Accepting request 822163 from benchmark
OBS-URL: https://build.opensuse.org/request/show/822163 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/piglit?expand=0&rev=9
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version https://git-lfs.github.com/spec/v1
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oid sha256:8885181816db02dd9e3ce63f3cd55864710a85e8b67ac235c7bbd69f63cedc54
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size 7873044
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piglit-1~20200721.5db8d7472.tar.xz
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piglit-1~20200721.5db8d7472.tar.xz
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version https://git-lfs.github.com/spec/v1
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oid sha256:29b59f91f4474c46ba69c24085732a8f43eb2d5bbc5ca2f962152ee903a0c6f0
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size 7925760
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piglit.changes
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piglit.changes
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-------------------------------------------------------------------
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Tue Jul 21 22:49:51 UTC 2020 - Jozef Pupava <jpupava@suse.com>
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- Update to version 1~20200721.5db8d7472:
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* dsa: fix error codes for *TextureSubImage* calls
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* ext_external_objects/vk-buf-exchange: New interoperability test
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* ext_external_objects: Vulkan framework additions for external BOs
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* ext_external_objects: changed default tiling mode to linear
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* ext_external_objects/vk-image-display-overwrite: New test
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* ext_external_objects: Additions to the framework and tests
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* glsl-4.50: move a test to the glsl-4.50 dir
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* arb_shader_bit_encoding: move some tests to the arb_shader_bit_encoding dir
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* ext_shader_integer_mix: move some tests to the ext_shader_integer_mix dir
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* glsl-1.30: move some tests to the glsl-1.30 dir
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* glsl-1.20: move a bunch of shaders to the glsl-1.20 dir
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* glsl-1.10: move a whole bunch shader tests to the glsl-1.10 dir
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* glsl-3.30: move glsl 3.30 bug test to the glsl-3.30 dir
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* arb_texture_gather: move test to the arb_texture_gather dir
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* arb_sample_shading: bump gl version for mrt-alpha-to-coverage-combinations
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* glsl-1.50: add extension requirement for spec@glsl-1.50@gs-max-output
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* dsa: fix error codes to reflect GL 4.6 spec.
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* tests: do not use designated initializers in c++
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* tests: fix illegal initializers
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* intel_shader_integer_functions2: ignore overflow errors
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* builtin-functions: ignore RuntimeWarnings from add-tests
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* tests: do not assert framebuffer-completeness
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* tests: do not remove non-existent test
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* primitive-restart: do not assign undefined value
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* tests/texturing: set sample_count
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* glsl-uniform-out-of-bounds-2: silence warning
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* tests: add reproducer for Mesa issue 2946
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* gl-4.1: add a minmax test (v2)
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* ext_shader_image_load_store: fix imageAtomic*Wrap tests
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* ext_shader_image_load_store-image: fix the compile only test
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* Add param to piglit_compile_shader_text_nothrow to not print errors
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* gl-3.1: use glsl 1.40 for mixed-int-float-fbo
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* OES_geometry_shader: Test dynamically non-uniform num vertices
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* glsl-1.10: Test absolute value of a dot-product result
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* glsl-1.10: move tmp array index tests to the glsl-1.10 dir
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* glsl-1.10: move some linking tests to the glsl-1.10 dir
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* glsl-1.10: move some discard tests to the glsl-1.10 dir
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* glsl-1.10: move some move loop tests to the glsl-1.10 dir
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* glsl-1.10: move sampler shader tests to glsl-1.10 dir
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* arb_shader_texture_lod: move test to arb_shader_texture_lod dir
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* arb_gpu_shader_int64: move some unroll tests to the arb_gpu_shader_int64 dir
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* arb_gpu_shader_fp64: move loop unroll test to the arb_gpu_shader_fp64 dir
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* glsl-1.30: move some loop unroll tests to the glsl-1.30 dir
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* glsl-1.10: move loop shader tests to glsl-1.10 dir
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* glsl-4.50: move constant multiply test to glsl-4.50 dir
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* glsl: move vec4 vector indexing tests to glsl-1.10
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* glsl-1.20: move uniform initializer tests to glsl 1.20 dir
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* glsl: move open-coded-bitfieldReverse tests to where they belong
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* glsl-1.30: move builtin trunc test to glsl-1.30 dir
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* glsl-1.10: move builtin tests to the glsl-1.10 dir
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* glsl-1.10: move copy propagation tests to glsl-1.10 dir
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* glsl-1.10: move derivative tests to glsl-1.10 dir
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* glsl-1.20: move const builtin tests to glsl-1.20 dir
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* glsl-1.30: move cosh builtin test to glsl-1.30 dir
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* arb_arrays_of_arrays: move arrays copy size mismatch test to AoA dir
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* glsl-1.20: move array tests to glsl-1.20 dir
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* glsl-1.10: move algebraic tests to glsl-1.10 dir
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* glsl-1.10: move exp2 test to glsl-1.10 dir
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* tests: add reproducer for issue 3140
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* namespace-pollution: fix array out-of-bounds access by glBitmap
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* cl: Add test for i16/f16 inline immediate handling
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* glsl-1.10: test uniform array resizing
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* arb_shader_image_load_store: test storing to two different image formats.
