piglit/piglit.spec

140 lines
4.0 KiB
RPMSpec
Raw Normal View History

#
# spec file for package piglit
#
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
- Update to version 1~20180604.cde860ab3: * arb_texture_view: convert some more tests to run on ES 3.1 * util: provide way to read a texture in ES compatible way * vertex-program-two-side: Fix GCC format-security warnings. * glsl-fs-fogscale: Fix GCC format-security warnings. * glsl-1.50: test compat built in constants * built-in-constants: fix desktop GL version check for geometry shaders * built-in-constants: add support for testing compatibility profile built ins * framework/resume: properly parse the no_retry option * framework: allow specifying the number of jobs for concurrency * framework/html: guard against errors writing individual test results * gl-3.0: Remove unused variable. * arb_tessellation_shader: test display list support for glPatchParameterfv() * arb_tessellation_shader: add basic display list test for glPatchParameteri() * shader_runner: add basic display list support * ARB_tessellation_shader: test gl_*Color built-ins with tessellation shaders * piglit-util-gl: add support for using patches with fixed function attributes * gl-3.2-compat: test gl_FogFragCoord built-in with geometry shaders * gl-3.2-compat: test gl_ClipVertex built-in with geometry shaders * gl-3.2-compat: test gl_TexCoord[] built-in with geometry shaders * gl-3.2-compat: test gl_*Color built-ins with geometry shaders * glsl-1.40/1.50: basic compiler tests for the compatibility profile * glslparsertest: support compatibility profile tests * cmake: Bump minimum version to 3.2. * Revert "Specify an explicit window size in builtin uniform tests." * Specify an explicit window size in builtin uniform tests. * Fix bogus assertions in builtin uniform test generator. * gl-3.0: test glUniform*ui{v} functions are compiled into display lists * util: add includes when building for Wayland * tests: Add gpu and quick no_isolation metaprofiles OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=13
2018-06-06 16:31:12 +02:00
%ifarch %{arm} aarch64
# Enable openGL ES only
%bcond_with opengl
%bcond_without opengles
%else
# Enable openGL and openGL ES
%bcond_without opengl
%bcond_without opengles
%endif
Name: piglit
- Update to version 1~20180604.cde860ab3: * arb_texture_view: convert some more tests to run on ES 3.1 * util: provide way to read a texture in ES compatible way * vertex-program-two-side: Fix GCC format-security warnings. * glsl-fs-fogscale: Fix GCC format-security warnings. * glsl-1.50: test compat built in constants * built-in-constants: fix desktop GL version check for geometry shaders * built-in-constants: add support for testing compatibility profile built ins * framework/resume: properly parse the no_retry option * framework: allow specifying the number of jobs for concurrency * framework/html: guard against errors writing individual test results * gl-3.0: Remove unused variable. * arb_tessellation_shader: test display list support for glPatchParameterfv() * arb_tessellation_shader: add basic display list test for glPatchParameteri() * shader_runner: add basic display list support * ARB_tessellation_shader: test gl_*Color built-ins with tessellation shaders * piglit-util-gl: add support for using patches with fixed function attributes * gl-3.2-compat: test gl_FogFragCoord built-in with geometry shaders * gl-3.2-compat: test gl_ClipVertex built-in with geometry shaders * gl-3.2-compat: test gl_TexCoord[] built-in with geometry shaders * gl-3.2-compat: test gl_*Color built-ins with geometry shaders * glsl-1.40/1.50: basic compiler tests for the compatibility profile * glslparsertest: support compatibility profile tests * cmake: Bump minimum version to 3.2. * Revert "Specify an explicit window size in builtin uniform tests." * Specify an explicit window size in builtin uniform tests. * Fix bogus assertions in builtin uniform test generator. * gl-3.0: test glUniform*ui{v} functions are compiled into display lists * util: add includes when building for Wayland * tests: Add gpu and quick no_isolation metaprofiles OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=13
