4.0
* gl-3.1/draw-buffers-errors: select explicitly default framebuffer
* gl-4.5/named-framebuffer-draw-buffers-errors: add a new test
* gl-4.5/named-framebuffer-read-buffer-errors: add test
* polygon-offset: draw tests in two rows of nine
* gl-1.4-polygon-offset: print more info on failure.
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Mon Jan 23 10:18:06 UTC 2017 - mimi.vx@gmail.com
- Update to version 1~20170120.9123cb73c:
* Test multiple inout parameters with indirect array indexing
* Test multiple inout parameters with arrays of arrays
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Fri Jan 20 12:36:28 UTC 2017 - mimi.vx@gmail.com
- Update to version 1~20170119.9861294a9:
* unittests: Add new python generator to unittests
* CI: Add python 3.6 to build matrix
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Thu Jan 19 16:20:57 UTC 2017 - mimi.vx@gmail.com
- Update to version 1~20170119.1004a07bb:
* egl_khr_gl_image: Add test that clears a shared image
* glsl-1.10: test min max optimisation pass
* glsl-1.10: another test for min max optimisation pass
* deqp: Search stdout and stderr for X connection failure
* Add GL_INTEL_conservative_rasterization tests
* generated_tests: new compiler tests for INTEL_conservative_rasterization
* resume: use the previously-set test-list when resuming
* shader_runner: Fix MSVC build error.
* arb_texture_view: Fix MSVC build.
* PNG files, write mode correction
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Mon Jul 11 10:49:11 UTC 2016 - msrb@suse.com
- Update to latest version.