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* glsl-1.10: use correct comment tokens in fs-loop-while-false-03
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* glsl-1.10: Test detection of open-coded "mix" pattern
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* tests/fbo: Disable stencil test prior to glCopyPixels
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* glsl-array-bounds: initialize arrays to avoid optimizing out undefined access
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* glsl-array-bounds: set out-of-bounds array index inside shader
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* glsl-1.10: remove initializer for uniform in fs-loop-while-false-03
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* glsl-arrays: initialize uniforms in shader to avoid errors from elimination
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* glsl-uniform-interstage-limits: New test poking at VS/FS shared uniform files.
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* util: Add a helper for generating formatted shader sources.
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* vulkan: remove glsl450 double precision tests
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* glsl-1.10: Adds additional test for macros redefinitions
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* ext_external_objects: Selecting a queue that supports graphics
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* ext_external_objects: Additions to the Vulkan framework
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* Switch from cElementTree to ElementTree.
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* cmake: install spirv (spv) files
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* ext_external_objects: remove double destroy of objects
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* ext_external_objects: set img,mem objects NULL after destroy
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* ext_external_objects: add error reporting to load_shader
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* ext_external_objects: determine filepaths via PIGLIT_SOURCE_DIR
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* glsl-1.10: remove test that no longer does what is intended
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* write-after-clear: Test linear -> sRGB with sRGB storage
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* write-after-clear: Clear lists of views
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* tests: Add test for texture view writes after fast-clears
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* Switch from collections to collections.abc.
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* cl: fix clGetDeviceInfo build with OCL < 2.0
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* cl: clGetKernelWorkGroupInfo check returned values
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* cl: clGetDeviceInfo check returned values
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* cl: clGetKernelInfo check returned values
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* cl: clSetKernelArg fix CL_INVALID_SAMPLER error message
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* cl: improve clEnqueueFillBuffer tests scope
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* cl: fix clEnqueueFillBuffer CL_INVALID_CONTEXT
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* cl: disable an asm call test on kabini
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* cl: add program need_image_support option
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* cl: manage an offset in retain_release-event
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* cl: require a least OCL 1.2
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* khr_texture_compression_astc: Make array subtests definition static
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* drawoverhead: Allow disabling of the color output.
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* drawoverhead: Allow selecting a specific test.
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* arb_shader_subroutine: Add test for implicitly converted arguments
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* cl: Add test passing large struct with dynamic realignment
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* glsl 4.20 & 4.30: test c-style array initialization
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* ssbo-atomics: Test that there is no implicit conversion of "mem" parameter
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* ext_external_objects: Sets tiling mode for the imported texture
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* cmake: Avoid pkg-config on Windows.