2018-06-06 16:31:12 +02:00
Version: 1~20180604.cde860ab3
Release: 0
Summary: OpenGL driver testing framework
License: MIT
Group: System/Benchmark
- Update to version 1~20180604.cde860ab3: * arb_texture_view: convert some more tests to run on ES 3.1 * util: provide way to read a texture in ES compatible way * vertex-program-two-side: Fix GCC format-security warnings. * glsl-fs-fogscale: Fix GCC format-security warnings. * glsl-1.50: test compat built in constants * built-in-constants: fix desktop GL version check for geometry shaders * built-in-constants: add support for testing compatibility profile built ins * framework/resume: properly parse the no_retry option * framework: allow specifying the number of jobs for concurrency * framework/html: guard against errors writing individual test results * gl-3.0: Remove unused variable. * arb_tessellation_shader: test display list support for glPatchParameterfv() * arb_tessellation_shader: add basic display list test for glPatchParameteri() * shader_runner: add basic display list support * ARB_tessellation_shader: test gl_*Color built-ins with tessellation shaders * piglit-util-gl: add support for using patches with fixed function attributes * gl-3.2-compat: test gl_FogFragCoord built-in with geometry shaders * gl-3.2-compat: test gl_ClipVertex built-in with geometry shaders * gl-3.2-compat: test gl_TexCoord[] built-in with geometry shaders * gl-3.2-compat: test gl_*Color built-ins with geometry shaders * glsl-1.40/1.50: basic compiler tests for the compatibility profile * glslparsertest: support compatibility profile tests * cmake: Bump minimum version to 3.2. * Revert "Specify an explicit window size in builtin uniform tests." * Specify an explicit window size in builtin uniform tests. * Fix bogus assertions in builtin uniform test generator. * gl-3.0: test glUniform*ui{v} functions are compiled into display lists * util: add includes when building for Wayland * tests: Add gpu and quick no_isolation metaprofiles OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=13
2018-06-06 16:31:12 +02:00
URL: http://cgit.freedesktop.org/piglit
Source0: %{name}-%{version}.tar.xz
Source1: piglit-rpmlintrc
Source2: suse_qa.py
Source3: suse_qa-skip-tests.txt
Source4: opensuse_qa.py
Source5: opensuse_qa-skip-tests.txt
BuildRequires: cmake
BuildRequires: fdupes
BuildRequires: gcc-c++
BuildRequires: glibc-devel
BuildRequires: pkgconfig
BuildRequires: python3
BuildRequires: python3-Mako
BuildRequires: python3-numpy
BuildRequires: python3-six
BuildRequires: python3-xml
BuildRequires: waffle-devel
BuildRequires: pkgconfig(egl)
- Update to version 1~20180604.cde860ab3: * arb_texture_view: convert some more tests to run on ES 3.1 * util: provide way to read a texture in ES compatible way * vertex-program-two-side: Fix GCC format-security warnings. * glsl-fs-fogscale: Fix GCC format-security warnings. * glsl-1.50: test compat built in constants * built-in-constants: fix desktop GL version check for geometry shaders * built-in-constants: add support for testing compatibility profile built ins * framework/resume: properly parse the no_retry option * framework: allow specifying the number of jobs for concurrency * framework/html: guard against errors writing