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* shader_runner: fix conditional jump depends on glsl_version
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* ext_external_objects: make libvulkan dependency optional
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* gitlab-ci: add libvulkan-dev to support tests that use Vulkan
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* ext_external_objects/vk-image-display: Add a new Vulkan->OpenGL test
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* ext_external_objects/vk-image-override: New approach to test formats
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* ext_external_objects/vk-image-override: Add a Vulkan-GL test
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* ext_external_objects: Helper structs that map the Vk and GL formats
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* ext_external_objects: Add Vulkan/OpenGL driver compatibility checker
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* ext_external_objects: Extended the interoperability and Vulkan helpers
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* ext_external_objects: Add Vulkan-OpenGL interoperability helpers
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* ext_external_objects: Add Vulkan helpers
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* ext_external_objects: Group external object tests
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* glsl-1.10: remove tests that no longer do what was intended
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* glsl-1.10: initialise texcoord array in test
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* Fix several shared-atomicMin* tests using "draw rect" instead of "compute"
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* tests: add reproducer for issue 2747
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* gl-2.0: remove unnecessary assert
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* glsl-1.10: stop sibling nested loop being eliminated
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* gen_variable_index_write_tests: stop arrays from being optimised away
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* arb_gpu_shader_fp64: fix indirect array access test
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* glsl-1.10: remove undefined behaviour from loop test
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* shader_runner: reset glClipPlane before each subtest
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* framework: Update to Python 3 ConfigParser.
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* tests: Added tests for nv_alpha_to_coverage_dither_control
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* ext_draw_instanced: add test
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* Remove the apitrace testing.
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* framework: remove unused import
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* framework: Replace assert with actual error
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* framework: allow PiglitException's to set a returncode
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* framework: Add env support to some test classes that don't have it
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* arb_texture_query_lod: relax tolerance values
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* framework/cl: Accept additional arguments in init and pass them to parent init
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* GL_ARB_vertex_program: Test that unused attributes don't affect used ones
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* gl-1.1: Test that unused normal array in ff shader doesn't affect other arrays
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* glsl-1.30: add a test with gl_ClipDistance as dead code
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* framework: Add xorg tests
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* framework: Actually deserialize the test environment
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* framework/test: pass env and cwd as optional arguments to Test
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* framework: allow xml profiles from outside the piglit tree
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* nv_viewport_array2: add some compiler, linker, and execution tests
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* shader_runner: allow setting viewports directly
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* nv_viewport_swizzle: add an errors test
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* nv_viewport_swizzle: add basic test
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* shader_runner: add glViewportSwizzleNV support
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* glsl-1.10: test invalid operator on function parameter
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* rgtc: generate some signed data for snorm formats.
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* glsl-1.20: new tests for out-of-bounds array access of vectors/matrices
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* tests: add reproducer for issue 1258
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* glsl-1.10: Add tests for condition on saturated value
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* glsl-1.10: test some arithmetic on non-existing variable
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* tests: add reproducer for issue #2596
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* arb_separate_shader_objects: Check return values.
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* egl-ext_egl_image_storage: Fix resource leak.
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* cmake: export build commands
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* tests: Verify that usage of string literals fails compilation
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* generated_tests: Remove six dependency.
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* arb_gpu_shader_fp64: Remove execution tests from gen_inout_fp64
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* arb_gpu_shader_fp64/int64: Test in/out variables with generator
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* random_ubo: Add GL_ARB_gpu_shader_int64 types
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* random_ubo: Fix python3 errors
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* glsl-4.00: Add tests for loops with mul and ishl incrementation
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* arb_gpu_shader5: test indirect texture access with different formats
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* ext_texture_norm16-render: use piglit_get_gl_enum_name
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* arb_shader_atomic_counters: Add a test for sparsely-used bindings.
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* ARB_gpu_shader5: Verify precise fract of NaN
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* ARB_gpu_shader5: Verify comparisons with precise arithmetic
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* glsl: Verify floating point underflow compared with zero
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* glsl-1.10: Verify sign multiplied by a value with negation, absolute value, or both
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* tests: Added tests for nv_copy_image
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* tests: intel_blackhole: ensure the blackhole state is disabled to readback surfaces
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* arb_shader_storage_buffer_object: Add test for auto setting binding point to an array of SSBOs
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* templates: Remove last remains of the six module
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* cl: Add test for 16-bit bswaps
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* glsl-arrays-copy-size-mismatch: Add test case for nir_opt_find_array_copies
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* cl: Add test for bswap
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* unittests: Properly skip tests if psutil isn't installed
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* CI: remove six from installed packages
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* cmake: remove python six dependency
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* drop python2 support
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* cmake: allow setting python versions via the command line
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* CI: remove python 2.7 and 3.5
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* framework/print-cmd: Fix exclude filter
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* Fix build on 32-bit arch of gen_intel_shader_integer_functions2 tests
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* glx_mesa_query_renderer: Fix error with GCC 10.