individual test results * gl-3.0: Remove unused variable. * arb_tessellation_shader: test display list support for glPatchParameterfv() * arb_tessellation_shader: add basic display list test for glPatchParameteri() * shader_runner: add basic display list support * ARB_tessellation_shader: test gl_*Color built-ins with tessellation shaders * piglit-util-gl: add support for using patches with fixed function attributes * gl-3.2-compat: test gl_FogFragCoord built-in with geometry shaders * gl-3.2-compat: test gl_ClipVertex built-in with geometry shaders * gl-3.2-compat: test gl_TexCoord[] built-in with geometry shaders * gl-3.2-compat: test gl_*Color built-ins with geometry shaders * glsl-1.40/1.50: basic compiler tests for the compatibility profile * glslparsertest: support compatibility profile tests * cmake: Bump minimum version to 3.2. * Revert "Specify an explicit window size in builtin uniform tests." * Specify an explicit window size in builtin uniform tests. * Fix bogus assertions in builtin uniform test generator. * gl-3.0: test glUniform*ui{v} functions are compiled into display lists * util: add includes when building for Wayland * tests: Add gpu and quick no_isolation metaprofiles OBS-URL: https://build.opensuse.org/package/show/benchmark/piglit?expand=0&rev=13
2018-06-06 16:31:12 +02:00
BuildRequires: pkgconfig(libdrm)
BuildRequires: pkgconfig(libpng)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xcb)
BuildRequires: pkgconfig(xcb-dri2)
BuildRequires: pkgconfig(xcb-dri3)
Requires: python3
Requires: python3-Mako
Requires: python3-numpy
Requires: python3-six
Requires: python3-xml
ExcludeArch: %{ix86} ppc
%if %{with opengl}
BuildRequires: pkgconfig(gl)
BuildRequires: pkgconfig(glproto)
BuildRequires: pkgconfig(glu)
%endif
%if %{with opengles}
BuildRequires: Mesa-libGLESv3-devel
BuildRequires: pkgconfig(glesv1_cm)
BuildRequires: pkgconfig(glesv2)
%endif
%ifarch x86_64
BuildRequires: pkgconfig(libdrm_intel)
%endif
%description
Piglit is a collection of automated tests for OpenGL and OpenCL
implementations.
The goal of Piglit is to help improve the quality of open source
OpenGL drivers by providing developers with means to perform
regression tests.
It contains the Glean tests, some tests adapted from Mesa, as well as
some specific regression tests for certain bugs. HTML summaries can
be generated, including the ability to compare different test runs.
%prep
%setup -q
%build
# FIXME: you should use %%cmake macros
# Note: Using the cmake rpm macro to get good defaults for installation
# directories, CFLAGS etc. Some changes on top:
# Note: Overwriting CMAKE_SHARED_LINKER_FLAGS with those from the cmake macro,
# but leaving out -Wl,--no-undefined
# Note: Overwriting CMAKE_SKIP_RPATH to be off, but enabling
# CMAKE_BUILD_WITH_INSTALL_RPATH so the individual test binaries in
# /usr/lib64/piglit/bin/* can find the libraries in /usr/lib64/piglit/lib
%cmake \
%if %{without opengl}
-DPIGLIT_BUILD_GL_TESTS=OFF \
%endif
%if %{without opengles}
-DPIGLIT_BUILD_GL_ES1_TESTS=OFF \
-DPIGLIT_BUILD_GL_ES2_TESTS=OFF \
-DPIGLIT_BUILD_GL_ES3_TESTS=OFF \
%endif
-DCMAKE_SHARED_LINKER_FLAGS="-Wl,--as-needed -Wl,-z,now" \
-DCMAKE_SKIP_RPATH:BOOL=OFF \
-DCMAKE_BUILD_WITH_INSTALL_RPATH:BOOL=ON \
-Wno-dev
%make_jobs
%install
%cmake_install
install -Dpm 644 %{SOURCE2} \
%{buildroot}%{_libdir}/piglit/tests
install -Dpm 644 %{SOURCE3} \
%{buildroot}%{_libdir}/piglit/tests
install -Dpm 644 %{SOURCE4} \
%{buildroot}%{_libdir}/piglit/tests
install -Dpm 644 %{SOURCE5} \
{buildroot}%{_libdir}/piglit/tests
%fdupes %{buildroot}/%{_libdir}/piglit
%post -p /sbin/ldconfig
%postun -p /sbin/ldconfig
%files
%{_libdir}/piglit
%{_bindir}/piglit
%doc %{_datadir}/doc/piglit
%changelog