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* draw-prim-rate: reorder test execution order
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* draw-prim-rate: move the main loop body into a separate function
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* draw-prim-rate: test the performance of triangle strips
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* draw-prim-rate: don't change vertex attribs every draw call
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* arb_provoking_vertex/clipped-strip-first: New test.
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* util: Remove extra definition of piglit_automatic.
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* arb_internalformat_query2: Move global variable definitions to common.c.
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* gl-4.4/gl_max_vertex_attrib_stride: use a valid buffer offset
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* double_attribs: use a valid offset in glVertexAttribLPointer
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* intel_blackhole_render: test transitions of state in both directions
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* intel_blackhole_render: drop asserts in favor of error reporting
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* Fix scripts to run glcts and gles-cts using piglit runner
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* texturing: Move global variable definitions to common.c.
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* arb_gl_spirv: add some arrays of arrays ubo/ssbo tests
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* arb_gl_spirv: add ubo array test with copy between arrays
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* arb_gl_spirv: add ssbo test using std140 and std430
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* arb_gl_spirv: Add a test for SSBOs with an unsized array
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* arb_gl_spirv: add ubo tests with different matrix/array strides
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* arb_gl_spirv: Add tests for UBOs with explicit offsets
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* arb_gl_spirv: add a array of ubo test, with complex ubo content
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* arb_gl_spirv: add ubo/ssbo tests with matrices
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* shader_runner: add force_no_names mode
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* glsl-es-3.10: remove wrong regression checking test
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* tests: intel_blackhole_render: tests blit command
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* tests: intel_blackhole_render: additional check before enable & after clear
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* tests: intel_blackhole_render: turn asserts into test failures
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* tests: intel_blackhole_render: fix the tests when not run with -auto
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* glsl-1.50: test gl_PrimitiveID xfb
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* intel_performance_query: Build only if EGL is available.
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* oes_egl_image_external_essl3: check if 3.1 es is available
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* tests: add test for assert in INTEL_performance_query
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* Add test for OES_EGL_image_external_essl3
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* intel_shader_integer_functions2: Add generated execution tests for multiply32x16
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* intel_shader_integer_functions2: Add generated execution tests for averageRounded
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* intel_shader_integer_functions2: Add generated execution tests for average
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* intel_shader_integer_functions2: Add generated execution tests for subtractSaturate
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* intel_shader_integer_functions2: Add generated execution tests for addSaturate
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* intel_shader_integer_functions2: Add generated execution tests for countTrailingZeros
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* intel_shader_integer_functions2: Add generated execution tests for countLeadingZeros
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* intel_shader_integer_functions2: Add generated execution tests for absoluteDifference
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* parser_utils: Work around overflow with hex values in strtoll
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* gitlab-ci: Update to current ci-templates
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* rasterpos: first comprehensive test of glRasterPos
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* util/minmax-test: Free memory, allocated for token name
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* arb_clear_texture: Fix memory leak Memory that was allocated for glGetTexImage wasn't freed after comparison.
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* egl: add test for GL_EXT_EGL_image_storage
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-------------------------------------------------------------------
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Thu Jun 11 08:54:01 UTC 2020 - Martin Pluskal <mpluskal@suse.com>
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@ -26,12 +26,12 @@
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%bcond_without opengles
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%endif
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Name: piglit
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Version: 1~20191210.603cfb975
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Version: 1~20200721.5db8d7472
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Release: 0
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Summary: OpenGL driver testing framework
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License: MIT
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Group: System/Benchmark
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URL: http://cgit.freedesktop.org/piglit
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URL: https://cgit.freedesktop.org/piglit
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Source0: %{name}-%{version}.tar.xz
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Source1: piglit-rpmlintrc
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Source2: suse_qa.py
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